[NONAME] glActiveTexture glAttachShader glBeginQueryEXT glBindAttribLocation glBindBuffer glBindFramebuffer glBindRenderbuffer glBindTexture glBlendColor glBlendEquation glBlendEquationSeparate glBlendFunc glBlendFuncSeparate glBlitFramebufferANGLE glBufferData glBufferSubData glCheckFramebufferStatus glClear glClearColor glClearDepthf glClearStencil glColorMask glCompileShader glCompressedTexImage2D glCompressedTexSubImage2D glCopyTexImage2D glCopyTexSubImage2D glCreateProgram glCreateShader glCullFace glDeleteBuffers glDeleteFencesNV glDeleteFramebuffers glDeleteProgram glDeleteQueriesEXT glDeleteRenderbuffers glDeleteShader glDeleteTextures glDepthFunc glDepthMask glDepthRangef glDetachShader glDisable glDisableVertexAttribArray glDrawArrays glDrawArraysInstancedANGLE glDrawElements glDrawElementsInstancedANGLE glEnable glEnableVertexAttribArray glEndQueryEXT glFinish glFinishFenceNV glFlush glFramebufferRenderbuffer glFramebufferTexture2D glFrontFace glGenBuffers glGenFencesNV glGenFramebuffers glGenQueriesEXT glGenRenderbuffers glGenTextures glGenerateMipmap glGetActiveAttrib glGetActiveUniform glGetAttachedShaders glGetAttribLocation glGetBooleanv glGetBufferParameteriv glGetError glGetFenceivNV glGetFloatv glGetFramebufferAttachmentParameteriv glGetGraphicsResetStatusEXT glGetIntegerv glGetProgramBinaryOES glGetProgramInfoLog glGetProgramiv glGetQueryObjectuivEXT glGetQueryivEXT glGetRenderbufferParameteriv glGetShaderInfoLog glGetShaderPrecisionFormat glGetShaderSource glGetShaderiv glGetString glGetTexParameterfv glGetTexParameteriv glGetTranslatedShaderSourceANGLE glGetUniformLocation glGetUniformfv glGetUniformiv glGetVertexAttribPointerv glGetVertexAttribfv glGetVertexAttribiv glGetnUniformfvEXT glGetnUniformivEXT glHint glIsBuffer glIsEnabled glIsFenceNV glIsFramebuffer glIsProgram glIsQueryEXT glIsRenderbuffer glIsShader glIsTexture glLineWidth glLinkProgram glPixelStorei glPolygonOffset glProgramBinaryOES glReadPixels glReadnPixelsEXT glReleaseShaderCompiler glRenderbufferStorage glRenderbufferStorageMultisampleANGLE glSampleCoverage glScissor glSetFenceNV glShaderBinary glShaderSource glStencilFunc glStencilFuncSeparate glStencilMask glStencilMaskSeparate glStencilOp glStencilOpSeparate glTestFenceNV glTexImage2D glTexImage3DOES glTexParameterf glTexParameterfv glTexParameteri glTexParameteriv glTexStorage2DEXT glTexSubImage2D glUniform1f glUniform1fv glUniform1i glUniform1iv glUniform2f glUniform2fv glUniform2i glUniform2iv glUniform3f glUniform3fv glUniform3i glUniform3iv glUniform4f glUniform4fv glUniform4i glUniform4iv glUniformMatrix2fv glUniformMatrix3fv glUniformMatrix4fv glUseProgram glValidateProgram glVertexAttrib1f glVertexAttrib1fv glVertexAttrib2f glVertexAttrib2fv glVertexAttrib3f glVertexAttrib3fv glVertexAttrib4f glVertexAttrib4fv glVertexAttribDivisorANGLE glVertexAttribPointer glViewport
#error no emulation for cos(float) #error no emulation for cos(vec2) #error no emulation for cos(vec3) #error no emulation for cos(vec4) #error no emulation for distance(vec2, vec2) #error no emulation for distance(vec3, vec3) #error no emulation for distance(vec4, vec4) #error no emulation for dot(vec2, vec2) #error no emulation for dot(vec3, vec3) #error no emulation for dot(vec4, vec4) #error no emulation for length(vec2) #error no emulation for length(vec3) #error no emulation for length(vec4) #error no emulation for normalize(vec2) #error no emulation for normalize(vec3) #error no emulation for normalize(vec4) #error no emulation for reflect(vec2, vec2) #error no emulation for reflect(vec3, vec3) #error no emulation for reflect(vec4, vec4) Divide by zero error during constant folding Err: %s(%d): Lock failed with error 0x%08x Err: %s(%d): Lock failed with error 0x%08x Err: %s(%d): unable to locate renderbuffer for FBO. Fatal error - scanner input buffer overflow INTERNAL ERROR inserting new symbol Trace: %s(%d): ! Error generated: invalid enum Trace: %s(%d): ! Error generated: invalid framebuffer operation Trace: %s(%d): ! Error generated: invalid operation Trace: %s(%d): ! Error generated: invalid value Trace: %s(%d): ! Error generated: out of memory Unable to parse built-ins