CEGUIBase.dll
CEGUIDirect3D9Renderer.dll
ClassLib.dll
GDI32.dll
KERNEL32.dll
MSVCP110.dll
MSVCR110.dll
USER32.dll
d3d9.dll
d3dx9_43.dll
gdiplus.dll
mangalore.dll
nkernel.dll
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??0nVariableData@@QAE@ABV_vector4@@@Z ??0nVariableData@@QAE@H@Z ??0nVariableData@@QAE@M@Z ??0nVariableData@@QAE@PAVnTexture2@@@Z ??0nVariableData@@QAE@PAXI@Z ??0nVariableData@@QAE@PBV_matrix44@@@Z ??0nVariableData@@QAE@W4Type@0@@Z ??0nVariableData@@QAE@XZ ??0nVariableData@@QAE@_N@Z ??0nVariableServer@@QAE@ABV0@@Z ??0nWin32WindowHandler@@QAE@ABV0@@Z ??1Config@MangaloreConfig@@QAE@XZ ??1Factory@Foundation@@QAE@XZ ??1Manager@Filename@@QAE@XZ ??1nD3D9Texture@@UAE@XZ ??1nShaderParams@@QAE@XZ ??1nVariable@@QAE@XZ ??4DisplayManager@Managers@@QAEAAV01@ABV01@@Z ??4Factory@Foundation@@QAEAAV01@ABV01@@Z ??4Manager@Filename@@QAEAAV01@ABV01@@Z ??4RefCounted@Foundation@@QAEAAV01@ABV01@@Z ??4Server@Foundation@@QAEAAV01@ABV01@@Z ??4Server@Input@@QAEAAV01@ABV01@@Z ??4SettingsSystem@ss@@QAEAAV01@ABV01@@Z ??4nD3D9Texture@@QAEAAV0@ABV0@@Z ??4nFont2@@QAEAAV0@ABV0@@Z ??4nMesh2@@QAEAAV0@ABV0@@Z ??4nOcclusionQuery@@QAEAAV0@ABV0@@Z ??4nResource@@QAEAAV0@ABV0@@Z ??4nResourceServer@@QAEAAV0@ABV0@@Z ??4nShader2@@QAEAAV0@ABV0@@Z ??4nShaderParams@@QAEAAV0@ABV0@@Z ??4nSurface@@QAEAAV0@ABV0@@Z ??4nTexture2@@QAEAAV0@ABV0@@Z ??4nVariable@@QAEAAV0@ABV0@@Z ??4nVariableContext@@QAEAAV0@ABV0@@Z ??4nVariableData@@QAEXABV0@@Z ??4nVariableServer@@QAEAAV0@ABV0@@Z ??4nWin32WindowHandler@@QAEAAV0@ABV0@@Z ??8nVariableData@@QBE_NABV0@@Z ??9nVariableData@@QBE_NABV0@@Z ??_7RefCounted@Foundation@@6B@ ??_7Server@Input@@6B@ ??_7nD3D9Texture@@6B@ ??_7nFont2@@6B@ ??_7nMesh2@@6B@ ??_7nOcclusionQuery@@6B@ ??_7nResource@@6B@ ??_7nResourceServer@@6B@ ??_7nShader2@@6B@ ??_7nSurface@@6B@ ??_7nTexture2@@6B@ ??_7nVariableServer@@6B@ ??_7nWin32WindowHandler@@6B@ ?Add@Factory@Foundation@@QAEXP6APAVRefCounted@2@XZABV?@DU?@D@std@@V?@D@2@@std@@@Z ?AddRef@RefCounted@Foundation@@QAEXXZ ?AddVariable@nVariableContext@@QAEXABVnVariable@@@Z ?CanLoadAsync@nD3D9Texture@@UBE_NXZ ?CheckI18NFilename@nD3D9Texture@@AAE?AVnString@@ABV2@@Z ?CheckRenderTargetFormat@nD3D9Texture@@AAE_NIPAUIDirect3D9@@KW4_D3DFORMAT@@@Z ?Clear@nShaderParams@@QAEXXZ ?Clear@nVariable@@QAEXXZ ?Clear@nVariableContext@@QAEXXZ ?Clear@nVariableData@@QAEXXZ ?ClearInstanceBuffersCache@nGfxServer2@@UAEXXZ ?Copy@nVariable@@AAEXABV1@@Z ?CopyCEGUITexture@nGfxServer2@@UAEXPAVTexture@CEGUI@@PAVnTexture2@@_N@Z ?CopyRawTexture@nGfxServer2@@UAE_NPAVnGfxContext@@PAXPAVnTexture2@@@Z ?CopyTexture@nGfxServer2@@UAE_NPAVnGfxContext@@PAVnTexture2@@1@Z ?CopyTextureRegion@nGfxServer2@@UAE_NPAVnGfxContext@@PAVnTexture2@@1ABV_vector4@@ABV_vector2@@@Z ?CopyToAdapter@nTexture2@@UAEXPAV1@HH@Z ?Create@Factory@Foundation@@QBEPAVRefCounted@2@ABV?@DU?@D@std@@V?@D@2@@std@@@Z ?CreateCEGUIExternalTexture@nGfxServer2@@UAEPAVTexture@CEGUI@@PAVnTexture2@@@Z ?CreateCEGUIRenderer@nGfxServer2@@UAEPAVRenderer@CEGUI@@ABUnOutputIndex@@@Z ?CreateEmptyTexture@nD3D9Texture@@AAE_NXZ ?CreateRenderTarget@nD3D9Texture@@AAE_NXZ ?Deinit@nMesh2@@UAEXXZ ?Delete@nVariable@@AAEXXZ ?DestroyCEGUIRenderer@nGfxServer2@@UAEXPAVRenderer@CEGUI@@@Z ?DrawInstanced@nGfxServer2@@UAEXPAVnGfxContext@@@Z ?DrawMeshSubset@nGfxServer2@@UAEXPAVnGfxContext@@@Z ?FillInstanceBuffer@nGfxServer2@@UAEXPAVnGfxContext@@HPBXI@Z ?FormatToD3DFormat@nD3D9Texture@@SA?AW4_D3DFORMAT@@W4Format@nTexture2@@@Z ?GenerateMipMaps@nD3D9Texture@@UAEXXZ ?GetActiveOutputList@nGfxServer2@@UAEXAAV?@UnOutputIndex@@V?@UnOutputIndex@@@std@@@std@@@Z ?GetArgByIndex@nShaderParams@@QBEABVnVariableData@@H@Z ?GetAsyncEnabled@nResource@@QBE_NXZ ?GetBackBufferCopy@nGfxServer2@@UAEPAVnTexture2@@PAVnGfxContext@@@Z ?GetBaseTexture@nD3D9Texture@@QAEPAUIDirect3DBaseTexture9@@XZ ?GetBool@nVariable@@QBE_NXZ ?GetBool@nVariableData@@QBE_NXZ ?GetByteSize@nD3D9Texture@@UAEHXZ ?GetClassNameA@RefCounted@Foundation@@QBEABVnString@@XZ ?GetCompatibleFormat@nD3D9Texture@@SA?AW4Format@nTexture2@@W423@@Z ?GetCompatibleFormat@nGfxServer2@@UAE?AW4Format@nTexture2@@W423@@Z ?GetDX9CubeMapSurface@nD3D9Texture@@QAEXHIPAPAUIDirect3DSurface9@@@Z ?GetDX9SurfaceLevel@nD3D9Texture@@QAEXIPAPAUIDirect3DSurface9@@@Z ?GetData@nVariable@@QBEABVnVariableData@@XZ ?GetDepth@nTexture2@@QBEHXZ ?GetDepthStencil@nD3D9Texture@@AAEPAUIDirect3DSurface9@@XZ ?GetDeviceCount@nGfxServer2@@UBEIXZ ?GetEdgeBufferByteSize@nMesh2@@QBEHXZ ?GetFilename@nResource@@QAE?AVnString@@XZ ?GetFloat4@nVariable@@QBEABUnFloat4@@XZ ?GetFloat4@nVariableData@@QBEABUnFloat4@@XZ ?GetFloat@nVariable@@QBEMXZ ?GetFloat@nVariableData@@QBEMXZ ?GetFormat@nTexture2@@QBE?AW4Format@1@XZ ?GetHMDRenderTargetIndex@nGfxServer2@@UAEHPAVnGfxContext@@@Z ?GetHandle@nVariable@@QBEIXZ ?GetHeadMountedDisplay@nGfxServer2@@UAEPAVnHeadMountedDisplay@@XZ ?GetHeight@nTexture2@@QBEHXZ ?GetHwnd@nGfxServer2@@UBEPAUHWND__@@XZ ?GetHwnd@nWin32WindowHandler@@QBEPAUHWND__@@XZ ?GetIndexBufferByteSize@nMesh2@@UAEHI@Z ?GetIndexUsage@nMesh2@@QAEHXZ ?GetInt@nVariable@@QBEHXZ ?GetInt@nVariableData@@QBEHXZ ?GetMatrix44@nVariableData@@QBEPBV_matrix44@@XZ ?GetMatrix@nVariable@@QBEABV_matrix44@@XZ ?GetMeshLoadType@nMesh2@@QAE?AW4MeshLoadType@1@XZ ?GetNumEdges@nMesh2@@QBEHXZ ?GetNumGroups@nMesh2@@QBEHXZ ?GetNumIndices@nMesh2@@QBEHXZ ?GetNumMipLevels@nTexture2@@QBEHXZ ?GetNumValidParams@nShaderParams@@QBEHXZ ?GetNumVariables@nVariableContext@@QBEHXZ ?GetNumVertices@nMesh2@@QBEHXZ ?GetObj@nVariable@@QBEPAXXZ ?GetObj@nVariableData@@QBEPAXXZ ?GetObjSize@nVariable@@QBEIXZ ?GetObjSize@nVariableData@@QBEIXZ ?GetParamAndArgByIndex@nShaderParams@@QAEAAVParamAndArg@1@H@Z ?GetParamAndArgByIndex@nShaderParams@@QBEABVParamAndArg@1@H@Z ?GetParamByIndex@nShaderParams@@QBE?AW4Param@nShaderState@@H@Z ?GetPrivitiveType@nMesh2@@QAE?AW4PrimitiveType@1@XZ ?GetRefCount@RefCounted@Foundation@@QBEHXZ ?GetRenderTarget@nD3D9Texture@@AAEPAUIDirect3DSurface9@@XZ ?GetRenderTargetSize@nGfxServer2@@UAE?AV_vector2@@PAVnGfxContext@@@Z ?GetShaderInstancingCapacity@nGfxServer2@@UAEIXZ ?GetShapeShader@nGfxServer2@@UAEPAVnShader2@@XZ ?GetSharedShader@nGfxServer2@@UAEPAVnShader2@@XZ ?GetState@nResource@@QBE?AW4State@1@XZ ?GetSurfaceLevelAll@nD3D9Texture@@UAEXPBDIPAPAVnSurface@@@Z ?GetTexture2D@nD3D9Texture@@QAEPAUIDirect3DTexture9@@XZ ?GetTexture@nVariable@@QBEPAVnTexture2@@XZ ?GetTexture@nVariableData@@QBEPAVnTexture2@@XZ ?GetType@nTexture2@@QBE?AW4Type@1@XZ ?GetType@nVariable@@QBE?AW4Type@nVariableData@@XZ ?GetType@nVariableData@@QBE?AW4Type@1@XZ ?GetUniqueId@nResource@@QBEIXZ ?GetUsage@nMesh2@@QBEHXZ ?GetUsage@nTexture2@@QBEHXZ ?GetVariableAt@nVariableContext@@QAEAAVnVariable@@H@Z ?GetVariableAt@nVariableContext@@QBEABVnVariable@@H@Z ?GetVector4@nVariable@@QBEABV_vector4@@XZ ?GetVector4@nVariableData@@QBEABV_vector4@@XZ ?GetVertexBufferByteSize@nMesh2@@UAEHI@Z ?GetVertexByteWidth@nMesh2@@QBEHXZ ?GetVertexComponents@nMesh2@@QBEHXZ ?GetVertexUsage@nMesh2@@QAEHXZ ?GetVertexWidth@nMesh2@@QBEHXZ ?GetWidth@nTexture2@@QBEHXZ ?Has@Factory@Foundation@@QBE_NABV?@DU?@D@std@@V?@D@2@@std@@@Z ?HasAllVertexComponents@nMesh2@@QBE_NH@Z ?Init@nMesh2@@UAEXXZ ?IsA@RefCounted@Foundation@@QBE_NABVRtti@2@@Z ?IsA@RefCounted@Foundation@@QBE_NABVnString@@@Z ?IsDx11@Config@MangaloreConfig@@QAE_NXZ ?IsEmpty@nResource@@QBE_NXZ ?IsHeadMoutedDisplayAvailable@nGfxServer2@@UAE_NXZ ?IsInstanceOf@RefCounted@Foundation@@QBE_NABVRtti@2@@Z ?IsInstanceOf@RefCounted@Foundation@@QBE_NABVnString@@@Z ?IsLoaded@nResource@@QBE_NXZ ?IsLost@nResource@@QBE_NXZ ?IsParameterValid@nShaderParams@@QBE_NW4Param@nShaderState@@@Z ?IsPending@nResource@@QBE_NXZ ?IsRenderTarget@nTexture2@@QBE_NXZ ?IsUnloaded@nResource@@QBE_NXZ ?IsValid@nMesh2@@UAE_NXZ ?IsValid@nResource@@QBE_NXZ ?LoadD3DXFile@nD3D9Texture@@AAE_N_N@Z ?LoadFromDDSCompoundFile@nD3D9Texture@@AAE_NXZ ?LoadFromRawCompoundFile@nD3D9Texture@@AAE_NXZ ?LoadGeometry@nMesh2@@MAE_NPAVnMeshLoader@@PBMPBI@Z ?LoadResource@nD3D9Texture@@MAE_NXZ ?Lock@nD3D9Texture@@UAE_NPAVnGfxContext@@W4LockType@nTexture2@@HAAULockInfo@4@@Z ?Lock@nD3D9Texture@@UAE_NW4LockType@nTexture2@@HAAULockInfo@3@I@Z ?Lock@nTexture2@@UAE_NPAVnGfxContext@@W4LockType@1@HAAULockInfo@1@@Z ?LockIndices@nMesh2@@UAEPAIH@Z ?LockIndices@nMesh2@@UAEPAIPAVnGfxContext@@@Z ?LockInstanceBuffer@nGfxServer2@@UAEPAXPAVnGfxContext@@HI@Z ?LockVertices@nMesh2@@UAEPAMH@Z ?LockVertices@nMesh2@@UAEPAMPAVnGfxContext@@@Z ?OnLost@nD3D9Texture@@MAEXXZ ?OnRestored@nD3D9Texture@@MAEXXZ ?ProcessLoadPrefix@nD3D9Texture@@AAE?AVnString@@ABV2@@Z ?QueryD3DTextureAttributes@nD3D9Texture@@AAEXXZ ?Release@RefCounted@Foundation@@QAEXXZ ?RenderGeometry@nMesh2@@UAE_NPAVnGfxContext@@@Z ?RequestInstanceBuffer@nGfxServer2@@UAEHXZ ?ResolveRenderTargetMSAA@nD3D9Texture@@UAEXXZ ?ResolveRenderTargetMSAA@nTexture2@@UAEXXZ ?ReturnInstanceBuffer@nGfxServer2@@UAEXH@Z ?SaveScreenshot@nGfxServer2@@UAE_NPBDH@Z ?SaveTextureToFile@nD3D9Texture@@UAE_NABVnString@@IW4FileFormat@nTexture2@@@Z ?SetAsyncEnabled@nResource@@QAEX_N@Z ?SetBool@nVariable@@QAEX_N@Z ?SetBool@nVariableData@@QAEX_N@Z ?SetDefaultsIni@SettingsSystem@ss@@IAEXAAVINISettingsReader@@@Z ?SetDepth@nTexture2@@QAEXH@Z ?SetExternalDepthStencil@nD3D9Texture@@UAEXPAVnTexture2@@@Z ?SetExternalDepthStencil@nTexture2@@UAEXPAV1@@Z ?SetFilename@nD3D9Texture@@UAEXABVnString@@@Z ?SetFilename@nResource@@UAEXABVnString@@@Z ?SetFilename_lightmap@nD3D9Texture@@AAEXABVnString@@@Z ?SetFilename_old@nD3D9Texture@@AAEXABVnString@@@Z ?SetFilename_onlyDDS@nD3D9Texture@@AAEXABVnString@@@Z ?SetFloat4@nVariable@@QAEXABUnFloat4@@@Z ?SetFloat4@nVariableData@@QAEXABUnFloat4@@@Z ?SetFloat@nVariable@@QAEXM@Z ?SetFloat@nVariableData@@QAEXM@Z ?SetFormat@nTexture2@@QAEXW4Format@1@@Z ?SetHMDRenderTargetIndex@nGfxServer2@@UAEXPAVnGfxContext@@H@Z ?SetHandle@nVariable@@QAEXI@Z ?SetHeight@nTexture2@@QAEXH@Z ?SetIndexUsage@nMesh2@@QAEXH@Z ?SetInstanceCount@nGfxServer2@@UAEXPAVnGfxContext@@I@Z ?SetInt@nVariable@@QAEXH@Z ?SetInt@nVariableData@@QAEXH@Z ?SetIsDx11@Config@MangaloreConfig@@QAEX_N@Z ?SetIsEnabledBidningGoKey@nInputServer@@IAEXPBD_N@Z ?SetMatrix44@nVariableData@@QAEXPBV_matrix44@@@Z ?SetMatrix@nVariable@@QAEXABV_matrix44@@@Z ?SetMeshLoadType@nMesh2@@QAEXW4MeshLoadType@1@@Z ?SetNumEdges@nMesh2@@QAEXH@Z ?SetNumIndices@nMesh2@@QAEXH@Z ?SetNumMipLevels@nTexture2@@IAEXH@Z ?SetNumVertices@nMesh2@@QAEXH@Z ?SetObj@nVariable@@QAEXPAXI@Z ?SetObj@nVariableData@@QAEXPAXI@Z ?SetParam@nShader2@@UAEXPAVnGfxContext@@W4Param@nShaderState@@ABVnVariableData@@@Z ?SetPrimitiveType@nMesh2@@QAEXW4PrimitiveType@1@@Z ?SetRequiredParams@nGfxServer2@@UAEXPAVnGfxContext@@PBW4Param@nShaderState@@H@Z ?SetSharedParams@nShader2@@UAEXABVnShaderParams@@@Z ?SetState@nResource@@QAEXW4State@1@@Z ?SetTexture@nVariable@@QAEXPAVnTexture2@@@Z ?SetTexture@nVariableData@@QAEXPAVnTexture2@@@Z ?SetType@nTexture2@@QAEXW4Type@1@@Z ?SetType@nVariable@@QAEXW4Type@nVariableData@@@Z ?SetType@nVariableData@@QAEXW4Type@1@@Z ?SetUpdateOnlyRequiredParamsMode@nGfxServer2@@UAEXPAVnGfxContext@@_N@Z ?SetUsage@nMesh2@@QAEXH@Z ?SetUsage@nTexture2@@QAEXH@Z ?SetVector4@nVariable@@QAEXABV_vector4@@@Z ?SetVector4@nVariableData@@QAEXABV_vector4@@@Z ?SetVertexUsage@nMesh2@@QAEXH@Z ?SetViewport@nGfxServer2@@UAEXPAVnGfxContext@@ABVrectangle@@@Z ?SetWidth@nTexture2@@QAEXH@Z ?SetupDLL@App@Application@@MAEXXZ ?StringToType@nVariableData@@SA?AW4Type@1@PBD@Z ?TypeToString@nVariableData@@SAPBDW4Type@1@@Z ?UnloadResource@nD3D9Texture@@MAEXXZ ?Unlock@nD3D9Texture@@UAEXHI@Z ?Unlock@nD3D9Texture@@UAEXPAVnGfxContext@@H@Z ?Unlock@nTexture2@@UAEXHI@Z ?Unlock@nTexture2@@UAEXPAVnGfxContext@@H@Z ?UnlockIndices@nMesh2@@UAEXH@Z ?UnlockIndices@nMesh2@@UAEXPAVnGfxContext@@@Z ?UnlockInstanceBuffer@nGfxServer2@@UAEXPAVnGfxContext@@H@Z ?UnlockVertices@nMesh2@@UAEXH@Z ?UnlockVertices@nMesh2@@UAEXPAVnGfxContext@@@Z ?UpdateBackBufferCopy@nGfxServer2@@UAEXABUnOutputIndex@@@Z ?UpdateCEGUIExternalTexture@nGfxServer2@@UAEXPAVnTexture2@@PAVTexture@CEGUI@@@Z ?UpdateDisplayMode@nGfxServer2@@UAEXABUnOutputIndex@@@Z ?addCategory@SettingsSystem@ss@@QAEXABV?@DU?@D@std@@V?@D@2@@std@@0@Z ?findVar@SettingsSystem@ss@@IBEPAVBaseVariable@ss_inner@2@ABV?@DU?@D@std@@V?@D@2@@std@@@Z ?get@SettingsSystem@ss@@QBE?AVVariableWrapperOnGet@12@ABV?@DU?@D@std@@V?@D@2@@std@@@Z ?getCategoryString@SettingsSystem@ss@@IAE?AV?@DU?@D@std@@V?@D@2@@std@@ABV34@@Z ?getFilename@SettingsSystem@ss@@QBEABV?@DU?@D@std@@V?@D@2@@std@@XZ ?getWaitingState@nInputServer@@QBE?AW4E_WaitingState@1@XZ ?hasVariable@SettingsSystem@ss@@QBE_NABV?@DU?@D@std@@V?@D@2@@std@@@Z ?onFoundationServerOpened@App@Application@@MAEXXZ ?register_do_onChange@SettingsSystem@ss@@IAEXPAUdo_onChange_s@ss_inner@2@_N@Z ?reload@SettingsSystem@ss@@QAE_NXZ ?resetAllVariablesToDefault@SettingsSystem@ss@@QAEXXZ ndirect3d9
No D3DX error message.