qt5opengl.dll

Company
Digia Plc and/or its subsidiary(-ies)
Description

C application development framework

Version
5.1.1.0
Architecture
32 bit
Threat Score
0 %
Original size
251.4 Kb
Download size
97.5 Kb
MD5
d80da1b524bed416d6f409a4e253b94b
SHA1
f06d4b9e240d6f5f855a09d0d62801efae1bc3de
SHA256
c8754bc5d924782333ba3a2c69e03a2442d42505a8f704bf017a933b01fb6941
??0QGL2PaintEngineEx@@QAE@XZ
??0QGLBuffer@@QAE@ABV0@@Z
??0QGLBuffer@@QAE@W4Type@0@@Z
??0QGLBuffer@@QAE@XZ
??0QGLColormap@@QAE@ABV0@@Z
??0QGLColormap@@QAE@XZ
??0QGLContext@@AAE@PAVQOpenGLContext@@@Z
??0QGLContext@@QAE@ABVQGLFormat@@@Z
??0QGLContext@@QAE@ABVQGLFormat@@PAVQPaintDevice@@@Z
??0QGLCustomShaderStage@@QAE@ABV0@@Z
??0QGLCustomShaderStage@@QAE@XZ
??0QGLEngineShaderManager@@QAE@PAVQGLContext@@@Z
??0QGLEngineSharedShaders@@QAE@ABV0@@Z
??0QGLEngineSharedShaders@@QAE@PBVQGLContext@@@Z
??0QGLFormat@@QAE@ABV0@@Z
??0QGLFormat@@QAE@V?@W4FormatOption@QGL@@@@H@Z
??0QGLFormat@@QAE@XZ
??0QGLFramebufferObject@@QAE@ABVQSize@@ABVQGLFramebufferObjectFormat@@@Z
??0QGLFramebufferObject@@QAE@ABVQSize@@I@Z
??0QGLFramebufferObject@@QAE@ABVQSize@@W4Attachment@0@II@Z
??0QGLFramebufferObject@@QAE@HHABVQGLFramebufferObjectFormat@@@Z
??0QGLFramebufferObject@@QAE@HHI@Z
??0QGLFramebufferObject@@QAE@HHW4Attachment@0@II@Z
??0QGLFramebufferObjectFormat@@QAE@ABV0@@Z
??0QGLFramebufferObjectFormat@@QAE@XZ
??0QGLFunctions@@QAE@PBVQGLContext@@@Z
??0QGLFunctions@@QAE@XZ
??0QGLPaintDevice@@QAE@XZ
??0QGLPixelBuffer@@QAE@ABVQSize@@ABVQGLFormat@@PAVQGLWidget@@@Z
??0QGLPixelBuffer@@QAE@HHABVQGLFormat@@PAVQGLWidget@@@Z
??0QGLShader@@QAE@V?@W4ShaderTypeBit@QGLShader@@@@PAVQObject@@@Z
??0QGLShader@@QAE@V?@W4ShaderTypeBit@QGLShader@@@@PBVQGLContext@@PAVQObject@@@Z
??0QGLShaderProgram@@QAE@PAVQObject@@@Z
??0QGLShaderProgram@@QAE@PBVQGLContext@@PAVQObject@@@Z
??0QGLShareContextScope@@QAE@PBVQGLContext@@@Z
??0QGLSignalProxy@@QAE@XZ
??0QGLTextureGlyphCache@@QAE@ABV0@@Z
??0QGLTextureGlyphCache@@QAE@W4Type@QFontEngineGlyphCache@@ABVQTransform@@@Z
??0QGLWidget@@IAE@AAVQGLWidgetPrivate@@ABVQGLFormat@@PAVQWidget@@PBV0@V?@W4WindowType@Qt@@@@@Z
??0QGLWidget@@QAE@ABVQGLFormat@@PAVQWidget@@PBV0@V?@W4WindowType@Qt@@@@@Z
??0QGLWidget@@QAE@PAVQGLContext@@PAVQWidget@@PBV0@V?@W4WindowType@Qt@@@@@Z
??0QGLWidget@@QAE@PAVQWidget@@PBV0@V?@W4WindowType@Qt@@@@@Z
??0QGLWidgetGLPaintDevice@@QAE@XZ
??0QGLWidgetPrivate@@QAE@XZ
??0QGraphicsShaderEffect@@QAE@PAVQObject@@@Z
??1QGL2PaintEngineEx@@UAE@XZ
??1QGLBuffer@@QAE@XZ
??1QGLColormap@@QAE@XZ
??1QGLContext@@UAE@XZ
??1QGLCustomShaderStage@@UAE@XZ
??1QGLEngineShaderManager@@UAE@XZ
??1QGLEngineSharedShaders@@QAE@XZ
??1QGLFormat@@QAE@XZ
??1QGLFramebufferObject@@UAE@XZ
??1QGLFramebufferObjectFormat@@QAE@XZ
??1QGLFunctions@@QAE@XZ
??1QGLPaintDevice@@UAE@XZ
??1QGLPixelBuffer@@UAE@XZ
??1QGLShader@@UAE@XZ
??1QGLShaderProgram@@UAE@XZ
??1QGLShareContextScope@@QAE@XZ
??1QGLSignalProxy@@UAE@XZ
??1QGLTextureGlyphCache@@UAE@XZ
??1QGLWidget@@UAE@XZ
??1QGLWidgetGLPaintDevice@@UAE@XZ
??1QGLWidgetPrivate@@UAE@XZ
??1QGraphicsShaderEffect@@UAE@XZ
??4QGLBuffer@@QAEAAV0@ABV0@@Z
??4QGLColormap@@QAEAAV0@ABV0@@Z
??4QGLCustomShaderStage@@QAEAAV0@ABV0@@Z
??4QGLEngineSharedShaders@@QAEAAV0@ABV0@@Z
??4QGLFormat@@QAEAAV0@ABV0@@Z
??4QGLFramebufferObjectFormat@@QAEAAV0@ABV0@@Z
??4QGLFunctions@@QAEAAV0@ABV0@@Z
??4QGLShareContextScope@@QAEAAV0@ABV0@@Z
??4QGLTextureDestroyer@@QAEAAV0@ABV0@@Z
??6@YA?AVQDebug@@V0@ABVQGLFormat@@@Z
??8@YA_NABVQGLFormat@@0@Z
??8QGLFramebufferObjectFormat@@QBE_NABV0@@Z
??9@YA_NABVQGLFormat@@0@Z
??9QGLFramebufferObjectFormat@@QBE_NABV0@@Z
??BQGLShareContextScope@@QAEPAVQGLContext@@XZ
??CQGLShareContextScope@@QAEPAVQGLContext@@XZ
??_7QGL2PaintEngineEx@@6B@
??_7QGLContext@@6B@
??_7QGLCustomShaderStage@@6B@
??_7QGLEngineShaderManager@@6B@
??_7QGLFramebufferObject@@6B@
??_7QGLPaintDevice@@6B@
??_7QGLPixelBuffer@@6B@
??_7QGLShader@@6B@
??_7QGLShaderProgram@@6B@
??_7QGLSignalProxy@@6B@
??_7QGLTextureGlyphCache@@6B@
??_7QGLWidget@@6BQObject@@@
??_7QGLWidget@@6BQPaintDevice@@@
??_7QGLWidgetGLPaintDevice@@6B@
??_7QGLWidgetPrivate@@6B@
??_7QGraphicsShaderEffect@@6B@
??_FQGLShaderProgram@@QAEXXZ
??_FQGLWidget@@QAEXXZ
??_FQGraphicsShaderEffect@@QAEXXZ
?aboutToDestroy@QGLWidgetPrivate@@UAEXXZ
?aboutToDestroyContext@QGLSignalProxy@@QAEXPBVQGLContext@@@Z
?accum@QGLFormat@@QBE_NXZ
?accumBufferSize@QGLFormat@@QBEHXZ
