d3d10.dll

Company
Microsoft Corporation
Description

Direct3D 10 Runtime

Version
10.0.17134.1
Architecture
32 bit
Threat Score
0 %
Original size
1049.6 Kb
Download size
475 Kb
MD5
1d40565dee8679ac356f86c881b6238b
SHA1
9264fb97eccf4e1ffb3f8f1d2104b157f5fa44e1
SHA256
ab3ee3e05c6893ad3ae88584558c765b5ff7b6b4b518fd333adb9153e00d8ab9
D3D10CompileEffectFromMemory
D3D10CompileShader
D3D10CreateBlob
D3D10CreateDevice
D3D10CreateDeviceAndSwapChain
D3D10CreateEffectFromMemory
D3D10CreateEffectPoolFromMemory
D3D10CreateStateBlock
D3D10DisassembleEffect
D3D10DisassembleShader
D3D10GetGeometryShaderProfile
D3D10GetInputAndOutputSignatureBlob
D3D10GetInputSignatureBlob
D3D10GetOutputSignatureBlob
D3D10GetPixelShaderProfile
D3D10GetShaderDebugInfo
D3D10GetVersion
D3D10GetVertexShaderProfile
D3D10PreprocessShader
D3D10ReflectShader
D3D10RegisterLayers
D3D10StateBlockMaskDifference
D3D10StateBlockMaskDisableAll
D3D10StateBlockMaskDisableCapture
D3D10StateBlockMaskEnableAll
D3D10StateBlockMaskEnableCapture
D3D10StateBlockMaskGetSetting
D3D10StateBlockMaskIntersect
D3D10StateBlockMaskUnion
RevertToOldImplementation

Error X%u: 

Error creating error string

Internal error: unable to emit attribute parameters

Maximum boolean register index exceeded - Try reducing number of constant branches,

 take bools out of structs/arrays or move them to the start of the struct

Maximum iterator register index exceeded - Try reducing number of loops,

 take loop counters out of structs/arrays or move them to the start of the struct

Syntax error : unexpected %s

There was an error compiling HLSL shader variable

There was an error compiling expression

There was an unexpected error in the parse tree

Unable to create warning string

Unable to unroll loop,

 loop does not appear to terminate in a timely manner (%d iterations)

Last update: 16/11/2024