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?moveToThread@QGLContext@@QAEXPAVQThread@@@Z ?opacityChanged@QGL2PaintEngineEx@@UAEXXZ ?openGLFeatures@QGLFunctions@@QBE?AV?@W4OpenGLFeature@QGLFunctions@@@@XZ ?openGLVersionFlags@QGLFormat@@SA?AV?@W4OpenGLVersionFlag@QGLFormat@@@@XZ ?optimiseForBrushTransform@QGLEngineShaderManager@@QAEXW4TransformationType@QTransform@@@Z ?overlayContext@QGLWidget@@QBEPBVQGLContext@@XZ ?overlayTransparentColor@QGLContext@@QBE?AVQColor@@XZ ?paintEngine@QGLFramebufferObject@@UBEPAVQPaintEngine@@XZ ?paintEngine@QGLPixelBuffer@@UBEPAVQPaintEngine@@XZ ?paintEngine@QGLWidget@@UBEPAVQPaintEngine@@XZ ?paintEngine@QGLWidgetGLPaintDevice@@UBEPAVQPaintEngine@@XZ ?paintEvent@QGLWidget@@MAEXPAVQPaintEvent@@@Z ?paintGL@QGLWidget@@MAEXXZ ?paintOverlayGL@QGLWidget@@MAEXXZ ?penChanged@QGL2PaintEngineEx@@UAEXXZ ?pixelShaderFragment@QGraphicsShaderEffect@@QBE?AVQByteArray@@XZ ?plane@QGLFormat@@QBEHXZ ?profile@QGLFormat@@QBE?AW4OpenGLContextProfile@1@XZ ?programId@QGLShaderProgram@@QBEIXZ ?qShaderSnippets@QGLEngineSharedShaders@@0PAPBDA ?q_func@QGLWidgetPrivate@@AAEPAVQGLWidget@@XZ ?q_func@QGLWidgetPrivate@@ABEPBVQGLWidget@@XZ ?qglClearColor@QGLWidget@@QBEXABVQColor@@@Z ?qglColor@QGLWidget@@QBEXABVQColor@@@Z ?qt_metacall@QGLEngineShaderManager@@UAEHW4Call@QMetaObject@@HPAPAX@Z ?qt_metacall@QGLShader@@UAEHW4Call@QMetaObject@@HPAPAX@Z ?qt_metacall@QGLShaderProgram@@UAEHW4Call@QMetaObject@@HPAPAX@Z ?qt_metacall@QGLSignalProxy@@UAEHW4Call@QMetaObject@@HPAPAX@Z ?qt_metacall@QGLWidget@@UAEHW4Call@QMetaObject@@HPAPAX@Z ?qt_metacall@QGraphicsShaderEffect@@UAEHW4Call@QMetaObject@@HPAPAX@Z ?qt_metacast@QGLEngineShaderManager@@UAEPAXPBD@Z ?qt_metacast@QGLShader@@UAEPAXPBD@Z ?qt_metacast@QGLShaderProgram@@UAEPAXPBD@Z ?qt_metacast@QGLSignalProxy@@UAEPAXPBD@Z ?qt_metacast@QGLWidget@@UAEPAXPBD@Z ?qt_metacast@QGraphicsShaderEffect@@UAEPAXPBD@Z ?qt_qgl_paint_engine@@YAPAVQPaintEngine@@XZ ?qt_static_metacall@QGLEngineShaderManager@@CAXPAVQObject@@W4Call@QMetaObject@@HPAPAX@Z ?qt_static_metacall@QGLShader@@CAXPAVQObject@@W4Call@QMetaObject@@HPAPAX@Z ?qt_static_metacall@QGLShaderProgram@@CAXPAVQObject@@W4Call@QMetaObject@@HPAPAX@Z ?qt_static_metacall@QGLSignalProxy@@CAXPAVQObject@@W4Call@QMetaObject@@HPAPAX@Z ?qt_static_metacall@QGLWidget@@CAXPAVQObject@@W4Call@QMetaObject@@HPAPAX@Z ?qt_static_metacall@QGraphicsShaderEffect@@CAXPAVQObject@@W4Call@QMetaObject@@HPAPAX@Z ?read@QGLBuffer@@QAE_NHPAXH@Z ?redBufferSize@QGLFormat@@QBEHXZ ?release@QGLBuffer@@QAEXXZ ?release@QGLBuffer@@SAXW4Type@1@@Z ?release@QGLFramebufferObject@@QAE_NXZ ?release@QGLShaderProgram@@QAEXXZ ?releaseFromDynamicTexture@QGLPixelBuffer@@QAEXXZ ?removeAllShaders@QGLShaderProgram@@QAEXXZ ?removeCustomStage@QGLEngineShaderManager@@QAEXXZ ?removeFromPainter@QGLCustomShaderStage@@QAEXPAVQPainter@@@Z ?removeShader@QGLShaderProgram@@QAEXPAVQGLShader@@@Z ?renderCxPm@QGLWidgetPrivate@@QAE_NPAVQPixmap@@@Z ?renderHintsChanged@QGL2PaintEngineEx@@UAEXXZ ?renderPixmap@QGLWidget@@QAE?AVQPixmap@@HH_N@Z ?renderText@QGLWidget@@QAEXHHABVQString@@ABVQFont@@@Z ?renderText@QGLWidget@@QAEXNNNABVQString@@ABVQFont@@@Z ?requestedFormat@QGLContext@@QBE?AVQGLFormat@@XZ ?requiresPretransformedGlyphPositions@QGL2PaintEngineEx@@UBE_NPAVQFontEngine@@ABVQTransform@@@Z ?reset@QGLContext@@QAEXXZ ?resizeEvent@QGLWidget@@MAEXPAVQResizeEvent@@@Z ?resizeGL@QGLWidget@@MAEXHH@Z ?resizeOverlayGL@QGLWidget@@MAEXHH@Z ?resizeTextureData@QGLTextureGlyphCache@@UAEXHH@Z ?rgba@QGLFormat@@QBE_NXZ ?sampleBuffers@QGLFormat@@QBE_NXZ ?samples@QGLFormat@@QBEHXZ ?samples@QGLFramebufferObjectFormat@@QBEHXZ ?serialNumber@QGLTextureGlyphCache@@QBEHXZ ?setAccum@QGLFormat@@QAEX_N@Z ?setAccumBufferSize@QGLFormat@@QAEXH@Z ?setAlpha@QGLFormat@@QAEX_N@Z ?setAlphaBufferSize@QGLFormat@@QAEXH@Z ?setAttachment@QGLFramebufferObjectFormat@@QAEXW4Attachment@QGLFramebufferObject@@@Z ?setAttributeArray@QGLShaderProgram@@QAEXHIPBXHH@Z ?setAttributeArray@QGLShaderProgram@@QAEXHPBMHH@Z ?setAttributeArray@QGLShaderProgram@@QAEXHPBVQVector2D@@H@Z ?setAttributeArray@QGLShaderProgram@@QAEXHPBVQVector3D@@H@Z ?setAttributeArray@QGLShaderProgram@@QAEXHPBVQVector4D@@H@Z ?setAttributeArray@QGLShaderProgram@@QAEXPBDIPBXHH@Z ?setAttributeArray@QGLShaderProgram@@QAEXPBDPBMHH@Z ?setAttributeArray@QGLShaderProgram@@QAEXPBDPBVQVector2D@@H@Z ?setAttributeArray@QGLShaderProgram@@QAEXPBDPBVQVector3D@@H@Z ?setAttributeArray@QGLShaderProgram@@QAEXPBDPBVQVector4D@@H@Z ?setAttributeBuffer@QGLShaderProgram@@QAEXHIHHH@Z ?setAttributeBuffer@QGLShaderProgram@@QAEXPBDIHHH@Z ?setAttributeValue@QGLShaderProgram@@QAEXHABVQColor@@@Z ?setAttributeValue@QGLShaderProgram@@QAEXHABVQVector2D@@@Z ?setAttributeValue@QGLShaderProgram@@QAEXHABVQVector3D@@@Z ?setAttributeValue@QGLShaderProgram@@QAEXHABVQVector4D@@@Z ?setAttributeValue@QGLShaderProgram@@QAEXHM@Z ?setAttributeValue@QGLShaderProgram@@QAEXHMM@Z ?setAttributeValue@QGLShaderProgram@@QAEXHMMM@Z ?setAttributeValue@QGLShaderProgram@@QAEXHMMMM@Z ?setAttributeValue@QGLShaderProgram@@QAEXHPBMHH@Z ?setAttributeValue@QGLShaderProgram@@QAEXPBDABVQColor@@@Z ?setAttributeValue@QGLShaderProgram@@QAEXPBDABVQVector2D@@@Z ?setAttributeValue@QGLShaderProgram@@QAEXPBDABVQVector3D@@@Z ?setAttributeValue@QGLShaderProgram@@QAEXPBDABVQVector4D@@@Z ?setAttributeValue@QGLShaderProgram@@QAEXPBDM@Z ?setAttributeValue@QGLShaderProgram@@QAEXPBDMM@Z ?setAttributeValue@QGLShaderProgram@@QAEXPBDMMM@Z ?setAttributeValue@QGLShaderProgram@@QAEXPBDMMMM@Z ?setAttributeValue@QGLShaderProgram@@QAEXPBDPBMHH@Z ?setAutoBufferSwap@QGLWidget@@IAEX_N@Z ?setBlueBufferSize@QGLFormat@@QAEXH@Z ?setColormap@QGLWidget@@QAEXABVQGLColormap@@@Z ?setCompositionMode@QGLEngineShaderManager@@QAEXW4CompositionMode@QPainter@@@Z ?setContext@QGLWidget@@QAEXPAVQGLContext@@PBV2@_N@Z ?setCustomStage@QGLEngineShaderManager@@QAEXPAVQGLCustomShaderStage@@@Z ?setDefaultFormat@QGLFormat@@SAXABV1@@Z ?setDefaultOverlayFormat@QGLFormat@@SAXABV1@@Z ?setDepth@QGLFormat@@QAEX_N@Z ?setDepthBufferSize@QGLFormat@@QAEXH@Z ?setDevice@QGLContext@@IAEXPAVQPaintDevice@@@Z ?setDirectRendering@QGLFormat@@QAEX_N@Z ?setDirty@QGLEngineShaderManager@@QAEXXZ ?setDoubleBuffer@QGLFormat@@QAEX_N@Z ?setEntries@QGLColormap@@QAEXHPBIH@Z ?setEntry@QGLColormap@@QAEXHABVQColor@@@Z ?setEntry@QGLColormap@@QAEXHI@Z ?setFilterMode@QGLTextureGlyphCache@@QAEXW4FilterMode@1@@Z ?setFormat@QGLContext@@QAEXABVQGLFormat@@@Z ?setFormat@QGLWidget@@QAEXABVQGLFormat@@@Z ?setGeometryInputType@QGLShaderProgram@@QAEXI@Z ?setGeometryOutputType@QGLShaderProgram@@QAEXI@Z ?setGeometryOutputVertexCount@QGLShaderProgram@@QAEXH@Z ?setGreenBufferSize@QGLFormat@@QAEXH@Z ?setHandle@QGLColormap@@IAEXPAX@Z ?setHasComplexGeometry@QGLEngineShaderManager@@QAEX_N@Z ?setInactive@QGLCustomShaderStage@@QAEXXZ ?setInitialized@QGLContext@@IAEX_N@Z ?setInternalTextureFormat@QGLFramebufferObjectFormat@@QAEXI@Z ?setMaskType@QGLEngineShaderManager@@QAEXW4MaskType@1@@Z ?setMipmap@QGLFramebufferObjectFormat@@QAEX_N@Z ?setOnPainter@QGLCustomShaderStage@@QAE_NPAVQPainter@@@Z ?setOpacityMode@QGLEngineShaderManager@@QAEXW4OpacityMode@1@@Z ?setOption@QGLFormat@@QAEXV?