< h2 class=fatalErrorHeading> An error occurred!< /h2> to open the selected texture. 'Unable to start the experiment session. & The DISM installer reported error {0}. & lt error retrieving value& gt *Unknown error while shader debugging: {0}. ,< html> < body> An Error Occurred!< /body> < /html> ,Unable to capture a frame. The disk is full. 3An error occurred while invoking the analysis tool. 4%s returned an error during playback. (HRESULT=%s) 6The analysis tool returned an error before completion. 6Unable to compute pixel history due to device failure. 9An error occurred while connecting to the host process... An unexpected error occurred. An unknown error has occurred. An unknown error occurred. CPU Start (ns) CUnable to debug the shader because some of the thread group or thread coordinates are out of range. DAn error occurred while loading the analysis tool. Make sure the Windows SDK is installed correctly. Do you want to restart now? Enable Debugging Information Enable GPU disassembly via View-> Options-> Graphics Diagnostics-> Enable gather of GPU Disassembly. Enable GPUView Sync: Enable debugging information. Error in call data Error parsing: '{0}' GPU Start (ns) JAn error occurred while transferring the analysis report to Visual Studio. LE_nable gathering of GPU disassembly (may be slow, requires restart of VSGA) LThe debugger cannot continue running the process. Unable to start debugging. MDevice Removed Error detected. Running analysis. This will take several minutes and cause the driver to fail. MThe Graphics Diagnostics engine failed to build the shader trace and therefore is unable to debug the shader. No response from the specified address. Be sure that the address is that of a development kit. If the problem persists, you may need to restart the kit. RThere is already a Graphics Diagnostic session running. Unable to start debugging. Session Start Time Start Component Start Debugging Start Graphics Debugging Start collection Start time {0} The remote machine is missing the ARM Kits policy to enable debugging on that machine. To install the ARM Kits policy please visit http://go.microsoft.com/fwlink/?LinkId=330879. Unable to read the requested texture because D3D_FEATURE_LEVEL_9_* does not support copying of depth-stencil textures from GPU-accessible memory to CPU-accessible memory. Unexpected error {0} occurred while attempting to locate updates for Graphics Tools. Try to update and restart your phone or report a bug. Unrecognized error code WAn error occurred. Playback of your application may be incomplete. (HRESULT = 0x{0:X8}) ]Debugging must be stopped in order to start Frame Analysis. ^Live graphics visualizers are only available during Debug-> Graphics-> Start Graphics Debugging.