D3DXAssembleShader D3DXAssembleShaderFromFileA D3DXAssembleShaderFromFileW D3DXAssembleShaderFromResourceA D3DXAssembleShaderFromResourceW D3DXBoxBoundProbe D3DXCheckCubeTextureRequirements D3DXCheckTextureRequirements D3DXCheckVersion D3DXCheckVolumeTextureRequirements D3DXCleanMesh D3DXColorAdjustContrast D3DXColorAdjustSaturation D3DXCompileShader D3DXCompileShaderFromFileA D3DXCompileShaderFromFileW D3DXCompileShaderFromResourceA D3DXCompileShaderFromResourceW D3DXComputeBoundingBox D3DXComputeBoundingSphere D3DXComputeIMTFromPerTexelSignal D3DXComputeIMTFromPerVertexSignal D3DXComputeIMTFromSignal D3DXComputeIMTFromTexture D3DXComputeNormalMap D3DXComputeNormals D3DXComputeTangent D3DXComputeTangentFrame D3DXComputeTangentFrameEx D3DXConcatenateMeshes D3DXConvertMeshSubsetToSingleStrip D3DXConvertMeshSubsetToStrips D3DXCreateAnimationController D3DXCreateBox D3DXCreateBuffer D3DXCreateCompressedAnimationSet D3DXCreateCubeTexture D3DXCreateCubeTextureFromFileA D3DXCreateCubeTextureFromFileExA D3DXCreateCubeTextureFromFileExW D3DXCreateCubeTextureFromFileInMemory D3DXCreateCubeTextureFromFileInMemoryEx D3DXCreateCubeTextureFromFileW D3DXCreateCubeTextureFromResourceA D3DXCreateCubeTextureFromResourceExA D3DXCreateCubeTextureFromResourceExW D3DXCreateCubeTextureFromResourceW D3DXCreateCylinder D3DXCreateEffect D3DXCreateEffectCompiler D3DXCreateEffectCompilerFromFileA D3DXCreateEffectCompilerFromFileW D3DXCreateEffectCompilerFromResourceA D3DXCreateEffectCompilerFromResourceW D3DXCreateEffectEx D3DXCreateEffectFromFileA D3DXCreateEffectFromFileExA D3DXCreateEffectFromFileExW D3DXCreateEffectFromFileW D3DXCreateEffectFromResourceA D3DXCreateEffectFromResourceExA D3DXCreateEffectFromResourceExW D3DXCreateEffectFromResourceW D3DXCreateEffectPool D3DXCreateFontA D3DXCreateFontIndirectA D3DXCreateFontIndirectW D3DXCreateFontW D3DXCreateKeyframedAnimationSet D3DXCreateLine D3DXCreateMatrixStack D3DXCreateMesh D3DXCreateMeshFVF D3DXCreateNPatchMesh D3DXCreatePMeshFromStream D3DXCreatePRTBuffer D3DXCreatePRTBufferTex D3DXCreatePRTCompBuffer D3DXCreatePRTEngine D3DXCreatePatchMesh D3DXCreatePolygon D3DXCreateRenderToEnvMap D3DXCreateRenderToSurface D3DXCreateSPMesh D3DXCreateSkinInfo D3DXCreateSkinInfoFVF D3DXCreateSkinInfoFromBlendedMesh D3DXCreateSphere D3DXCreateSprite D3DXCreateTeapot D3DXCreateTextA D3DXCreateTextW D3DXCreateTexture D3DXCreateTextureFromFileA D3DXCreateTextureFromFileExA D3DXCreateTextureFromFileExW D3DXCreateTextureFromFileInMemory D3DXCreateTextureFromFileInMemoryEx D3DXCreateTextureFromFileW D3DXCreateTextureFromResourceA D3DXCreateTextureFromResourceExA D3DXCreateTextureFromResourceExW D3DXCreateTextureFromResourceW D3DXCreateTextureGutterHelper D3DXCreateTextureShader D3DXCreateTorus D3DXCreateVolumeTexture D3DXCreateVolumeTextureFromFileA D3DXCreateVolumeTextureFromFileExA