Direct3DCreate8 IDirect3D8_AddRef IDirect3D8_CheckDepthStencilMatch IDirect3D8_CheckDeviceFormat IDirect3D8_CheckDeviceMultiSampleType IDirect3D8_CheckDeviceType IDirect3D8_CreateDevice IDirect3D8_EnumAdapterModes IDirect3D8_GetAdapterCount IDirect3D8_GetAdapterDisplayMode IDirect3D8_GetAdapterIdentifier IDirect3D8_GetAdapterModeCount IDirect3D8_GetAdapterMonitor IDirect3D8_GetDeviceCaps IDirect3D8_QueryInterface IDirect3D8_RegisterSoftwareDevice IDirect3D8_Release IDirect3DBaseTexture8_AddRef IDirect3DBaseTexture8_FreePrivateData IDirect3DBaseTexture8_GetDevice IDirect3DBaseTexture8_GetLOD IDirect3DBaseTexture8_GetLevelCount IDirect3DBaseTexture8_GetPriority IDirect3DBaseTexture8_GetPrivateData IDirect3DBaseTexture8_GetType IDirect3DBaseTexture8_PreLoad IDirect3DBaseTexture8_QueryInterface IDirect3DBaseTexture8_Release IDirect3DBaseTexture8_SetLOD IDirect3DBaseTexture8_SetPriority IDirect3DBaseTexture8_SetPrivateData IDirect3DCubeTexture8_AddDirtyRect IDirect3DCubeTexture8_AddRef IDirect3DCubeTexture8_FreePrivateData IDirect3DCubeTexture8_GetCubeMapSurface IDirect3DCubeTexture8_GetDevice IDirect3DCubeTexture8_GetLOD IDirect3DCubeTexture8_GetLevelCount IDirect3DCubeTexture8_GetLevelDesc IDirect3DCubeTexture8_GetPriority IDirect3DCubeTexture8_GetPrivateData IDirect3DCubeTexture8_GetType IDirect3DCubeTexture8_LockRect IDirect3DCubeTexture8_PreLoad IDirect3DCubeTexture8_QueryInterface IDirect3DCubeTexture8_Release IDirect3DCubeTexture8_SetLOD IDirect3DCubeTexture8_SetPriority IDirect3DCubeTexture8_SetPrivateData IDirect3DCubeTexture8_UnlockRect IDirect3DDevice8_AddRef IDirect3DDevice8_ApplyStateBlock IDirect3DDevice8_BeginScene IDirect3DDevice8_BeginStateBlock IDirect3DDevice8_CaptureStateBlock IDirect3DDevice8_Clear IDirect3DDevice8_CopyRects IDirect3DDevice8_CreateAdditionalSwapChain IDirect3DDevice8_CreateCubeTexture IDirect3DDevice8_CreateDepthStencilSurface IDirect3DDevice8_CreateImageSurface IDirect3DDevice8_CreateIndexBuffer IDirect3DDevice8_CreatePixelShader IDirect3DDevice8_CreateRenderTarget IDirect3DDevice8_CreateStateBlock IDirect3DDevice8_CreateTexture IDirect3DDevice8_CreateVertexBuffer IDirect3DDevice8_CreateVertexShader IDirect3DDevice8_CreateVolumeTexture IDirect3DDevice8_DeletePatch IDirect3DDevice8_DeletePixelShader IDirect3DDevice8_DeleteStateBlock IDirect3DDevice8_DeleteVertexShader IDirect3DDevice8_DrawIndexedPrimitive IDirect3DDevice8_DrawIndexedPrimitiveUP IDirect3DDevice8_DrawPrimitive IDirect3DDevice8_DrawPrimitiveUP IDirect3DDevice8_DrawRectPatch IDirect3DDevice8_DrawTriPatch IDirect3DDevice8_EndScene IDirect3DDevice8_EndStateBlock IDirect3DDevice8_GetAvailableTextureMem IDirect3DDevice8_GetBackBuffer IDirect3DDevice8_GetClipPlane IDirect3DDevice8_GetClipStatus