?addShader@QGLShaderProgram@@QAE_NPAVQGLShader@@@Z
?addShaderFromSourceCode@QGLShaderProgram@@QAE_NV?@W4ShaderTypeBit@QGLShader@@@@ABVQByteArray@@@Z
?addShaderFromSourceCode@QGLShaderProgram@@QAE_NV?@W4ShaderTypeBit@QGLShader@@@@ABVQString@@@Z
?addShaderFromSourceCode@QGLShaderProgram@@QAE_NV?@W4ShaderTypeBit@QGLShader@@@@PBD@Z
?addShaderFromSourceFile@QGLShaderProgram@@QAE_NV?@W4ShaderTypeBit@QGLShader@@@@ABVQString@@@Z
?allocate@QGLBuffer@@QAEXH@Z
?allocate@QGLBuffer@@QAEXPBXH@Z
?alpha@QGLFormat@@QBE_NXZ
?alphaBufferSize@QGLFormat@@QBEHXZ
?alphaRequested@QGLPaintDevice@@UBE_NXZ
?areSharing@QGLContext@@SA_NPBV1@0@Z
?attachment@QGLFramebufferObject@@QBE?AW4Attachment@1@XZ
?attachment@QGLFramebufferObjectFormat@@QBE?AW4Attachment@QGLFramebufferObject@@XZ
?attributeLocation@QGLShaderProgram@@QBEHABVQByteArray@@@Z
?attributeLocation@QGLShaderProgram@@QBEHABVQString@@@Z
?attributeLocation@QGLShaderProgram@@QBEHPBD@Z
?autoBufferSwap@QGLWidget@@IBE_NXZ
?begin@QGL2PaintEngineEx@@UAE_NPAVQPaintDevice@@@Z
?beginNativePainting@QGL2PaintEngineEx@@UAEXXZ
?beginPaint@QGLPaintDevice@@UAEXXZ
?beginPaint@QGLWidgetGLPaintDevice@@UAEXXZ
?bind@QGLBuffer@@QAE_NXZ
?bind@QGLFramebufferObject@@QAE_NXZ
?bind@QGLShaderProgram@@QAE_NXZ
?bindAttributeLocation@QGLShaderProgram@@QAEXABVQByteArray@@H@Z
?bindAttributeLocation@QGLShaderProgram@@QAEXABVQString@@H@Z
?bindAttributeLocation@QGLShaderProgram@@QAEXPBDH@Z
?bindDefault@QGLFramebufferObject@@SA_NXZ
?bindTexture@QGLContext@@QAEIABVQImage@@IH@Z
?bindTexture@QGLContext@@QAEIABVQImage@@IHV?@W4BindOption@QGLContext@@@@@Z
?bindTexture@QGLContext@@QAEIABVQPixmap@@IH@Z
?bindTexture@QGLContext@@QAEIABVQPixmap@@IHV?@W4BindOption@QGLContext@@@@@Z
?bindTexture@QGLContext@@QAEIABVQString@@@Z
?bindTexture@QGLPixelBuffer@@QAEIABVQImage@@I@Z
?bindTexture@QGLPixelBuffer@@QAEIABVQPixmap@@I@Z
?bindTexture@QGLPixelBuffer@@QAEIABVQString@@@Z
?bindTexture@QGLWidget@@QAEIABVQImage@@IH@Z
?bindTexture@QGLWidget@@QAEIABVQImage@@IHV?@W4BindOption@QGLContext@@@@@Z
?bindTexture@QGLWidget@@QAEIABVQPixmap@@IH@Z
?bindTexture@QGLWidget@@QAEIABVQPixmap@@IHV?@W4BindOption@QGLContext@@@@@Z
?bindTexture@QGLWidget@@QAEIABVQString@@@Z
?bindToDynamicTexture@QGLPixelBuffer@@QAE_NI@Z
?blitFramebuffer@QGLFramebufferObject@@SAXPAV1@ABVQRect@@01II@Z
?blitProgram@QGLEngineShaderManager@@QAEPAVQGLShaderProgram@@XZ
?blitProgram@QGLEngineSharedShaders@@QAEPAVQGLShaderProgram@@XZ
?blueBufferSize@QGLFormat@@QBEHXZ
?brushChanged@QGL2PaintEngineEx@@UAEXXZ
?brushOriginChanged@QGL2PaintEngineEx@@UAEXXZ
?bufferId@QGLBuffer@@QBEIXZ
?chooseContext@QGLContext@@MAE_NPBV1@@Z
?cleanup@QGLColormap@@CAXPAUQGLColormapData@1@@Z
?cleanupColormaps@QGLWidgetPrivate@@QAEXXZ
?cleanupCustomStage@QGLEngineSharedShaders@@QAEXPAVQGLCustomShaderStage@@@Z
?clear@QGLTextureGlyphCache@@QAEXXZ
?clip@QGL2PaintEngineEx@@UAEXABVQVectorPath@@W4ClipOperation@Qt@@@Z
?clipEnabledChanged@QGL2PaintEngineEx@@UAEXXZ
?colorIndex@QGLContext@@IBEIABVQColor@@@Z
?colormap@QGLWidget@@QBEABVQGLColormap@@XZ
?compileSourceCode@QGLShader@@QAE_NABVQByteArray@@@Z
?compileSourceCode@QGLShader@@QAE_NABVQString@@@Z
?compileSourceCode@QGLShader@@QAE_NPBD@Z
?compileSourceFile@QGLShader@@QAE_NABVQString@@@Z
?compositionModeChanged@QGL2PaintEngineEx@@UAEXXZ
?context@QGLPixelBuffer@@QBEPAVQGLContext@@XZ
?context@QGLWidget@@QBEPAVQGLContext@@XZ
?context@QGLWidgetGLPaintDevice@@UBEPAVQGLContext@@XZ
?contextGroup@QGLTextureGlyphCache@@QBEPBVQOpenGLContextGroup@@XZ
?contextHandle@QGLContext@@QBEPAVQOpenGLContext@@XZ
?convertToGLFormat@QGLWidget@@SA?AVQImage@@ABV2@@Z
?create@QGLBuffer@@QAE_NXZ
?create@QGLContext@@UAE_NPBV1@@Z
?createState@QGL2PaintEngineEx@@UBEPAVQPainterState@@PAV2@@Z
?createTextureData@QGLTextureGlyphCache@@UAEXHH@Z
?currentContext@QGLContext@@SAPBV1@XZ
?currentCtx@QGLContext@@1PAV1@A
?currentProgram@QGLEngineShaderManager@@QAEPAVQGLShaderProgram@@XZ
?d_func@QGL2PaintEngineEx@@AAEPAVQGL2PaintEngineExPrivate@@XZ
?d_func@QGL2PaintEngineEx@@ABEPBVQGL2PaintEngineExPrivate@@XZ
?d_func@QGLBuffer@@AAEPAVQGLBufferPrivate@@XZ
?d_func@QGLBuffer@@ABEPBVQGLBufferPrivate@@XZ
?d_func@QGLContext@@AAEPAVQGLContextPrivate@@XZ
?d_func@QGLContext@@ABEPBVQGLContextPrivate@@XZ
?d_func@QGLCustomShaderStage@@AAEPAVQGLCustomShaderStagePrivate@@XZ
?d_func@QGLCustomShaderStage@@ABEPBVQGLCustomShaderStagePrivate@@XZ
?d_func@QGLFramebufferObject@@AAEPAVQGLFramebufferObjectPrivate@@XZ
?d_func@QGLFramebufferObject@@ABEPBVQGLFramebufferObjectPrivate@@XZ
?d_func@QGLPixelBuffer@@AAEPAVQGLPixelBufferPrivate@@XZ
?d_func@QGLPixelBuffer@@ABEPBVQGLPixelBufferPrivate@@XZ
?d_func@QGLShader@@AAEPAVQGLShaderPrivate@@XZ
?d_func@QGLShader@@ABEPBVQGLShaderPrivate@@XZ
?d_func@QGLShaderProgram@@AAEPAVQGLShaderProgramPrivate@@XZ
?d_func@QGLShaderProgram@@ABEPBVQGLShaderProgramPrivate@@XZ
?d_func@QGLWidget@@AAEPAVQGLWidgetPrivate@@XZ
?d_func@QGLWidget@@ABEPBVQGLWidgetPrivate@@XZ
?d_func@QGraphicsShaderEffect@@AAEPAVQGraphicsShaderEffectPrivate@@XZ
?d_func@QGraphicsShaderEffect@@ABEPBVQGraphicsShaderEffectPrivate@@XZ
?defaultFormat@QGLFormat@@SA?AV1@XZ
?defaultOverlayFormat@QGLFormat@@SA?AV1@XZ
?deleteTexture@QGLContext@@QAEXI@Z
?deleteTexture@QGLPixelBuffer@@QAEXI@Z
?deleteTexture@QGLWidget@@QAEXI@Z
?depth@QGLFormat@@QBE_NXZ
?depthBufferSize@QGLFormat@@QBEHXZ
?destroy@QGLBuffer@@QAEXXZ
?detach@QGLColormap@@QAEXXZ
?detach@QGLFormat@@AAEXXZ
?detach@QGLFramebufferObjectFormat@@AAEXXZ
?detach_helper@QGLColormap@@AAEXXZ
?devType@QGLFramebufferObject@@MBEHXZ
?devType@QGLPaintDevice@@UBEHXZ
?devType@QGLPixelBuffer@@MBEHXZ
?device@QGLContext@@QBEPAVQPaintDevice@@XZ
?deviceIsPixmap@QGLContext@@IBE_NXZ
?directRendering@QGLFormat@@QBE_NXZ
?disableAttributeArray@QGLShaderProgram@@QAEXH@Z
?disableAttributeArray@QGLShaderProgram@@QAEXPBD@Z
?doneCurrent@QGLContext@@UAEXXZ
?doneCurrent@QGLPixelBuffer@@QAE_NXZ
?doneCurrent@QGLWidget@@QAEXXZ
?doubleBuffer@QGLFormat@@QBE_NXZ
?doubleBuffer@QGLWidget@@QBE_NXZ
?draw@QGraphicsShaderEffect@@MAEXPAVQPainter@@@Z
?drawImage@QGL2PaintEngineEx@@UAEXABVQRectF@@ABVQImage@@0V?@W4ImageConversionFlag@Qt@@@@@Z
?drawPixmap@QGL2PaintEngineEx@@UAEXABVQRectF@@ABVQPixmap@@0@Z
?drawPixmapFragments@QGL2PaintEngineEx@@UAEXPBVPixmapFragment@QPainter@@HABVQPixmap@@V?@W4PixmapFragmentHint@QPainter@@@@@Z
?drawStaticTextItem@QGL2PaintEngineEx@@UAEXPAVQStaticTextItem@@@Z
?drawTextItem@QGL2PaintEngineEx@@UAEXABVQPointF@@ABVQTextItem@@@Z
?drawTexture@QGL2PaintEngineEx@@QAE_NABVQRectF@@IABVQSize@@0@Z
?drawTexture@QGLContext@@QAEXABVQPointF@@II@Z
?drawTexture@QGLContext@@QAEXABVQRectF@@II@Z
?drawTexture@QGLFramebufferObject@@QAEXABVQPointF@@II@Z
?drawTexture@QGLFramebufferObject@@QAEXABVQRectF@@II@Z
?drawTexture@QGLPixelBuffer@@QAEXABVQPointF@@II@Z
?drawTexture@QGLPixelBuffer@@QAEXABVQRectF@@II@Z
?drawTexture@QGLWidget@@QAEXABVQPointF@@II@Z
?drawTexture@QGLWidget@@QAEXABVQRectF@@II@Z
?emitAboutToDestroyContext@QGLSignalProxy@@QAEXPBVQGLContext@@@Z
?emitFreeTexture@QGLTextureDestroyer@@QAEXPAVQGLContext@@PAVQPlatformPixmap@@I@Z
?enableAttributeArray@QGLShaderProgram@@QAEXH@Z
?enableAttributeArray@QGLShaderProgram@@QAEXPBD@Z
?end@QGL2PaintEngineEx@@UAE_NXZ
?endNativePainting@QGL2PaintEngineEx@@UAEXXZ
?endPaint@QGLPaintDevice@@UAEXXZ
?endPaint@QGLWidgetGLPaintDevice@@UAEXXZ
?ensureActive@QGL2PaintEngineEx@@QAEXXZ
?ensureActiveTarget@QGLPaintDevice@@UAEXXZ
?entryColor@QGLColormap@@QBE?AVQColor@@H@Z
?entryRgb@QGLColormap@@QBEIH@Z
?event@QGLWidget@@MAE_NPAVQEvent@@@Z
?fill@QGL2PaintEngineEx@@UAEXABVQVectorPath@@ABVQBrush@@@Z
?fillTexture@QGLTextureGlyphCache@@UAEXABUCoord@QTextureGlyphCache@@IUQFixed@@@Z
?filterMode@QGLTextureGlyphCache@@QBE?AW4FilterMode@1@XZ
?find@QGLColormap@@QBEHI@Z
?findNearest@QGLColormap@@QBEHI@Z
?findProgramInCache@QGLEngineSharedShaders@@QAEPAVQGLEngineShaderProg@@ABV2@@Z
?format@QGLContext@@QBE?AVQGLFormat@@XZ
?format@QGLFramebufferObject@@QBE?AVQGLFramebufferObjectFormat@@XZ
?format@QGLPaintDevice@@UBE?AVQGLFormat@@XZ
?format@QGLPixelBuffer@@QBE?AVQGLFormat@@XZ
?format@QGLWidget@@QBE?AVQGLFormat@@XZ
?freeTextureFunc@QGLTextureDestroyer@@CAXPAVQOpenGLFunctions@@I@Z
?fromOpenGLContext@QGLContext@@SAPAV1@PAVQOpenGLContext@@@Z
?fromSurfaceFormat@QGLFormat@@SA?AV1@ABVQSurfaceFormat@@@Z
?functions@QGLContext@@QBEPAVQGLFunctions@@XZ
?generateDynamicTexture@QGLPixelBuffer@@QBEIXZ
?geometryInputType@QGLShaderProgram@@QBEIXZ
?geometryOutputType@QGLShaderProgram@@QBEIXZ
?geometryOutputVertexCount@QGLShaderProgram@@QBEHXZ
?getDevice@QGLPaintDevice@@SAPAV1@PAVQPaintDevice@@@Z
?getProcAddress@QGLContext@@QBEP6AXXZABVQString@@@Z
?getUniformLocation@QGLEngineShaderManager@@QAEIW4Uniform@1@@Z
?glActiveTexture@QGLFunctions@@QAEXI@Z
?glAttachShader@QGLFunctions@@QAEXII@Z
?glBindAttribLocation@QGLFunctions@@QAEXIIPBD@Z
?glBindBuffer@QGLFunctions@@QAEXII@Z