D3DXCreateVolumeTextureFromFileExW D3DXCreateVolumeTextureFromFileInMemory D3DXCreateVolumeTextureFromFileInMemoryEx D3DXCreateVolumeTextureFromFileW D3DXCreateVolumeTextureFromResourceA D3DXCreateVolumeTextureFromResourceExA D3DXCreateVolumeTextureFromResourceExW D3DXCreateVolumeTextureFromResourceW D3DXDebugMute D3DXDeclaratorFromFVF D3DXDisassembleEffect D3DXDisassembleShader D3DXFVFFromDeclarator D3DXFileCreate D3DXFillCubeTexture D3DXFillCubeTextureTX D3DXFillTexture D3DXFillTextureTX D3DXFillVolumeTexture D3DXFillVolumeTextureTX D3DXFilterTexture D3DXFindShaderComment D3DXFloat16To32Array D3DXFloat32To16Array D3DXFrameAppendChild D3DXFrameCalculateBoundingSphere D3DXFrameDestroy D3DXFrameFind D3DXFrameNumNamedMatrices D3DXFrameRegisterNamedMatrices D3DXFresnelTerm D3DXGenerateOutputDecl D3DXGeneratePMesh D3DXGetDeclLength D3DXGetDeclVertexSize D3DXGetDriverLevel D3DXGetFVFVertexSize D3DXGetImageInfoFromFileA D3DXGetImageInfoFromFileInMemory D3DXGetImageInfoFromFileW D3DXGetImageInfoFromResourceA D3DXGetImageInfoFromResourceW D3DXGetPixelShaderProfile D3DXGetShaderConstantTable D3DXGetShaderConstantTableEx D3DXGetShaderInputSemantics D3DXGetShaderOutputSemantics D3DXGetShaderSamplers D3DXGetShaderSize D3DXGetShaderVersion D3DXGetVertexShaderProfile D3DXIntersect D3DXIntersectSubset D3DXIntersectTri D3DXLoadMeshFromXA D3DXLoadMeshFromXInMemory D3DXLoadMeshFromXResource D3DXLoadMeshFromXW D3DXLoadMeshFromXof D3DXLoadMeshHierarchyFromXA D3DXLoadMeshHierarchyFromXInMemory D3DXLoadMeshHierarchyFromXW D3DXLoadPRTBufferFromFileA D3DXLoadPRTBufferFromFileW D3DXLoadPRTCompBufferFromFileA D3DXLoadPRTCompBufferFromFileW D3DXLoadPatchMeshFromXof D3DXLoadSkinMeshFromXof D3DXLoadSurfaceFromFileA D3DXLoadSurfaceFromFileInMemory D3DXLoadSurfaceFromFileW D3DXLoadSurfaceFromMemory D3DXLoadSurfaceFromResourceA D3DXLoadSurfaceFromResourceW D3DXLoadSurfaceFromSurface D3DXLoadVolumeFromFileA D3DXLoadVolumeFromFileInMemory D3DXLoadVolumeFromFileW D3DXLoadVolumeFromMemory D3DXLoadVolumeFromResourceA D3DXLoadVolumeFromResourceW D3DXLoadVolumeFromVolume D3DXMatrixAffineTransformation D3DXMatrixAffineTransformation2D D3DXMatrixDecompose D3DXMatrixDeterminant D3DXMatrixInverse D3DXMatrixLookAtLH D3DXMatrixLookAtRH D3DXMatrixMultiply D3DXMatrixMultiplyTranspose D3DXMatrixOrthoLH D3DXMatrixOrthoOffCenterLH D3DXMatrixOrthoOffCenterRH D3DXMatrixOrthoRH D3DXMatrixPerspectiveFovLH D3DXMatrixPerspectiveFovRH D3DXMatrixPerspectiveLH D3DXMatrixPerspectiveOffCenterLH D3DXMatrixPerspectiveOffCenterRH D3DXMatrixPerspectiveRH D3DXMatrixReflect D3DXMatrixRotationAxis D3DXMatrixRotationQuaternion D3DXMatrixRotationX D3DXMatrixRotationY D3DXMatrixRotationYawPitchRoll D3DXMatrixRotationZ D3DXMatrixScaling D3DXMatrixShadow D3DXMatrixTransformation D3DXMatrixTransformation2D D3DXMatrixTranslation D3DXMatrixTranspose