ddraw_dll.dll

Company
DFileDescription
Description

ddraw dll DLL

Version
1.0.0.1
Architecture
32 bit
Threat Score
0 %
Original size
540.7 Kb
Download size
239.6 Kb
MD5
cd3a25100c5f74556640f10521f03b9c
SHA1
dc0b515c73194c5c136b0e3ecf565e34eea61441
SHA256
c3572cc4ae450e23c201d9859f62ab34a0d71a2d16cf417e9199e7cdf7ccbf13
sgl_2dPoly
sgl_2dPoly_COL
sgl_2dPoly_COLUV
sgl_2dPoly_COLUV_indexed_dw
sgl_2dPoly_COL_indexed_dw
sgl_2dPoly_UV
sgl_2dPoly_UV_indexed_dw
sgl_2dPoly_indexed_dw
sgl_3dLine
sgl_3dLine_COL
sgl_3dPoly
sgl_3dPoly_COL
sgl_3dPoly_COLUV
sgl_3dPoly_COLUV_indexed_dw
sgl_3dPoly_COL_indexed_dw
sgl_3dPoly_UV
sgl_3dPoly_UV_indexed_dw
sgl_3dPoly_indexed_dw
sgl_3dTrans_FromObject
sgl_3dTrans_LoadIdentityMatrix
sgl_3dTrans_LoadMatrix
sgl_3dTrans_SetLightMatrix
sgl_3dTrans_SetPivotPoint
sgl_3dTrans_SetTranslation
sgl_AddChildObject
sgl_AddClipRect_4i
sgl_AddClipRect_r
sgl_AddDirectionalLight
sgl_AddNullObject
sgl_AddPointLight
sgl_AddZObjectToObject
sgl_Begin3D
sgl_Blt
sgl_Blt_RC
sgl_ChangePalette
sgl_ChangeTextureFlags
sgl_CheckWindowSize
sgl_CleanUp
sgl_CleanupSorttable
sgl_ClearBuffer
sgl_ClipTrueTypeText
sgl_ClipTrueTypeTextUnicode
sgl_CloneObject
sgl_CopyClipper
sgl_CreateClipper
sgl_CreateFont
sgl_CreateHardwareTexture
sgl_CreateMemoryTexture
sgl_CreateTexture
sgl_CreateTextureFinish
sgl_CreateTextureStart
sgl_CreateTrueTypeFont
sgl_CreateTrueTypeFontFace
sgl_CreateWorld
sgl_DestroyActiveScreen
sgl_DisableSortFlags
sgl_DrawBackdrop
sgl_DrawBitmapRect
sgl_DrawBitmapRectWithAlphaMask
sgl_DrawHardwareText
sgl_DrawIndexedTriangleListVB
sgl_DrawIsoTile
sgl_DrawLine
sgl_DrawMesh
sgl_DrawOdinMesh
sgl_DrawScene
sgl_DrawShadedRect
sgl_DrawSingleObject
sgl_DrawText
sgl_DrawText_Rect
sgl_DrawTriangleListVB
sgl_DrawTrueTypeText
sgl_DrawTrueTypeTextUnicode
sgl_EnableBackfaceCulling
sgl_EnableFog
sgl_EnableMessageBoxes
sgl_EnableSortFlags
sgl_FillSolidRect
sgl_Finish3D
sgl_Flip
sgl_FreeAllObjects
sgl_FreeAllTextures
sgl_FreeClipper
sgl_FreeFont
sgl_FreeHardwareTexture
sgl_FreeMemoryTexture
sgl_FreeObject
sgl_FreeOdinMesh
sgl_FreeRectClipper
sgl_FreeTexture
sgl_FreeTextureImage
sgl_FreeTrueTypeFont
sgl_FreeTrueTypeFontFace
sgl_FreeWorld
sgl_FreeZObject
sgl_Get2dClippingMode
sgl_GetActiveClipperInfo
sgl_GetAdapterInfos
sgl_GetCharInfo
sgl_GetClipRect_4i
sgl_GetClipRect_r
sgl_GetColorKey
sgl_GetConstantColor
sgl_GetCursorData
sgl_GetDllInfo