?glBindFramebuffer@QGLFunctions@@QAEXII@Z
?glBindRenderbuffer@QGLFunctions@@QAEXII@Z
?glBlendColor@QGLFunctions@@QAEXMMMM@Z
?glBlendEquation@QGLFunctions@@QAEXI@Z
?glBlendEquationSeparate@QGLFunctions@@QAEXII@Z
?glBlendFuncSeparate@QGLFunctions@@QAEXIIII@Z
?glBufferData@QGLFunctions@@QAEXIHPBXI@Z
?glBufferSubData@QGLFunctions@@QAEXIHHPBX@Z
?glCheckFramebufferStatus@QGLFunctions@@QAEII@Z
?glClearDepthf@QGLFunctions@@QAEXM@Z
?glCompileShader@QGLFunctions@@QAEXI@Z
?glCompressedTexImage2D@QGLFunctions@@QAEXIHIHHHHPBX@Z
?glCompressedTexSubImage2D@QGLFunctions@@QAEXIHHHHHIHPBX@Z
?glCreateProgram@QGLFunctions@@QAEIXZ
?glCreateShader@QGLFunctions@@QAEII@Z
?glDeleteBuffers@QGLFunctions@@QAEXHPBI@Z
?glDeleteFramebuffers@QGLFunctions@@QAEXHPBI@Z
?glDeleteProgram@QGLFunctions@@QAEXI@Z
?glDeleteRenderbuffers@QGLFunctions@@QAEXHPBI@Z
?glDeleteShader@QGLFunctions@@QAEXI@Z
?glDepthRangef@QGLFunctions@@QAEXMM@Z
?glDetachShader@QGLFunctions@@QAEXII@Z
?glDisableVertexAttribArray@QGLFunctions@@QAEXI@Z
?glDraw@QGLWidget@@MAEXXZ
?glEnableVertexAttribArray@QGLFunctions@@QAEXI@Z
?glFramebufferRenderbuffer@QGLFunctions@@QAEXIIII@Z
?glFramebufferTexture2D@QGLFunctions@@QAEXIIIIH@Z
?glGenBuffers@QGLFunctions@@QAEXHPAI@Z
?glGenFramebuffers@QGLFunctions@@QAEXHPAI@Z
?glGenRenderbuffers@QGLFunctions@@QAEXHPAI@Z
?glGenerateMipmap@QGLFunctions@@QAEXI@Z
?glGetActiveAttrib@QGLFunctions@@QAEXIIHPAH0PAIPAD@Z
?glGetActiveUniform@QGLFunctions@@QAEXIIHPAH0PAIPAD@Z
?glGetAttachedShaders@QGLFunctions@@QAEXIHPAHPAI@Z
?glGetAttribLocation@QGLFunctions@@QAEHIPBD@Z
?glGetBufferParameteriv@QGLFunctions@@QAEXIIPAH@Z
?glGetFramebufferAttachmentParameteriv@QGLFunctions@@QAEXIIIPAH@Z
?glGetProgramInfoLog@QGLFunctions@@QAEXIHPAHPAD@Z
?glGetProgramiv@QGLFunctions@@QAEXIIPAH@Z
?glGetRenderbufferParameteriv@QGLFunctions@@QAEXIIPAH@Z
?glGetShaderInfoLog@QGLFunctions@@QAEXIHPAHPAD@Z
?glGetShaderPrecisionFormat@QGLFunctions@@QAEXIIPAH0@Z
?glGetShaderSource@QGLFunctions@@QAEXIHPAHPAD@Z
?glGetShaderiv@QGLFunctions@@QAEXIIPAH@Z
?glGetUniformLocation@QGLFunctions@@QAEHIPBD@Z
?glGetUniformfv@QGLFunctions@@QAEXIHPAM@Z
?glGetUniformiv@QGLFunctions@@QAEXIHPAH@Z
?glGetVertexAttribPointerv@QGLFunctions@@QAEXIIPAPAX@Z
?glGetVertexAttribfv@QGLFunctions@@QAEXIIPAM@Z
?glGetVertexAttribiv@QGLFunctions@@QAEXIIPAH@Z
?glInit@QGLWidget@@MAEXXZ
?glIsBuffer@QGLFunctions@@QAEEI@Z
?glIsFramebuffer@QGLFunctions@@QAEEI@Z
?glIsProgram@QGLFunctions@@QAEEI@Z
?glIsRenderbuffer@QGLFunctions@@QAEEI@Z
?glIsShader@QGLFunctions@@QAEEI@Z
?glLinkProgram@QGLFunctions@@QAEXI@Z
?glReleaseShaderCompiler@QGLFunctions@@QAEXXZ
?glRenderbufferStorage@QGLFunctions@@QAEXIIHH@Z
?glSampleCoverage@QGLFunctions@@QAEXME@Z
?glShaderBinary@QGLFunctions@@QAEXHPBIIPBXH@Z
?glShaderSource@QGLFunctions@@QAEXIHPAPBDPBH@Z
?glStencilFuncSeparate@QGLFunctions@@QAEXIIHI@Z
?glStencilMaskSeparate@QGLFunctions@@QAEXII@Z
?glStencilOpSeparate@QGLFunctions@@QAEXIIII@Z
?glUniform1f@QGLFunctions@@QAEXHM@Z
?glUniform1fv@QGLFunctions@@QAEXHHPBM@Z
?glUniform1i@QGLFunctions@@QAEXHH@Z
?glUniform1iv@QGLFunctions@@QAEXHHPBH@Z
?glUniform2f@QGLFunctions@@QAEXHMM@Z
?glUniform2fv@QGLFunctions@@QAEXHHPBM@Z
?glUniform2i@QGLFunctions@@QAEXHHH@Z
?glUniform2iv@QGLFunctions@@QAEXHHPBH@Z
?glUniform3f@QGLFunctions@@QAEXHMMM@Z
?glUniform3fv@QGLFunctions@@QAEXHHPBM@Z
?glUniform3i@QGLFunctions@@QAEXHHHH@Z
?glUniform3iv@QGLFunctions@@QAEXHHPBH@Z
?glUniform4f@QGLFunctions@@QAEXHMMMM@Z
?glUniform4fv@QGLFunctions@@QAEXHHPBM@Z
?glUniform4i@QGLFunctions@@QAEXHHHHH@Z
?glUniform4iv@QGLFunctions@@QAEXHHPBH@Z
?glUniformMatrix2fv@QGLFunctions@@QAEXHHEPBM@Z
?glUniformMatrix3fv@QGLFunctions@@QAEXHHEPBM@Z
?glUniformMatrix4fv@QGLFunctions@@QAEXHHEPBM@Z
?glUseProgram@QGLFunctions@@QAEXI@Z
?glValidateProgram@QGLFunctions@@QAEXI@Z
?glVertexAttrib1f@QGLFunctions@@QAEXIM@Z
?glVertexAttrib1fv@QGLFunctions@@QAEXIPBM@Z
?glVertexAttrib2f@QGLFunctions@@QAEXIMM@Z
?glVertexAttrib2fv@QGLFunctions@@QAEXIPBM@Z
?glVertexAttrib3f@QGLFunctions@@QAEXIMMM@Z
?glVertexAttrib3fv@QGLFunctions@@QAEXIPBM@Z
?glVertexAttrib4f@QGLFunctions@@QAEXIMMMM@Z
?glVertexAttrib4fv@QGLFunctions@@QAEXIPBM@Z
?glVertexAttribPointer@QGLFunctions@@QAEXIHIEHPBX@Z
?glyphPadding@QGLTextureGlyphCache@@UBEHXZ
?grabFrameBuffer@QGLWidget@@QAE?AVQImage@@_N@Z
?greenBufferSize@QGLFormat@@QBEHXZ
?handle@QGLColormap@@IAEPAXXZ
?handle@QGLFramebufferObject@@QBEIXZ
