ADVAPI32.dll
AIM.dll
Archiver.dll
COMCTL32.dll
DDRAW.dll
GDI32.dll
KERNEL32.dll
SHELL32.dll
USER32.dll
WINMM.dll
WINSPOOL.DRV
comdlg32.dll
sgl_2dPoly sgl_2dPoly_COL sgl_2dPoly_COLUV sgl_2dPoly_COLUV_indexed_dw sgl_2dPoly_COL_indexed_dw sgl_2dPoly_UV sgl_2dPoly_UV_indexed_dw sgl_2dPoly_indexed_dw sgl_3dLine sgl_3dLine_COL sgl_3dPoly sgl_3dPoly_COL sgl_3dPoly_COLUV sgl_3dPoly_COLUV_indexed_dw sgl_3dPoly_COL_indexed_dw sgl_3dPoly_UV sgl_3dPoly_UV_indexed_dw sgl_3dPoly_indexed_dw sgl_3dTrans_FromObject sgl_3dTrans_LoadIdentityMatrix sgl_3dTrans_LoadMatrix sgl_3dTrans_SetLightMatrix sgl_3dTrans_SetPivotPoint sgl_3dTrans_SetTranslation sgl_AddChildObject sgl_AddClipRect_4i sgl_AddClipRect_r sgl_AddDirectionalLight sgl_AddNullObject sgl_AddPointLight sgl_AddZObjectToObject sgl_Begin3D sgl_Blt sgl_Blt_RC sgl_ChangePalette sgl_ChangeTextureFlags sgl_CheckWindowSize sgl_CleanUp sgl_CleanupSorttable sgl_ClearBuffer sgl_ClipTrueTypeText sgl_ClipTrueTypeTextUnicode sgl_CloneObject sgl_CopyClipper sgl_CreateClipper sgl_CreateFont sgl_CreateHardwareTexture sgl_CreateMemoryTexture sgl_CreateTexture sgl_CreateTextureFinish sgl_CreateTextureStart sgl_CreateTrueTypeFont sgl_CreateTrueTypeFontFace sgl_CreateWorld sgl_DestroyActiveScreen sgl_DisableSortFlags sgl_DrawBackdrop sgl_DrawBitmapRect sgl_DrawBitmapRectWithAlphaMask sgl_DrawHardwareText sgl_DrawIndexedTriangleListVB sgl_DrawIsoTile sgl_DrawLine sgl_DrawMesh sgl_DrawOdinMesh sgl_DrawScene sgl_DrawShadedRect sgl_DrawSingleObject sgl_DrawText sgl_DrawText_Rect sgl_DrawTriangleListVB sgl_DrawTrueTypeText sgl_DrawTrueTypeTextUnicode sgl_EnableBackfaceCulling sgl_EnableFog sgl_EnableMessageBoxes sgl_EnableSortFlags sgl_FillSolidRect sgl_Finish3D sgl_Flip sgl_FreeAllObjects sgl_FreeAllTextures sgl_FreeClipper sgl_FreeFont sgl_FreeHardwareTexture sgl_FreeMemoryTexture sgl_FreeObject sgl_FreeOdinMesh sgl_FreeRectClipper sgl_FreeTexture sgl_FreeTextureImage sgl_FreeTrueTypeFont sgl_FreeTrueTypeFontFace sgl_FreeWorld sgl_FreeZObject sgl_Get2dClippingMode sgl_GetActiveClipperInfo sgl_GetAdapterInfos sgl_GetCharInfo sgl_GetClipRect_4i sgl_GetClipRect_r sgl_GetColorKey sgl_GetConstantColor sgl_GetCursorData sgl_GetDllInfo sgl_GetFontInf sgl_GetLocalTextureList sgl_GetProjectionData sgl_GetRectClipper sgl_GetRenderDest sgl_GetRenderSource sgl_GetState sgl_GetTexture sgl_GetTextureInfo sgl_GrabScreen sgl_InitHardware sgl_InitHardware_vid sgl_InitScreen sgl_InitSorttable sgl_IsBBoxVisible sgl_IsRectInClippingRegion sgl_IsRectInClippingRegion_4i sgl_IsRectInClippingRegion_r sgl_LoadMemoryTexture sgl_LoadObject sgl_LoadOdinMesh sgl_LoadTexture sgl_LoadTextureFromMem sgl_LoadTextureImage sgl_LoadZObject sgl_LockTexture sgl_MemoryFont_CreateFixed sgl_MemoryFont_CreateKerning sgl_MemoryFont_CreateProportional sgl_MessageBox sgl_OffscreenToFront sgl_OffscreenToFront_RC sgl_PrefetchTexture sgl_ReLoadMemoryTexture sgl_ReLoadTexture sgl_RecalcHirarchy sgl_RemoveChildObject sgl_RemoveLight sgl_RemoveZObject sgl_ReportUnfreedTextures sgl_ResetClipper sgl_RotatePointBuffer sgl_SaveFntDat sgl_SaveTexture sgl_Set2dClippingMode sgl_Set3DOrigin sgl_SetActiveClipper sgl_SetActiveWorld sgl_SetArchive sgl_SetBlendMode sgl_SetCharInfo sgl_SetClipRect sgl_SetClipRect_4i sgl_SetClipRect_r sgl_SetColorKey sgl_SetConstantColor sgl_SetConstantZVal sgl_SetFogColor sgl_SetFogExp sgl_SetFogExp2 sgl_SetFogLinear sgl_SetFont sgl_SetHardwareTextScale sgl_SetImageFilter sgl_SetIndexedVertexBuffer sgl_SetLightColor sgl_SetLightColorAmbient sgl_SetLightDirection sgl_SetLightPosition sgl_SetMaxMipMapCount sgl_SetMonoFilterRamp sgl_SetPolygonDrawMode sgl_SetRenderDest sgl_SetRenderSource sgl_SetScreenDimensions sgl_SetSortScaleValue sgl_SetTextMode sgl_SetTextureDetail sgl_SetVertexBuffer_COLUV sgl_SetYAxis sgl_SetZBufferMode sgl_SetZWrite sgl_SetZoomFactor sgl_ShotDown sgl_StrLen sgl_StretchBitmapRect sgl_SubClipRect_4i sgl_SubClipRect_r sgl_SwapBuffer sgl_SwitchActiveScreen sgl_SwitchScreenMode sgl_UnlockTexture sgl_Wait
%s returned undefined error %d - unable to initialize heap - unable to open console device Clipping Error at %s DDERR_GENERIC There is an undefined error condition. ERR CGameFont::CalcFontTable Unable to lock rexture ERR CGameFont::Calculate -> Unable to lock texture ERROR ON EXIT -> CFixedMemBlockManager lost memory Error allocating ZBUFFER Error enumerating d3d-Devices Error in gl.cfg RESOURCEERROR:Unable to open file %s int archive %x Runtime error Unable to Enumerate DDraw - DDrawDevice Undefined dderror %x Undefined error %d