d3dcompiler_42.dll

Company
Microsoft Corporation
Description

Direct3D HLSL Compiler

Version
9.27.952.3022
Architecture
32 bit
Threat Score
0 %
Original size
1974.6 Kb
Download size
896.5 Kb
MD5
b33b21db610116262d906305ce65c354
SHA1
38eef8d8917351ee9bdff2cc4fbfaefaa16b8231
SHA256
6c976311406c23aa71018d274da0ecdef43b6e3a3b0b01e941a5e8e4e974386c
D3DAssemble
D3DCompile
D3DDisassemble
D3DDisassemble10Effect
D3DGetDebugInfo
D3DGetInputAndOutputSignatureBlob
D3DGetInputSignatureBlob
D3DGetOutputSignatureBlob
D3DPreprocess
D3DReflect
D3DReturnFailure1
D3DStripShader
DebugSetMute

 - Try reducing number of constant branches, take bools out of structs/arrays or move them to the start of the struct

 - Try reducing number of loops, take loop counters out of structs/arrays or move them to the start of the struct

'%s' is not a valid register name.  Registers must start with v_, r_, c_, b_, or i_ depending on the register type. (o_ for vs_3_0 only)

<

error - out of memory>



// Target Reg Buffer  Start Reg # of Regs        Data Conversion

Error creating error string

Error: Error getting Effects expression constant table.

Error: Error getting Effects expression literal block.

Error: Error getting texture shader literal block.

Global variables are implicitly constant, enable compatibility mode to allow modification

Hull Shader must start with HSDecls phase.

ID3DXEffectCompiler: Error in type checking

ID3DXEffectCompiler: Error initializing annotation type

ID3DXEffectCompiler: Error initializing assignment type

ID3DXEffectCompiler: Error initializing variable type

ID3DXEffectCompiler: Error initializing variable type for sampler+texter '%s'

ID3DXEffectCompiler: Internal error initializing assignment - missing type case

ID3DXEffectCompiler: There was an error initializing parameter annotation handles

ID3DXEffectCompiler: There was an error initializing parameter handles

ID3DXEffectCompiler: There was an error initializing pass annotation handles

ID3DXEffectCompiler: There was an error initializing technique annotation handles

ID3DXEffectCompiler: There was an error initializing the compiler

ID3DXEffectCompiler::CompileEffect: There was an error compiling HLL shader parameter

ID3DXEffectCompiler::CompileEffect: There was an error compiling expression

Internal Error - there was a problem getting a type size

Internal error gathering debug file information

Internal error gathering debug input information

Internal error gathering debug scope information

Internal error gathering debug variable information

Internal error in compiler

Internal error: unable to add non-conflicting symbol

Internal error: unable to process intrinsic

Syntax error : unexpected %s

There was an error compiling HLSL shader variable

There was an error compiling expression

There was an unexpected error in the parse tree

Unable to create warning string

Unable to unroll loop, loop does not appear to terminate in a timely manner (%d iterations)

Unable to unroll loop, loop does not appear to terminate in a timely manner (%d iterations), use the [unroll(n)] attribute to force an exact higher number

Unexpected error in GetTypeArgFlags

Last update: 16/11/2024