?handle@QGLPixelBuffer@@QBEPAXXZ
?hasComplexGeometry@QGLEngineShaderManager@@QBE_NXZ
?hasOpenGL@QGLFormat@@SA_NXZ
?hasOpenGLFeature@QGLFunctions@@QBE_NW4OpenGLFeature@1@@Z
?hasOpenGLFramebufferBlit@QGLFramebufferObject@@SA_NXZ
?hasOpenGLFramebufferObjects@QGLFramebufferObject@@SA_NXZ
?hasOpenGLOverlays@QGLFormat@@SA_NXZ
?hasOpenGLPbuffers@QGLPixelBuffer@@SA_NXZ
?hasOpenGLShaderPrograms@QGLShaderProgram@@SA_NPBVQGLContext@@@Z
?hasOpenGLShaders@QGLShader@@SA_NV?@W4ShaderTypeBit@QGLShader@@@@PBVQGLContext@@@Z
?hasOverlay@QGLFormat@@QBE_NXZ
?height@QGLTextureGlyphCache@@QBEHXZ
?init@QGLShaderProgram@@AAE_NXZ
?init@QGLWidgetPrivate@@QAEXPAVQGLContext@@PBVQGLWidget@@@Z
?initContext@QGLWidgetPrivate@@QAEXPAVQGLContext@@PBVQGLWidget@@@Z
?initializeGL@QGLWidget@@MAEXXZ
?initializeGLFunctions@QGLFunctions@@QAEXPBVQGLContext@@@Z
?initializeOverlayGL@QGLWidget@@MAEXXZ
?initialized@QGLContext@@IBE_NXZ
?instance@QGLSignalProxy@@SAPAV1@XZ
?internalTextureFormat@QGLFramebufferObjectFormat@@QBEIXZ
?invalidateState@QGL2PaintEngineEx@@QAEXXZ
?isBound@QGLFramebufferObject@@QBE_NXZ
?isCompiled@QGLShader@@QBE_NXZ
?isCreated@QGLBuffer@@QBE_NXZ
?isEmpty@QGLColormap@@QBE_NXZ
?isFlipped@QGLPaintDevice@@UBE_NXZ
?isInitialized@QGLFunctions@@CA_NPBUQGLFunctionsPrivate@@@Z
?isLinked@QGLShaderProgram@@QBE_NXZ
?isNativePaintingActive@QGL2PaintEngineEx@@QBE_NXZ
?isSharing@QGLContext@@QBE_NXZ
?isSharing@QGLWidget@@QBE_NXZ
?isValid@QGLContext@@QBE_NXZ
?isValid@QGLFramebufferObject@@QBE_NXZ
?isValid@QGLPixelBuffer@@QBE_NXZ
?isValid@QGLWidget@@QBE_NXZ
?link@QGLShaderProgram@@UAE_NXZ
?log@QGLShader@@QBE?AVQString@@XZ
?log@QGLShaderProgram@@QBE?AVQString@@XZ
?majorVersion@QGLFormat@@QBEHXZ
?makeCurrent@QGLContext@@UAEXXZ
?makeCurrent@QGLPixelBuffer@@QAE_NXZ
?makeCurrent@QGLWidget@@QAEXXZ
?makeOverlayCurrent@QGLWidget@@QAEXXZ
?map@QGLBuffer@@QAEPAXW4Access@1@@Z
?maxGeometryOutputVertices@QGLShaderProgram@@QBEHXZ
?maxTextureHeight@QGLTextureGlyphCache@@UBEHXZ
?maxTextureWidth@QGLTextureGlyphCache@@UBEHXZ
?metaObject@QGLEngineShaderManager@@UBEPBUQMetaObject@@XZ
?metaObject@QGLShader@@UBEPBUQMetaObject@@XZ
?metaObject@QGLShaderProgram@@UBEPBUQMetaObject@@XZ
?metaObject@QGLSignalProxy@@UBEPBUQMetaObject@@XZ
?metaObject@QGLWidget@@UBEPBUQMetaObject@@XZ
?metaObject@QGraphicsShaderEffect@@UBEPBUQMetaObject@@XZ
?metric@QGLFramebufferObject@@MBEHW4PaintDeviceMetric@QPaintDevice@@@Z
?metric@QGLPaintDevice@@MBEHW4PaintDeviceMetric@QPaintDevice@@@Z
?metric@QGLPixelBuffer@@MBEHW4PaintDeviceMetric@QPaintDevice@@@Z
?minorVersion@QGLFormat@@QBEHXZ
?mipmap@QGLFramebufferObjectFormat@@QBE_NXZ
?moveToThread@QGLContext@@QAEXPAVQThread@@@Z
?opacityChanged@QGL2PaintEngineEx@@UAEXXZ
?openGLFeatures@QGLFunctions@@QBE?AV?@W4OpenGLFeature@QGLFunctions@@@@XZ
?openGLVersionFlags@QGLFormat@@SA?AV?@W4OpenGLVersionFlag@QGLFormat@@@@XZ
?optimiseForBrushTransform@QGLEngineShaderManager@@QAEXW4TransformationType@QTransform@@@Z
?overlayContext@QGLWidget@@QBEPBVQGLContext@@XZ
?overlayTransparentColor@QGLContext@@QBE?AVQColor@@XZ
?paintEngine@QGLFramebufferObject@@UBEPAVQPaintEngine@@XZ
?paintEngine@QGLPixelBuffer@@UBEPAVQPaintEngine@@XZ
?paintEngine@QGLWidget@@UBEPAVQPaintEngine@@XZ
?paintEngine@QGLWidgetGLPaintDevice@@UBEPAVQPaintEngine@@XZ
?paintEvent@QGLWidget@@MAEXPAVQPaintEvent@@@Z
?paintGL@QGLWidget@@MAEXXZ
?paintOverlayGL@QGLWidget@@MAEXXZ
?penChanged@QGL2PaintEngineEx@@UAEXXZ
?pixelShaderFragment@QGraphicsShaderEffect@@QBE?AVQByteArray@@XZ
?plane@QGLFormat@@QBEHXZ
?profile@QGLFormat@@QBE?AW4OpenGLContextProfile@1@XZ
?programId@QGLShaderProgram@@QBEIXZ
?qShaderSnippets@QGLEngineSharedShaders@@0PAPBDA
?q_func@QGLWidgetPrivate@@AAEPAVQGLWidget@@XZ
?q_func@QGLWidgetPrivate@@ABEPBVQGLWidget@@XZ
?qglClearColor@QGLWidget@@QBEXABVQColor@@@Z
?qglColor@QGLWidget@@QBEXABVQColor@@@Z
?qt_metacall@QGLEngineShaderManager@@UAEHW4Call@QMetaObject@@HPAPAX@Z
?qt_metacall@QGLShader@@UAEHW4Call@QMetaObject@@HPAPAX@Z
?qt_metacall@QGLShaderProgram@@UAEHW4Call@QMetaObject@@HPAPAX@Z
?qt_metacall@QGLSignalProxy@@UAEHW4Call@QMetaObject@@HPAPAX@Z
?qt_metacall@QGLWidget@@UAEHW4Call@QMetaObject@@HPAPAX@Z
?qt_metacall@QGraphicsShaderEffect@@UAEHW4Call@QMetaObject@@HPAPAX@Z
?qt_metacast@QGLEngineShaderManager@@UAEPAXPBD@Z
?qt_metacast@QGLShader@@UAEPAXPBD@Z
?qt_metacast@QGLShaderProgram@@UAEPAXPBD@Z
?qt_metacast@QGLSignalProxy@@UAEPAXPBD@Z