@W4FormatOption@QGL@@@@@Z ?setOverlay@QGLFormat@@QAEX_N@Z ?setPaintEnginePrivate@QGLTextureGlyphCache@@QAEXPAVQGL2PaintEngineExPrivate@@@Z ?setPixelShaderFragment@QGraphicsShaderEffect@@QAEXABVQByteArray@@@Z ?setPlane@QGLFormat@@QAEXH@Z ?setProfile@QGLFormat@@QAEXW4OpenGLContextProfile@1@@Z ?setRedBufferSize@QGLFormat@@QAEXH@Z ?setRgba@QGLFormat@@QAEX_N@Z ?setSampleBuffers@QGLFormat@@QAEX_N@Z ?setSamples@QGLFormat@@QAEXH@Z ?setSamples@QGLFramebufferObjectFormat@@QAEXH@Z ?setSource@QGLCustomShaderStage@@IAEXABVQByteArray@@@Z ?setSrcPixelType@QGLEngineShaderManager@@QAEXW4BrushStyle@Qt@@@Z ?setSrcPixelType@QGLEngineShaderManager@@QAEXW4PixelSrcType@1@@Z ?setState@QGL2PaintEngineEx@@UAEXPAVQPainterState@@@Z ?setStencil@QGLFormat@@QAEX_N@Z ?setStencilBufferSize@QGLFormat@@QAEXH@Z ?setStereo@QGLFormat@@QAEX_N@Z ?setSwapInterval@QGLFormat@@QAEXH@Z ?setTextureCacheLimit@QGLContext@@SAXH@Z ?setTextureTarget@QGLFramebufferObjectFormat@@QAEXI@Z ?setUniformValue@QGLShaderProgram@@QAEXHABV?@M@@@Z ?setUniformValue@QGLShaderProgram@@QAEXHABVQColor@@@Z ?setUniformValue@QGLShaderProgram@@QAEXHABVQMatrix4x4@@@Z ?setUniformValue@QGLShaderProgram@@QAEXHABVQPoint@@@Z ?setUniformValue@QGLShaderProgram@@QAEXHABVQPointF@@@Z ?setUniformValue@QGLShaderProgram@@QAEXHABVQSize@@@Z ?setUniformValue@QGLShaderProgram@@QAEXHABVQSizeF@@@Z ?setUniformValue@QGLShaderProgram@@QAEXHABVQTransform@@@Z ?setUniformValue@QGLShaderProgram@@QAEXHABVQVector2D@@@Z ?setUniformValue@QGLShaderProgram@@QAEXHABVQVector3D@@@Z ?setUniformValue@QGLShaderProgram@@QAEXHABVQVector4D@@@Z ?setUniformValue@QGLShaderProgram@@QAEXHH@Z ?setUniformValue@QGLShaderProgram@@QAEXHI@Z ?setUniformValue@QGLShaderProgram@@QAEXHM@Z ?setUniformValue@QGLShaderProgram@@QAEXHMM@Z ?setUniformValue@QGLShaderProgram@@QAEXHMMM@Z ?setUniformValue@QGLShaderProgram@@QAEXHMMMM@Z ?setUniformValue@QGLShaderProgram@@QAEXHQAY0131116CBM@Z ?setUniformValue@QGLShaderProgram@@QAEXHQAY0231118CBM@Z ?setUniformValue@QGLShaderProgram@@QAEXHQAY0331120CBM@Z ?setUniformValue@QGLShaderProgram@@QAEXPBDABV?@M@@@Z ?setUniformValue@QGLShaderProgram@@QAEXPBDABVQColor@@@Z ?setUniformValue@QGLShaderProgram@@QAEXPBDABVQMatrix4x4@@@Z ?setUniformValue@QGLShaderProgram@@QAEXPBDABVQPoint@@@Z ?setUniformValue@QGLShaderProgram@@QAEXPBDABVQPointF@@@Z ?setUniformValue@QGLShaderProgram@@QAEXPBDABVQSize@@@Z ?setUniformValue@QGLShaderProgram@@QAEXPBDABVQSizeF@@@Z ?setUniformValue@QGLShaderProgram@@QAEXPBDABVQTransform@@@Z ?setUniformValue@QGLShaderProgram@@QAEXPBDABVQVector2D@@@Z ?setUniformValue@QGLShaderProgram@@QAEXPBDABVQVector3D@@@Z ?setUniformValue@QGLShaderProgram@@QAEXPBDABVQVector4D@@@Z ?setUniformValue@QGLShaderProgram@@QAEXPBDH@Z ?setUniformValue@QGLShaderProgram@@QAEXPBDI@Z ?setUniformValue@QGLShaderProgram@@QAEXPBDM@Z ?setUniformValue@QGLShaderProgram@@QAEXPBDMM@Z ?setUniformValue@QGLShaderProgram@@QAEXPBDMMM@Z ?setUniformValue@QGLShaderProgram@@QAEXPBDMMMM@Z ?setUniformValue@QGLShaderProgram@@QAEXPBDQAY0131170CBM@Z ?setUniformValue@QGLShaderProgram@@QAEXPBDQAY0231172CBM@Z ?setUniformValue@QGLShaderProgram@@QAEXPBDQAY0331174CBM@Z ?setUniformValueArray@QGLShaderProgram@@QAEXHPBHH@Z ?setUniformValueArray@QGLShaderProgram@@QAEXHPBIH@Z ?setUniformValueArray@QGLShaderProgram@@QAEXHPBMHH@Z ?setUniformValueArray@QGLShaderProgram@@QAEXHPBV?@M@@H@Z ?setUniformValueArray@QGLShaderProgram@@QAEXHPBVQMatrix4x4@@H@Z ?setUniformValueArray@QGLShaderProgram@@QAEXHPBVQVector2D@@H@Z ?setUniformValueArray@QGLShaderProgram@@QAEXHPBVQVector3D@@H@Z ?setUniformValueArray@QGLShaderProgram@@QAEXHPBVQVector4D@@H@Z ?setUniformValueArray@QGLShaderProgram@@QAEXPBDPBHH@Z ?setUniformValueArray@QGLShaderProgram@@QAEXPBDPBIH@Z ?setUniformValueArray@QGLShaderProgram@@QAEXPBDPBMHH@Z ?setUniformValueArray@QGLShaderProgram@@QAEXPBDPBV?@M@@H@Z ?setUniformValueArray@QGLShaderProgram@@QAEXPBDPBVQMatrix4x4@@H@Z ?setUniformValueArray@QGLShaderProgram@@QAEXPBDPBVQVector2D@@H@Z ?setUniformValueArray@QGLShaderProgram@@QAEXPBDPBVQVector3D@@H@Z ?setUniformValueArray@QGLShaderProgram@@QAEXPBDPBVQVector4D@@H@Z ?setUniforms@QGLCustomShaderStage@@UAEXPAVQGLShaderProgram@@@Z ?setUniforms@QGraphicsShaderEffect@@MAEXPAVQGLShaderProgram@@@Z ?setUniformsDirty@QGLCustomShaderStage@@QAEXXZ ?setUniformsDirty@QGraphicsShaderEffect@@IAEXXZ ?setUsagePattern@QGLBuffer@@QAEXW4UsagePattern@1@@Z ?setValid@QGLContext@@IAEX_N@Z ?setVersion@QGLFormat@@QAEXHH@Z ?setWidget@QGLWidgetGLPaintDevice@@QAEXPAVQGLWidget@@@Z ?setWindowCreated@QGLContext@@IAEX_N@Z ?shaderDestroyed@QGLShaderProgram@@AAEXXZ ?shaderId@QGLShader@@QBEIXZ ?shaderType@QGLShader@@QBE?AV?@W4ShaderTypeBit@QGLShader@@@@XZ ?shaders@QGLShaderProgram@@QBE?AV?@PAVQGLShader@@@@XZ ?shadersForContext@QGLEngineSharedShaders@@SAPAV1@PBVQGLContext@@@Z ?shared_null@QGLColormap@@0UQGLColormapData@1@A ?shouldDrawCachedGlyphs@QGL2PaintEngineEx@@UBE_NPAVQFontEngine@@ABVQTransform@@@Z ?simpleProgram@QGLEngineShaderManager@@QAEPAVQGLShaderProgram@@XZ ?simpleProgram@QGLEngineSharedShaders@@QAEPAVQGLShaderProgram@@XZ ?size@QGLBuffer@@QBEHXZ ?size@QGLColormap@@QBEHXZ ?size@QGLFramebufferObject@@QBE?AVQSize@@XZ ?size@QGLPixelBuffer@@QBE?AVQSize@@XZ ?size@QGLWidgetGLPaintDevice@@UBE?AVQSize@@XZ ?source@QGLCustomShaderStage@@QBE?AVQByteArray@@XZ ?sourceCode@QGLShader@@QBE?AVQByteArray@@XZ ?state@QGL2PaintEngineEx@@QAEPAVQGL2PaintEngineState@@XZ ?state@QGL2PaintEngineEx@@QBEPBVQGL2PaintEngineState@@XZ ?staticMetaObject@QGLEngineShaderManager@@2UQMetaObject@@B ?staticMetaObject@QGLEngineSharedShaders@@2UQMetaObject@@B ?staticMetaObject@QGLShader@@2UQMetaObject@@B ?staticMetaObject@QGLShaderProgram@@2UQMetaObject@@B ?staticMetaObject@QGLSignalProxy@@2UQMetaObject@@B ?staticMetaObject@QGLWidget@@2UQMetaObject@@B ?staticMetaObject@QGraphicsShaderEffect@@2UQMetaObject@@B ?stencil@QGLFormat@@QBE_NXZ ?stencilBufferSize@QGLFormat@@QBEHXZ ?stereo@QGLFormat@@QBE_NXZ ?stroke@QGL2PaintEngineEx@@UAEXABVQVectorPath@@ABVQPen@@@Z ?swapBuffers@QGLContext@@UBEXXZ ?swapBuffers@QGLWidget@@QAEXXZ ?swapInterval@QGLFormat@@QBEHXZ ?testOption@QGLFormat@@QBE_NV?@W4FormatOption@QGL@@@@@Z ?texture@QGLFramebufferObject@@QBEIXZ ?texture@QGLTextureGlyphCache@@QBEIXZ ?textureCacheLimit@QGLContext@@SAHXZ ?textureTarget@QGLFramebufferObjectFormat@@QBEIXZ ?toImage@QGLFramebufferObject@@QBE?AVQImage@@XZ ?toImage@QGLPixelBuffer@@QBE?AVQImage@@XZ ?toSurfaceFormat@QGLFormat@@SA?AVQSurfaceFormat@@ABV1@@Z ?tr@QGLEngineShaderManager@@SA?AVQString@@PBD0H@Z ?tr@QGLShader@@SA?AVQString@@PBD0H@Z ?tr@QGLShaderProgram@@SA?AVQString@@PBD0H@Z ?tr@QGLSignalProxy@@SA?AVQString@@PBD0H@Z ?tr@QGLWidget@@SA?AVQString@@PBD0H@Z ?tr@QGraphicsShaderEffect@@SA?AVQString@@PBD0H@Z ?trUtf8@QGLEngineShaderManager@@SA?AVQString@@PBD0H@Z ?trUtf8@QGLShader@@SA?AVQString@@PBD0H@Z ?trUtf8@QGLShaderProgram@@SA?AVQString@@PBD0H@Z ?trUtf8@QGLSignalProxy@@SA?AVQString@@PBD0H@Z ?trUtf8@QGLWidget@@SA?AVQString@@PBD0H@Z ?trUtf8@QGraphicsShaderEffect@@SA?AVQString@@PBD0H@Z ?transformChanged@QGL2PaintEngineEx@@UAEXXZ ?type@QGL2PaintEngineEx@@UBE?AW4Type@QPaintEngine@@XZ ?type@QGLBuffer@@QBE?AW4Type@1@XZ ?uniformLocation@QGLShaderProgram@@QBEHABVQByteArray@@@Z ?uniformLocation@QGLShaderProgram@@QBEHABVQString@@@Z ?uniformLocation@QGLShaderProgram@@QBEHPBD@Z ?unmap@QGLBuffer@@QAE_NXZ ?updateDynamicTexture@QGLPixelBuffer@@QBEXI@Z ?updateGL@QGLWidget@@UAEXXZ ?updateOverlayGL@QGLWidget@@UAEXXZ ?usagePattern@QGLBuffer@@QBE?AW4UsagePattern@1@XZ ?useBlitProgram@QGLEngineShaderManager@@QAEXXZ ?useCorrectShaderProg@QGLEngineShaderManager@@QAE_NXZ ?useSimpleProgram@QGLEngineShaderManager@@QAEXXZ ?width@QGLTextureGlyphCache@@QBEHXZ ?windowCreated@QGLContext@@IBE_NXZ ?write@QGLBuffer@@QAEXHPBXH@Z
Error Log: QGLFramebufferObject: An undefined error has occurred: QGLShader: Unable to open file