D3DXOptimizeFaces D3DXOptimizeVertices D3DXPlaneFromPointNormal D3DXPlaneFromPoints D3DXPlaneIntersectLine D3DXPlaneNormalize D3DXPlaneTransform D3DXPlaneTransformArray D3DXPreprocessShader D3DXPreprocessShaderFromFileA D3DXPreprocessShaderFromFileW D3DXPreprocessShaderFromResourceA D3DXPreprocessShaderFromResourceW D3DXQuaternionBaryCentric D3DXQuaternionExp D3DXQuaternionInverse D3DXQuaternionLn D3DXQuaternionMultiply D3DXQuaternionNormalize D3DXQuaternionRotationAxis D3DXQuaternionRotationMatrix D3DXQuaternionRotationYawPitchRoll D3DXQuaternionSlerp D3DXQuaternionSquad D3DXQuaternionSquadSetup D3DXQuaternionToAxisAngle D3DXRectPatchSize D3DXSHAdd D3DXSHDot D3DXSHEvalConeLight D3DXSHEvalDirection D3DXSHEvalDirectionalLight D3DXSHEvalHemisphereLight D3DXSHEvalSphericalLight D3DXSHMultiply2 D3DXSHMultiply3 D3DXSHMultiply4 D3DXSHMultiply5 D3DXSHMultiply6 D3DXSHPRTCompSplitMeshSC D3DXSHPRTCompSuperCluster D3DXSHProjectCubeMap D3DXSHRotate D3DXSHRotateZ D3DXSHScale D3DXSaveMeshHierarchyToFileA D3DXSaveMeshHierarchyToFileW D3DXSaveMeshToXA D3DXSaveMeshToXW D3DXSavePRTBufferToFileA D3DXSavePRTBufferToFileW D3DXSavePRTCompBufferToFileA D3DXSavePRTCompBufferToFileW D3DXSaveSurfaceToFileA D3DXSaveSurfaceToFileInMemory D3DXSaveSurfaceToFileW D3DXSaveTextureToFileA D3DXSaveTextureToFileInMemory D3DXSaveTextureToFileW D3DXSaveVolumeToFileA D3DXSaveVolumeToFileInMemory D3DXSaveVolumeToFileW D3DXSimplifyMesh D3DXSphereBoundProbe D3DXSplitMesh D3DXTessellateNPatches D3DXTessellateRectPatch D3DXTessellateTriPatch D3DXTriPatchSize D3DXUVAtlasCreate D3DXUVAtlasPack D3DXUVAtlasPartition D3DXValidMesh D3DXValidPatchMesh D3DXVec2BaryCentric D3DXVec2CatmullRom D3DXVec2Hermite D3DXVec2Normalize D3DXVec2Transform D3DXVec2TransformArray D3DXVec2TransformCoord D3DXVec2TransformCoordArray D3DXVec2TransformNormal D3DXVec2TransformNormalArray D3DXVec3BaryCentric D3DXVec3CatmullRom D3DXVec3Hermite D3DXVec3Normalize D3DXVec3Project D3DXVec3ProjectArray D3DXVec3Transform D3DXVec3TransformArray D3DXVec3TransformCoord D3DXVec3TransformCoordArray D3DXVec3TransformNormal D3DXVec3TransformNormalArray D3DXVec3Unproject D3DXVec3UnprojectArray D3DXVec4BaryCentric D3DXVec4CatmullRom D3DXVec4Cross D3DXVec4Hermite D3DXVec4Normalize D3DXVec4Transform D3DXVec4TransformArray D3DXWeldVertices
! @D3DXComputeTangentFrame: Unable to allocate buffer for vertex mapping. 33s?Adjusting estimated percent and restart packing... Buffer error in compressed datastream in %s chunk D3DX: Internal error allocating SHandles D3DXComputeIMT: Unable to allocate memory to store signal data. D3DXComputeIMT: Unable to allocate space for texture. D3DXComputeIMT: Unable to create IMT data buffer. D3DXComputeIMT: unable to get mesh declaration D3DXComputeTangentFrame: Unable to create consistent tangent frames in this mesh without splitting vertices. D3DXComputeTangentFrame: Unable to create duplicate mesh. D3DXComputeTangentFrame: Unable to lock Index data. D3DXComputeTangentFrame: Unable to lock Output Index data. D3DXComputeTangentFrame: Unable to lock Output Vertex data. D3DXComputeTangentFrame: Unable to lock Output-Index data. D3DXUVAtlas: Unable to create output mesh. D3DXUVAtlas: Unable to lock input vertex buffer. D3DXUVAtlas: Unable to lock output vertex buffer. D3DXUVAtlas: Unable to write texcoords to vertex buffer. D3DXUVAtlas: unable to get mesh declaration Data error in compressed datastream in %s chunk Define Restart Interval %u DwStart < = dwColCount DwStart < = dwRowCount Error : User specified UV coordinates do not exist. Error decoding compressed text Error in compression Error in decl for mesh %d - duplicate entry Error in edge hash table Error reading file %ls Error reading file %s Error writting file %ls Error writting file %s ID3DXEffect: Error in assignment ID3DXEffect: Error in variable counts ID3DXEffect::GetAnnotationByName: Error getting element %d ID3DXEffect::GetParameterByName: Error getting handle for element %d ID3DXEffect::SetArrayRange: Start set of %i is greater than number of Elements in Array (%i) ID3DXEffectCompiler::GetAnnotationByName: Error getting element %d ID3DXEffectCompiler::GetParameterByName: Error getting handle for element %d ID3DXMesh::SetAttributeTable: Face start on attribute range element %d is less than the previous attribute range's start ID3DXMesh::SetAttributeTable: Face start on attribute range element %d overlaps with range specifed on previous attribute range ID3DXMesh::SetAttributeTable: Invalid face start on attribute range element %d ID3DXMesh::SetAttributeTable: Invalid vertex start on attribute range element %d ID3DXPMesh::GenerateVertexHistory: internal error (m_vsi.iFaceLCCW = UNUSED) ID3DXPMesh::GenerateVertexHistory: internal error (m_vsi.iFaceRCCW = UNUSED) ID3DXPMesh::GenerateVertexHistory: internal error (m_vsi.iFaceRCLW = UNUSED) IFloatDataCur == iFloatDataStart + m_cFloatParameterData IMatrixDataCur ==iMatrixDataStart + m_cMatrixParameterData IOffset == (m_rgaeAttributeTableCur[iMaterial].VertexStart + m_rgaeAttributeTableCur[iMaterial].VertexCount) IStructDataCur ==iStructDataStart + m_cStructParameterData Internal error - D3DXMergeMesh: Invalid pMesh1, pMesh2 or ppMeshOut pointers It's an error to set both read_data_fn and write_data_fn in the NPatch: Unable to lock input vertex buffer for read. Output file write error --- out of disk space? PbStart == pbEnd PfStart == pfEnd PiStart == piEnd PwFaces[iFace].m_wIndices[iPoint] < (m_rgaeAttributeTable[iae].VertexStart + m_rgaeAttributeTable[iae].VertexCount) Start Of Frame 0x%02x: width=%u, height=%u, components=%d Start Of Scan: %d components Start of Image Unable to write international text