sgl_GetFontInf
sgl_GetLocalTextureList
sgl_GetProjectionData
sgl_GetRectClipper
sgl_GetRenderDest
sgl_GetRenderSource
sgl_GetState
sgl_GetTexture
sgl_GetTextureInfo
sgl_GrabScreen
sgl_InitHardware
sgl_InitHardware_vid
sgl_InitScreen
sgl_InitSorttable
sgl_IsBBoxVisible
sgl_IsRectInClippingRegion
sgl_IsRectInClippingRegion_4i
sgl_IsRectInClippingRegion_r
sgl_LoadMemoryTexture
sgl_LoadObject
sgl_LoadOdinMesh
sgl_LoadTexture
sgl_LoadTextureFromMem
sgl_LoadTextureImage
sgl_LoadZObject
sgl_LockTexture
sgl_MemoryFont_CreateFixed
sgl_MemoryFont_CreateKerning
sgl_MemoryFont_CreateProportional
sgl_MessageBox
sgl_OffscreenToFront
sgl_OffscreenToFront_RC
sgl_PrefetchTexture
sgl_ReLoadMemoryTexture
sgl_ReLoadTexture
sgl_RecalcHirarchy
sgl_RemoveChildObject
sgl_RemoveLight
sgl_RemoveZObject
sgl_ReportUnfreedTextures
sgl_ResetClipper
sgl_RotatePointBuffer
sgl_SaveFntDat
sgl_SaveTexture
sgl_Set2dClippingMode
sgl_Set3DOrigin
sgl_SetActiveClipper
sgl_SetActiveWorld
sgl_SetArchive
sgl_SetBlendMode
sgl_SetCharInfo
sgl_SetClipRect
sgl_SetClipRect_4i
sgl_SetClipRect_r
sgl_SetColorKey
sgl_SetConstantColor
sgl_SetConstantZVal
sgl_SetFogColor
sgl_SetFogExp
sgl_SetFogExp2
sgl_SetFogLinear
sgl_SetFont
sgl_SetHardwareTextScale
sgl_SetImageFilter
sgl_SetIndexedVertexBuffer
sgl_SetLightColor
sgl_SetLightColorAmbient
sgl_SetLightDirection
sgl_SetLightPosition
sgl_SetMaxMipMapCount
sgl_SetMonoFilterRamp
sgl_SetPolygonDrawMode
sgl_SetRenderDest
sgl_SetRenderSource
sgl_SetScreenDimensions
sgl_SetSortScaleValue
sgl_SetTextMode
sgl_SetTextureDetail
sgl_SetVertexBuffer_COLUV
sgl_SetYAxis
sgl_SetZBufferMode
sgl_SetZWrite
sgl_SetZoomFactor
sgl_ShotDown
sgl_StrLen
sgl_StretchBitmapRect
sgl_SubClipRect_4i
sgl_SubClipRect_r
sgl_SwapBuffer
sgl_SwitchActiveScreen
sgl_SwitchScreenMode
sgl_UnlockTexture
sgl_Wait

%s returned undefined error %d

- unable to initialize heap

- unable to open console device

Clipping Error at %s

DDERR_GENERIC There is an undefined error condition. 

ERR CGameFont::CalcFontTable  Unable to lock rexture

ERR CGameFont::Calculate ->

 Unable to lock texture

ERROR ON EXIT ->

 CFixedMemBlockManager lost memory

Error allocating ZBUFFER 

Error enumerating d3d-Devices

Error in gl.cfg

RESOURCEERROR:Unable to open file %s int archive %x

Runtime error 

Unable to Enumerate DDraw - DDrawDevice

Undefined dderror %x

Undefined error %d

Last update: 16/11/2024