IDirect3DDevice8_GetCreationParameters IDirect3DDevice8_GetCurrentTexturePalette IDirect3DDevice8_GetDepthStencilSurface IDirect3DDevice8_GetDeviceCaps IDirect3DDevice8_GetDirect3D IDirect3DDevice8_GetDisplayMode IDirect3DDevice8_GetFrontBuffer IDirect3DDevice8_GetGammaRamp IDirect3DDevice8_GetIndices IDirect3DDevice8_GetInfo IDirect3DDevice8_GetLight IDirect3DDevice8_GetLightEnable IDirect3DDevice8_GetMaterial IDirect3DDevice8_GetPaletteEntries IDirect3DDevice8_GetPixelShader IDirect3DDevice8_GetPixelShaderConstant IDirect3DDevice8_GetPixelShaderFunction IDirect3DDevice8_GetRasterStatus IDirect3DDevice8_GetRenderState IDirect3DDevice8_GetRenderTarget IDirect3DDevice8_GetStreamSource IDirect3DDevice8_GetTexture IDirect3DDevice8_GetTextureStageState IDirect3DDevice8_GetTransform IDirect3DDevice8_GetVertexShader IDirect3DDevice8_GetVertexShaderConstant IDirect3DDevice8_GetVertexShaderDeclaration IDirect3DDevice8_GetVertexShaderFunction IDirect3DDevice8_GetViewport IDirect3DDevice8_LightEnable IDirect3DDevice8_MultiplyTransform IDirect3DDevice8_Present IDirect3DDevice8_ProcessVertices IDirect3DDevice8_QueryInterface IDirect3DDevice8_Release IDirect3DDevice8_Reset IDirect3DDevice8_ResourceManagerDiscardBytes IDirect3DDevice8_SetClipPlane IDirect3DDevice8_SetClipStatus IDirect3DDevice8_SetCurrentTexturePalette IDirect3DDevice8_SetCursorPosition IDirect3DDevice8_SetCursorProperties IDirect3DDevice8_SetGammaRamp IDirect3DDevice8_SetIndices IDirect3DDevice8_SetLight IDirect3DDevice8_SetMaterial IDirect3DDevice8_SetPaletteEntries IDirect3DDevice8_SetPixelShader IDirect3DDevice8_SetPixelShaderConstant IDirect3DDevice8_SetRenderState IDirect3DDevice8_SetRenderTarget IDirect3DDevice8_SetStreamSource IDirect3DDevice8_SetTexture IDirect3DDevice8_SetTextureStageState IDirect3DDevice8_SetTransform IDirect3DDevice8_SetVertexShader IDirect3DDevice8_SetVertexShaderConstant IDirect3DDevice8_SetViewport IDirect3DDevice8_ShowCursor IDirect3DDevice8_TestCooperativeLevel IDirect3DDevice8_UpdateTexture IDirect3DDevice8_ValidateDevice IDirect3DIndexBuffer8_AddRef IDirect3DIndexBuffer8_FreePrivateData IDirect3DIndexBuffer8_GetDesc IDirect3DIndexBuffer8_GetDevice IDirect3DIndexBuffer8_GetPriority IDirect3DIndexBuffer8_GetPrivateData IDirect3DIndexBuffer8_GetType IDirect3DIndexBuffer8_Lock IDirect3DIndexBuffer8_PreLoad IDirect3DIndexBuffer8_QueryInterface IDirect3DIndexBuffer8_Release IDirect3DIndexBuffer8_SetPriority IDirect3DIndexBuffer8_SetPrivateData IDirect3DIndexBuffer8_Unlock IDirect3DResource8_AddRef IDirect3DResource8_FreePrivateData IDirect3DResource8_GetDevice IDirect3DResource8_GetPriority IDirect3DResource8_GetPrivateData IDirect3DResource8_GetType IDirect3DResource8_PreLoad IDirect3DResource8_QueryInterface