clBuildProgram clCreateBuffer clCreateCommandQueue clCreateContext clCreateContextFromType clCreateFromGLBuffer clCreateFromGLRenderbuffer clCreateFromGLTexture2D clCreateFromGLTexture3D clCreateImage2D clCreateImage3D clCreateKernel clCreateKernelsInProgram clCreateProgramWithBinary clCreateProgramWithSource clCreateSampler clCreateSubBuffer clCreateUserEvent clEnqueueAcquireGLObjects clEnqueueBarrier clEnqueueCopyBuffer clEnqueueCopyBufferRect clEnqueueCopyBufferToImage clEnqueueCopyImage clEnqueueCopyImageToBuffer clEnqueueMapBuffer clEnqueueMapImage clEnqueueMarker clEnqueueNDRangeKernel clEnqueueNativeKernel clEnqueueReadBuffer clEnqueueReadBufferRect clEnqueueReadImage clEnqueueReleaseGLObjects clEnqueueTask clEnqueueUnmapMemObject clEnqueueWaitForEvents clEnqueueWriteBuffer clEnqueueWriteBufferRect clEnqueueWriteImage clFinish clFlush clGetCommandQueueInfo clGetContextInfo clGetDeviceIDs clGetDeviceInfo clGetEventInfo clGetEventProfilingInfo clGetExtensionFunctionAddress clGetGLObjectInfo clGetGLTextureInfo clGetImageInfo clGetKernelInfo clGetKernelWorkGroupInfo clGetMemObjectInfo clGetPlatformIDs clGetPlatformInfo clGetProgramBuildInfo clGetProgramInfo clGetSamplerInfo clGetSupportedImageFormats clReleaseCommandQueue clReleaseContext clReleaseEvent clReleaseKernel clReleaseMemObject clReleaseProgram clReleaseSampler clRetainCommandQueue clRetainContext clRetainEvent clRetainKernel clRetainMemObject clRetainProgram clRetainSampler clSetCommandQueueProperty clSetEventCallback clSetKernelArg clSetMemObjectDestructorCallback clSetUserEventStatus clUnloadCompiler clWaitForEvents
- unable to initialize heap - unable to open console device Runtime error