?qt_metacast@QGLWidget@@UAEPAXPBD@Z
?qt_metacast@QGraphicsShaderEffect@@UAEPAXPBD@Z
?qt_qgl_paint_engine@@YAPAVQPaintEngine@@XZ
?qt_static_metacall@QGLEngineShaderManager@@CAXPAVQObject@@W4Call@QMetaObject@@HPAPAX@Z
?qt_static_metacall@QGLShader@@CAXPAVQObject@@W4Call@QMetaObject@@HPAPAX@Z
?qt_static_metacall@QGLShaderProgram@@CAXPAVQObject@@W4Call@QMetaObject@@HPAPAX@Z
?qt_static_metacall@QGLSignalProxy@@CAXPAVQObject@@W4Call@QMetaObject@@HPAPAX@Z
?qt_static_metacall@QGLWidget@@CAXPAVQObject@@W4Call@QMetaObject@@HPAPAX@Z
?qt_static_metacall@QGraphicsShaderEffect@@CAXPAVQObject@@W4Call@QMetaObject@@HPAPAX@Z
?read@QGLBuffer@@QAE_NHPAXH@Z
?redBufferSize@QGLFormat@@QBEHXZ
?release@QGLBuffer@@QAEXXZ
?release@QGLBuffer@@SAXW4Type@1@@Z
?release@QGLFramebufferObject@@QAE_NXZ
?release@QGLShaderProgram@@QAEXXZ
?releaseFromDynamicTexture@QGLPixelBuffer@@QAEXXZ
?removeAllShaders@QGLShaderProgram@@QAEXXZ
?removeCustomStage@QGLEngineShaderManager@@QAEXXZ
?removeFromPainter@QGLCustomShaderStage@@QAEXPAVQPainter@@@Z
?removeShader@QGLShaderProgram@@QAEXPAVQGLShader@@@Z
?renderCxPm@QGLWidgetPrivate@@QAE_NPAVQPixmap@@@Z
?renderHintsChanged@QGL2PaintEngineEx@@UAEXXZ
?renderPixmap@QGLWidget@@QAE?AVQPixmap@@HH_N@Z
?renderText@QGLWidget@@QAEXHHABVQString@@ABVQFont@@@Z
?renderText@QGLWidget@@QAEXNNNABVQString@@ABVQFont@@@Z
?requestedFormat@QGLContext@@QBE?AVQGLFormat@@XZ
?requiresPretransformedGlyphPositions@QGL2PaintEngineEx@@UBE_NPAVQFontEngine@@ABVQTransform@@@Z
?reset@QGLContext@@QAEXXZ
?resizeEvent@QGLWidget@@MAEXPAVQResizeEvent@@@Z
?resizeGL@QGLWidget@@MAEXHH@Z
?resizeOverlayGL@QGLWidget@@MAEXHH@Z
?resizeTextureData@QGLTextureGlyphCache@@UAEXHH@Z
?rgba@QGLFormat@@QBE_NXZ
?sampleBuffers@QGLFormat@@QBE_NXZ
?samples@QGLFormat@@QBEHXZ
?samples@QGLFramebufferObjectFormat@@QBEHXZ
?serialNumber@QGLTextureGlyphCache@@QBEHXZ
?setAccum@QGLFormat@@QAEX_N@Z
?setAccumBufferSize@QGLFormat@@QAEXH@Z
?setAlpha@QGLFormat@@QAEX_N@Z
?setAlphaBufferSize@QGLFormat@@QAEXH@Z
?setAttachment@QGLFramebufferObjectFormat@@QAEXW4Attachment@QGLFramebufferObject@@@Z
?setAttributeArray@QGLShaderProgram@@QAEXHIPBXHH@Z
?setAttributeArray@QGLShaderProgram@@QAEXHPBMHH@Z
?setAttributeArray@QGLShaderProgram@@QAEXHPBVQVector2D@@H@Z
?setAttributeArray@QGLShaderProgram@@QAEXHPBVQVector3D@@H@Z
?setAttributeArray@QGLShaderProgram@@QAEXHPBVQVector4D@@H@Z
?setAttributeArray@QGLShaderProgram@@QAEXPBDIPBXHH@Z
?setAttributeArray@QGLShaderProgram@@QAEXPBDPBMHH@Z
?setAttributeArray@QGLShaderProgram@@QAEXPBDPBVQVector2D@@H@Z
?setAttributeArray@QGLShaderProgram@@QAEXPBDPBVQVector3D@@H@Z
?setAttributeArray@QGLShaderProgram@@QAEXPBDPBVQVector4D@@H@Z
?setAttributeBuffer@QGLShaderProgram@@QAEXHIHHH@Z
?setAttributeBuffer@QGLShaderProgram@@QAEXPBDIHHH@Z
?setAttributeValue@QGLShaderProgram@@QAEXHABVQColor@@@Z
?setAttributeValue@QGLShaderProgram@@QAEXHABVQVector2D@@@Z
?setAttributeValue@QGLShaderProgram@@QAEXHABVQVector3D@@@Z
?setAttributeValue@QGLShaderProgram@@QAEXHABVQVector4D@@@Z
?setAttributeValue@QGLShaderProgram@@QAEXHM@Z
?setAttributeValue@QGLShaderProgram@@QAEXHMM@Z
?setAttributeValue@QGLShaderProgram@@QAEXHMMM@Z
?setAttributeValue@QGLShaderProgram@@QAEXHMMMM@Z
?setAttributeValue@QGLShaderProgram@@QAEXHPBMHH@Z
?setAttributeValue@QGLShaderProgram@@QAEXPBDABVQColor@@@Z
?setAttributeValue@QGLShaderProgram@@QAEXPBDABVQVector2D@@@Z
?setAttributeValue@QGLShaderProgram@@QAEXPBDABVQVector3D@@@Z
?setAttributeValue@QGLShaderProgram@@QAEXPBDABVQVector4D@@@Z
?setAttributeValue@QGLShaderProgram@@QAEXPBDM@Z
?setAttributeValue@QGLShaderProgram@@QAEXPBDMM@Z
?setAttributeValue@QGLShaderProgram@@QAEXPBDMMM@Z
?setAttributeValue@QGLShaderProgram@@QAEXPBDMMMM@Z
?setAttributeValue@QGLShaderProgram@@QAEXPBDPBMHH@Z
?setAutoBufferSwap@QGLWidget@@IAEX_N@Z
?setBlueBufferSize@QGLFormat@@QAEXH@Z
?setColormap@QGLWidget@@QAEXABVQGLColormap@@@Z
?setCompositionMode@QGLEngineShaderManager@@QAEXW4CompositionMode@QPainter@@@Z
?setContext@QGLWidget@@QAEXPAVQGLContext@@PBV2@_N@Z
?setCustomStage@QGLEngineShaderManager@@QAEXPAVQGLCustomShaderStage@@@Z
?setDefaultFormat@QGLFormat@@SAXABV1@@Z
?setDefaultOverlayFormat@QGLFormat@@SAXABV1@@Z
?setDepth@QGLFormat@@QAEX_N@Z
?setDepthBufferSize@QGLFormat@@QAEXH@Z
?setDevice@QGLContext@@IAEXPAVQPaintDevice@@@Z
?setDirectRendering@QGLFormat@@QAEX_N@Z
?setDirty@QGLEngineShaderManager@@QAEXXZ
?setDoubleBuffer@QGLFormat@@QAEX_N@Z
