D3DXAssembleShader D3DXAssembleShaderFromFileA D3DXAssembleShaderFromFileW D3DXBoxBoundProbe D3DXCheckCubeTextureRequirements D3DXCheckTextureRequirements D3DXCheckVolumeTextureRequirements D3DXCleanMesh D3DXColorAdjustContrast D3DXColorAdjustSaturation D3DXCompileEffect D3DXCompileEffectFromFileA D3DXCompileEffectFromFileW D3DXComputeBoundingBox D3DXComputeBoundingSphere D3DXComputeNormals D3DXCreateBox D3DXCreateBuffer D3DXCreateCubeTexture D3DXCreateCubeTextureFromFileA D3DXCreateCubeTextureFromFileExA D3DXCreateCubeTextureFromFileExW D3DXCreateCubeTextureFromFileInMemory D3DXCreateCubeTextureFromFileInMemoryEx D3DXCreateCubeTextureFromFileW D3DXCreateCylinder D3DXCreateEffect D3DXCreateFont D3DXCreateFontIndirect D3DXCreateMatrixStack D3DXCreateMesh D3DXCreateMeshFVF D3DXCreatePMeshFromStream D3DXCreatePolygon D3DXCreateRenderToEnvMap D3DXCreateRenderToSurface D3DXCreateSPMesh D3DXCreateSkinMesh D3DXCreateSkinMeshFVF D3DXCreateSkinMeshFromMesh D3DXCreateSphere D3DXCreateSprite D3DXCreateTeapot D3DXCreateTextA D3DXCreateTextW D3DXCreateTexture D3DXCreateTextureFromFileA D3DXCreateTextureFromFileExA D3DXCreateTextureFromFileExW D3DXCreateTextureFromFileInMemory D3DXCreateTextureFromFileInMemoryEx D3DXCreateTextureFromFileW D3DXCreateTextureFromResourceA D3DXCreateTextureFromResourceExA D3DXCreateTextureFromResourceExW D3DXCreateTextureFromResourceW D3DXCreateTorus D3DXCreateVolumeTexture D3DXDeclaratorFromFVF D3DXFVFFromDeclarator D3DXFilterCubeTexture D3DXFilterTexture D3DXFilterVolumeTexture D3DXGeneratePMesh D3DXGetErrorStringA D3DXGetErrorStringW D3DXGetFVFVertexSize D3DXIntersect D3DXLoadMeshFromX D3DXLoadMeshFromXof D3DXLoadSkinMeshFromXof D3DXLoadSurfaceFromFileA D3DXLoadSurfaceFromFileInMemory D3DXLoadSurfaceFromFileW D3DXLoadSurfaceFromMemory D3DXLoadSurfaceFromResourceA D3DXLoadSurfaceFromResourceW D3DXLoadSurfaceFromSurface D3DXLoadVolumeFromMemory D3DXLoadVolumeFromVolume D3DXMatrixAffineTransformation D3DXMatrixInverse D3DXMatrixLookAtLH D3DXMatrixLookAtRH D3DXMatrixMultiply D3DXMatrixOrthoLH D3DXMatrixOrthoOffCenterLH D3DXMatrixOrthoOffCenterRH D3DXMatrixOrthoRH D3DXMatrixPerspectiveFovLH D3DXMatrixPerspectiveFovRH D3DXMatrixPerspectiveLH D3DXMatrixPerspectiveOffCenterLH D3DXMatrixPerspectiveOffCenterRH D3DXMatrixPerspectiveRH D3DXMatrixReflect D3DXMatrixRotationAxis D3DXMatrixRotationQuaternion D3DXMatrixRotationX D3DXMatrixRotationY D3DXMatrixRotationYawPitchRoll D3DXMatrixRotationZ D3DXMatrixScaling D3DXMatrixShadow D3DXMatrixTransformation D3DXMatrixTranslation D3DXMatrixTranspose D3DXMatrixfDeterminant D3DXPlaneFromPointNormal D3DXPlaneFromPoints D3DXPlaneIntersectLine D3DXPlaneNormalize D3DXPlaneTransform D3DXQuaternionBaryCentric D3DXQuaternionExp D3DXQuaternionInverse D3DXQuaternionLn D3DXQuaternionMultiply D3DXQuaternionNormalize D3DXQuaternionRotationAxis D3DXQuaternionRotationMatrix D3DXQuaternionRotationYawPitchRoll D3DXQuaternionSlerp D3DXQuaternionSquad D3DXQuaternionToAxisAngle D3DXSaveMeshToX D3DXSimplifyMesh D3DXSphereBoundProbe D3DXTesselateMesh D3DXValidMesh D3DXVec2BaryCentric D3DXVec2CatmullRom D3DXVec2Hermite D3DXVec2Normalize D3DXVec2Transform D3DXVec2TransformCoord D3DXVec2TransformNormal D3DXVec3BaryCentric D3DXVec3CatmullRom D3DXVec3Hermite D3DXVec3Normalize D3DXVec3Project D3DXVec3Transform D3DXVec3TransformCoord D3DXVec3TransformNormal D3DXVec3Unproject D3DXVec4BaryCentric D3DXVec4CatmullRom D3DXVec4Cross D3DXVec4Hermite D3DXVec4Normalize D3DXVec4Transform D3DXWeldVertices
Define Restart Interval %u Error assembling shader IOffset == (m_rgaeAttributeTableCur[iMaterial].VertexStart + m_rgaeAttributeTableCur[iMaterial].VertexCount) Internal error - D3DXMergeMesh: Invalid pMesh1, pMesh2 or ppMeshOut pointers It's an error to set both read_data_fn and write_data_fn in the J < pBoneCombination[comb].FaceStart + pBoneCombination[comb].FaceCount Output file write error --- out of disk space? PAttrib[attrTable[i].FaceStart + j] == i PwFaces[iFace].m_wIndices[iPoint] < (m_rgaeAttributeTable[iae].VertexStart + m_rgaeAttributeTable[iae].VertexCount) Start Of Frame 0x%02x: width=%u, height=%u, components=%d Start Of Scan: %d components Start of Image