??0PrimProcessor@@QAE@XZ ??1PrimProcessor@@QAE@XZ ??4PrimProcessor@@QAEAAV0@ABV0@@Z ?AllocSpans@PrimProcessor@@QAEJPAIPAPAUtagD3DI_RASTSPAN@@@Z ?AppendPrim@PrimProcessor@@AAEJXZ ?Begin@PrimProcessor@@QAEXXZ ?BeginPrimSet@PrimProcessor@@QAEXW4_D3DPRIMITIVETYPE@@W4_RAST_VERTEX_TYPE@@@Z ?ClrFlags@PrimProcessor@@QAEXI@Z ?End@PrimProcessor@@QAEJXZ ?FillPointSpan@PrimProcessor@@AAEXPAU_D3DTLVERTEX@@PAUtagD3DI_RASTSPAN@@@Z ?Flush@PrimProcessor@@AAEJXZ ?FlushPartial@PrimProcessor@@AAEJXZ ?FreeSpans@PrimProcessor@@QAEXI@Z ?GetFlags@PrimProcessor@@QAEIXZ ?Initialize@PrimProcessor@@QAEJXZ ?Line@PrimProcessor@@QAEJPAU_D3DTLVERTEX@@00@Z ?LineSetup@PrimProcessor@@AAEHPAU_D3DTLVERTEX@@0@Z ?NormalizeLineRHW@PrimProcessor@@AAEXPAU_D3DTLVERTEX@@0@Z ?NormalizePointRHW@PrimProcessor@@AAEXPAU_D3DTLVERTEX@@@Z ?NormalizeTriRHW@PrimProcessor@@AAEXPAU_D3DTLVERTEX@@00@Z ?Point@PrimProcessor@@QAEJPAU_D3DTLVERTEX@@0@Z ?PointDiamondCheck@PrimProcessor@@AAEHHHHH@Z ?ResetBuffer@PrimProcessor@@AAEXXZ ?SetCtx@PrimProcessor@@QAEXPAUtagD3DI_RASTCTX@@@Z ?SetFlags@PrimProcessor@@QAEXI@Z ?SetTriFunctions@PrimProcessor@@AAEXXZ ?StateChanged@PrimProcessor@@QAEXXZ ?Tri@PrimProcessor@@QAEJPAU_D3DTLVERTEX@@00@Z ?TriSetup@PrimProcessor@@AAEHPAU_D3DTLVERTEX@@00@Z D3D9GetSWInfo