?setEntries@QGLColormap@@QAEXHPBIH@Z
?setEntry@QGLColormap@@QAEXHABVQColor@@@Z
?setEntry@QGLColormap@@QAEXHI@Z
?setFilterMode@QGLTextureGlyphCache@@QAEXW4FilterMode@1@@Z
?setFormat@QGLContext@@QAEXABVQGLFormat@@@Z
?setFormat@QGLWidget@@QAEXABVQGLFormat@@@Z
?setGeometryInputType@QGLShaderProgram@@QAEXI@Z
?setGeometryOutputType@QGLShaderProgram@@QAEXI@Z
?setGeometryOutputVertexCount@QGLShaderProgram@@QAEXH@Z
?setGreenBufferSize@QGLFormat@@QAEXH@Z
?setHandle@QGLColormap@@IAEXPAX@Z
?setHasComplexGeometry@QGLEngineShaderManager@@QAEX_N@Z
?setInactive@QGLCustomShaderStage@@QAEXXZ
?setInitialized@QGLContext@@IAEX_N@Z
?setInternalTextureFormat@QGLFramebufferObjectFormat@@QAEXI@Z
?setMaskType@QGLEngineShaderManager@@QAEXW4MaskType@1@@Z
?setMipmap@QGLFramebufferObjectFormat@@QAEX_N@Z
?setOnPainter@QGLCustomShaderStage@@QAE_NPAVQPainter@@@Z
?setOpacityMode@QGLEngineShaderManager@@QAEXW4OpacityMode@1@@Z
?setOption@QGLFormat@@QAEXV?@W4FormatOption@QGL@@@@@Z
?setOverlay@QGLFormat@@QAEX_N@Z
?setPaintEnginePrivate@QGLTextureGlyphCache@@QAEXPAVQGL2PaintEngineExPrivate@@@Z
?setPixelShaderFragment@QGraphicsShaderEffect@@QAEXABVQByteArray@@@Z
?setPlane@QGLFormat@@QAEXH@Z
?setProfile@QGLFormat@@QAEXW4OpenGLContextProfile@1@@Z
?setRedBufferSize@QGLFormat@@QAEXH@Z
?setRgba@QGLFormat@@QAEX_N@Z
?setSampleBuffers@QGLFormat@@QAEX_N@Z
?setSamples@QGLFormat@@QAEXH@Z
?setSamples@QGLFramebufferObjectFormat@@QAEXH@Z
?setSource@QGLCustomShaderStage@@IAEXABVQByteArray@@@Z
?setSrcPixelType@QGLEngineShaderManager@@QAEXW4BrushStyle@Qt@@@Z
?setSrcPixelType@QGLEngineShaderManager@@QAEXW4PixelSrcType@1@@Z
?setState@QGL2PaintEngineEx@@UAEXPAVQPainterState@@@Z
?setStencil@QGLFormat@@QAEX_N@Z
?setStencilBufferSize@QGLFormat@@QAEXH@Z
?setStereo@QGLFormat@@QAEX_N@Z
?setSwapInterval@QGLFormat@@QAEXH@Z
?setTextureCacheLimit@QGLContext@@SAXH@Z
?setTextureTarget@QGLFramebufferObjectFormat@@QAEXI@Z
?setUniformValue@QGLShaderProgram@@QAEXHABV?@M@@@Z
?setUniformValue@QGLShaderProgram@@QAEXHABVQColor@@@Z
?setUniformValue@QGLShaderProgram@@QAEXHABVQMatrix4x4@@@Z
?setUniformValue@QGLShaderProgram@@QAEXHABVQPoint@@@Z
?setUniformValue@QGLShaderProgram@@QAEXHABVQPointF@@@Z
?setUniformValue@QGLShaderProgram@@QAEXHABVQSize@@@Z
?setUniformValue@QGLShaderProgram@@QAEXHABVQSizeF@@@Z
?setUniformValue@QGLShaderProgram@@QAEXHABVQTransform@@@Z
?setUniformValue@QGLShaderProgram@@QAEXHABVQVector2D@@@Z
?setUniformValue@QGLShaderProgram@@QAEXHABVQVector3D@@@Z
?setUniformValue@QGLShaderProgram@@QAEXHABVQVector4D@@@Z
?setUniformValue@QGLShaderProgram@@QAEXHH@Z
?setUniformValue@QGLShaderProgram@@QAEXHI@Z
?setUniformValue@QGLShaderProgram@@QAEXHM@Z
?setUniformValue@QGLShaderProgram@@QAEXHMM@Z
?setUniformValue@QGLShaderProgram@@QAEXHMMM@Z
?setUniformValue@QGLShaderProgram@@QAEXHMMMM@Z
?setUniformValue@QGLShaderProgram@@QAEXHQAY0131116CBM@Z
?setUniformValue@QGLShaderProgram@@QAEXHQAY0231118CBM@Z
?setUniformValue@QGLShaderProgram@@QAEXHQAY0331120CBM@Z
?setUniformValue@QGLShaderProgram@@QAEXPBDABV?@M@@@Z
?setUniformValue@QGLShaderProgram@@QAEXPBDABVQColor@@@Z
?setUniformValue@QGLShaderProgram@@QAEXPBDABVQMatrix4x4@@@Z
?setUniformValue@QGLShaderProgram@@QAEXPBDABVQPoint@@@Z
?setUniformValue@QGLShaderProgram@@QAEXPBDABVQPointF@@@Z
?setUniformValue@QGLShaderProgram@@QAEXPBDABVQSize@@@Z
?setUniformValue@QGLShaderProgram@@QAEXPBDABVQSizeF@@@Z
?setUniformValue@QGLShaderProgram@@QAEXPBDABVQTransform@@@Z
?setUniformValue@QGLShaderProgram@@QAEXPBDABVQVector2D@@@Z
?setUniformValue@QGLShaderProgram@@QAEXPBDABVQVector3D@@@Z
?setUniformValue@QGLShaderProgram@@QAEXPBDABVQVector4D@@@Z
?setUniformValue@QGLShaderProgram@@QAEXPBDH@Z
?setUniformValue@QGLShaderProgram@@QAEXPBDI@Z
?setUniformValue@QGLShaderProgram@@QAEXPBDM@Z
?setUniformValue@QGLShaderProgram@@QAEXPBDMM@Z
?setUniformValue@QGLShaderProgram@@QAEXPBDMMM@Z
?setUniformValue@QGLShaderProgram@@QAEXPBDMMMM@Z
?setUniformValue@QGLShaderProgram@@QAEXPBDQAY0131170CBM@Z
?setUniformValue@QGLShaderProgram@@QAEXPBDQAY0231172CBM@Z
?setUniformValue@QGLShaderProgram@@QAEXPBDQAY0331174CBM@Z
?setUniformValueArray@QGLShaderProgram@@QAEXHPBHH@Z
?setUniformValueArray@QGLShaderProgram@@QAEXHPBIH@Z
?setUniformValueArray@QGLShaderProgram@@QAEXHPBMHH@Z
?setUniformValueArray@QGLShaderProgram@@QAEXHPBV?@M@@H@Z
?setUniformValueArray@QGLShaderProgram@@QAEXHPBVQMatrix4x4@@H@Z
?setUniformValueArray@QGLShaderProgram@@QAEXHPBVQVector2D@@H@Z
