xaudiod2_7.dll

Company
Microsoft Corporation
Description

XAudio2 Game Audio API debug

Version
9.29.1962.0
Architecture
32 bit
Threat Score
0 %
Original size
964.4 Kb
Download size
403.6 Kb
MD5
4da39c6dc7a9e1acd6a46b125f791795
SHA1
7d9806cc7eabb26170fbbbbc4ec72c176034d4ce
SHA256
8ff04629eaa4b11a04501063061bec55758e945138479fc0ba296234515fdac6
AVRT.dll is not available (LoadLibrary error %lu)

 will not use the multimedia scheduler

AvSetMmThreadCharacteristics(Audio) failed with error %lu

 will not use the multimedia scheduler

AvSetMmThreadPriority(AVRT_PRIORITY_HIGH) failed with error %lu

 will not use the multimedia scheduler

CRITICAL ERROR %s: %s

Cannot report the error because no ILeapCallback pointer was provided

Error %lu writing to log file

 closing it

Error was not received on the graph thread

 stopping the graph

Failed to create heap: Win32 error %lu

Failed to create thread: Win32 error %lu

Failed to duplicate log file handle (error %lu)

Failed to enable high-performance KMixer SRC

Failed to open logfile %s (error %lu)

IAudioClient::Start failed (%s: %s)

Ignoring error %s because earlier error %s has already been reported

Loop region (%lu-%lu) does not start within the audio buffer (size %u)

Loop region (%lu-%lu) must start at a multiple of ADPCMWAVEFORMAT.wSamplesPerBlock (%lu)

Loop region must begin at start of audio buffer

Loop start and length must be 0 if the loop count is 0

Loop start position %lu must be a multiple of the format's block size %u

Mmr == TIMERR_NOERROR is not TRUE

NotifyAllSkins in critical error handling codepath failed (%s: %s)

Play region (%lu-%lu) does not start within the audio buffer (size %lu)

Play region (%lu-%lu) must start at a multiple of ADPCMWAVEFORMAT.wSamplesPerBlock (%lu)

Play region does not start within the audio buffer

Play start position %lu must be a multiple of the format's block size %u

Spent %.2fms in OnProcessingPassStart callbacks

Spent %.2fms in the OnBufferStart callback

Spent %.2fms in the OnVoiceProcessingPassStart callback

Took %.2fms to start DirectSound playback

Took %.2fms to start WASAPI playback

ULoopStart and uLoopLength must be 0 if uLoopCount is 0

Unable to set thread affinity to 0x%lX

Unable to set thread priority to %d

Last update: 16/11/2024