IDirect3DResource8_Release IDirect3DResource8_SetPriority IDirect3DResource8_SetPrivateData IDirect3DSurface8_AddRef IDirect3DSurface8_FreePrivateData IDirect3DSurface8_GetContainer IDirect3DSurface8_GetDesc IDirect3DSurface8_GetDevice IDirect3DSurface8_GetPrivateData IDirect3DSurface8_LockRect IDirect3DSurface8_QueryInterface IDirect3DSurface8_Release IDirect3DSurface8_SetPrivateData IDirect3DSurface8_UnlockRect IDirect3DSwapChain8_AddRef IDirect3DSwapChain8_GetBackBuffer IDirect3DSwapChain8_Present IDirect3DSwapChain8_QueryInterface IDirect3DSwapChain8_Release IDirect3DTexture8_AddDirtyRect IDirect3DTexture8_AddRef IDirect3DTexture8_FreePrivateData IDirect3DTexture8_GetDevice IDirect3DTexture8_GetLOD IDirect3DTexture8_GetLevelCount IDirect3DTexture8_GetLevelDesc IDirect3DTexture8_GetPriority IDirect3DTexture8_GetPrivateData IDirect3DTexture8_GetSurfaceLevel IDirect3DTexture8_GetType IDirect3DTexture8_LockRect IDirect3DTexture8_PreLoad IDirect3DTexture8_QueryInterface IDirect3DTexture8_Release IDirect3DTexture8_SetLOD IDirect3DTexture8_SetPriority IDirect3DTexture8_SetPrivateData IDirect3DTexture8_UnlockRect IDirect3DVertexBuffer8_AddRef IDirect3DVertexBuffer8_FreePrivateData IDirect3DVertexBuffer8_GetDesc IDirect3DVertexBuffer8_GetDevice IDirect3DVertexBuffer8_GetPriority IDirect3DVertexBuffer8_GetPrivateData IDirect3DVertexBuffer8_GetType IDirect3DVertexBuffer8_Lock IDirect3DVertexBuffer8_PreLoad IDirect3DVertexBuffer8_QueryInterface IDirect3DVertexBuffer8_Release IDirect3DVertexBuffer8_SetPriority IDirect3DVertexBuffer8_SetPrivateData IDirect3DVertexBuffer8_Unlock IDirect3DVolume8_AddRef IDirect3DVolume8_FreePrivateData IDirect3DVolume8_GetContainer IDirect3DVolume8_GetDesc IDirect3DVolume8_GetDevice IDirect3DVolume8_GetPrivateData IDirect3DVolume8_LockBox IDirect3DVolume8_QueryInterface IDirect3DVolume8_Release IDirect3DVolume8_SetPrivateData IDirect3DVolume8_UnlockBox IDirect3DVolumeTexture8_AddDirtyBox IDirect3DVolumeTexture8_AddRef IDirect3DVolumeTexture8_FreePrivateData IDirect3DVolumeTexture8_GetDevice IDirect3DVolumeTexture8_GetLOD IDirect3DVolumeTexture8_GetLevelCount IDirect3DVolumeTexture8_GetLevelDesc IDirect3DVolumeTexture8_GetPriority IDirect3DVolumeTexture8_GetPrivateData IDirect3DVolumeTexture8_GetType IDirect3DVolumeTexture8_GetVolumeLevel IDirect3DVolumeTexture8_LockBox IDirect3DVolumeTexture8_PreLoad IDirect3DVolumeTexture8_QueryInterface IDirect3DVolumeTexture8_Release IDirect3DVolumeTexture8_SetLOD IDirect3DVolumeTexture8_SetPriority IDirect3DVolumeTexture8_SetPrivateData IDirect3DVolumeTexture8_UnlockBox ValidatePixelShader ValidateVertexShader ___IDirect3DDevice8_Reset@8_2456__par_loop0
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