?setUniformValueArray@QGLShaderProgram@@QAEXHPBVQVector3D@@H@Z
?setUniformValueArray@QGLShaderProgram@@QAEXHPBVQVector4D@@H@Z
?setUniformValueArray@QGLShaderProgram@@QAEXPBDPBHH@Z
?setUniformValueArray@QGLShaderProgram@@QAEXPBDPBIH@Z
?setUniformValueArray@QGLShaderProgram@@QAEXPBDPBMHH@Z
?setUniformValueArray@QGLShaderProgram@@QAEXPBDPBV?@M@@H@Z
?setUniformValueArray@QGLShaderProgram@@QAEXPBDPBVQMatrix4x4@@H@Z
?setUniformValueArray@QGLShaderProgram@@QAEXPBDPBVQVector2D@@H@Z
?setUniformValueArray@QGLShaderProgram@@QAEXPBDPBVQVector3D@@H@Z
?setUniformValueArray@QGLShaderProgram@@QAEXPBDPBVQVector4D@@H@Z
?setUniforms@QGLCustomShaderStage@@UAEXPAVQGLShaderProgram@@@Z
?setUniforms@QGraphicsShaderEffect@@MAEXPAVQGLShaderProgram@@@Z
?setUniformsDirty@QGLCustomShaderStage@@QAEXXZ
?setUniformsDirty@QGraphicsShaderEffect@@IAEXXZ
?setUsagePattern@QGLBuffer@@QAEXW4UsagePattern@1@@Z
?setValid@QGLContext@@IAEX_N@Z
?setVersion@QGLFormat@@QAEXHH@Z
?setWidget@QGLWidgetGLPaintDevice@@QAEXPAVQGLWidget@@@Z
?setWindowCreated@QGLContext@@IAEX_N@Z
?shaderDestroyed@QGLShaderProgram@@AAEXXZ
?shaderId@QGLShader@@QBEIXZ
?shaderType@QGLShader@@QBE?AV?@W4ShaderTypeBit@QGLShader@@@@XZ
?shaders@QGLShaderProgram@@QBE?AV?@PAVQGLShader@@@@XZ
?shadersForContext@QGLEngineSharedShaders@@SAPAV1@PBVQGLContext@@@Z
?shared_null@QGLColormap@@0UQGLColormapData@1@A
?shouldDrawCachedGlyphs@QGL2PaintEngineEx@@UBE_NPAVQFontEngine@@ABVQTransform@@@Z
?simpleProgram@QGLEngineShaderManager@@QAEPAVQGLShaderProgram@@XZ
?simpleProgram@QGLEngineSharedShaders@@QAEPAVQGLShaderProgram@@XZ
?size@QGLBuffer@@QBEHXZ
?size@QGLColormap@@QBEHXZ
?size@QGLFramebufferObject@@QBE?AVQSize@@XZ
?size@QGLPixelBuffer@@QBE?AVQSize@@XZ
?size@QGLWidgetGLPaintDevice@@UBE?AVQSize@@XZ
?source@QGLCustomShaderStage@@QBE?AVQByteArray@@XZ
?sourceCode@QGLShader@@QBE?AVQByteArray@@XZ
?state@QGL2PaintEngineEx@@QAEPAVQGL2PaintEngineState@@XZ
?state@QGL2PaintEngineEx@@QBEPBVQGL2PaintEngineState@@XZ
?staticMetaObject@QGLEngineShaderManager@@2UQMetaObject@@B
?staticMetaObject@QGLEngineSharedShaders@@2UQMetaObject@@B
?staticMetaObject@QGLShader@@2UQMetaObject@@B
?staticMetaObject@QGLShaderProgram@@2UQMetaObject@@B
?staticMetaObject@QGLSignalProxy@@2UQMetaObject@@B
?staticMetaObject@QGLWidget@@2UQMetaObject@@B
?staticMetaObject@QGraphicsShaderEffect@@2UQMetaObject@@B
?stencil@QGLFormat@@QBE_NXZ
?stencilBufferSize@QGLFormat@@QBEHXZ
?stereo@QGLFormat@@QBE_NXZ
?stroke@QGL2PaintEngineEx@@UAEXABVQVectorPath@@ABVQPen@@@Z
?swapBuffers@QGLContext@@UBEXXZ
?swapBuffers@QGLWidget@@QAEXXZ
?swapInterval@QGLFormat@@QBEHXZ
?testOption@QGLFormat@@QBE_NV?@W4FormatOption@QGL@@@@@Z
?texture@QGLFramebufferObject@@QBEIXZ
?texture@QGLTextureGlyphCache@@QBEIXZ
?textureCacheLimit@QGLContext@@SAHXZ
?textureTarget@QGLFramebufferObjectFormat@@QBEIXZ
?toImage@QGLFramebufferObject@@QBE?AVQImage@@XZ
?toImage@QGLPixelBuffer@@QBE?AVQImage@@XZ
?toSurfaceFormat@QGLFormat@@SA?AVQSurfaceFormat@@ABV1@@Z
?tr@QGLEngineShaderManager@@SA?AVQString@@PBD0H@Z
?tr@QGLShader@@SA?AVQString@@PBD0H@Z
?tr@QGLShaderProgram@@SA?AVQString@@PBD0H@Z
?tr@QGLSignalProxy@@SA?AVQString@@PBD0H@Z
?tr@QGLWidget@@SA?AVQString@@PBD0H@Z
?tr@QGraphicsShaderEffect@@SA?AVQString@@PBD0H@Z
?trUtf8@QGLEngineShaderManager@@SA?AVQString@@PBD0H@Z
?trUtf8@QGLShader@@SA?AVQString@@PBD0H@Z
?trUtf8@QGLShaderProgram@@SA?AVQString@@PBD0H@Z
?trUtf8@QGLSignalProxy@@SA?AVQString@@PBD0H@Z
?trUtf8@QGLWidget@@SA?AVQString@@PBD0H@Z
?trUtf8@QGraphicsShaderEffect@@SA?AVQString@@PBD0H@Z
?transformChanged@QGL2PaintEngineEx@@UAEXXZ
?type@QGL2PaintEngineEx@@UBE?AW4Type@QPaintEngine@@XZ
?type@QGLBuffer@@QBE?AW4Type@1@XZ
?uniformLocation@QGLShaderProgram@@QBEHABVQByteArray@@@Z
?uniformLocation@QGLShaderProgram@@QBEHABVQString@@@Z
?uniformLocation@QGLShaderProgram@@QBEHPBD@Z
?unmap@QGLBuffer@@QAE_NXZ
?updateDynamicTexture@QGLPixelBuffer@@QBEXI@Z
?updateGL@QGLWidget@@UAEXXZ
?updateOverlayGL@QGLWidget@@UAEXXZ
?usagePattern@QGLBuffer@@QBE?AW4UsagePattern@1@XZ
?useBlitProgram@QGLEngineShaderManager@@QAEXXZ
?useCorrectShaderProg@QGLEngineShaderManager@@QAE_NXZ
?useSimpleProgram@QGLEngineShaderManager@@QAEXXZ
?width@QGLTextureGlyphCache@@QBEHXZ
?windowCreated@QGLContext@@IBE_NXZ
?write@QGLBuffer@@QAEXHPBXH@Z

  Error Log:

QGLFramebufferObject: An undefined error has occurred: 

QGLShader: Unable to open file

Last update: 16/11/2024