AVRT.dll is not available (LoadLibrary error %lu) will not use the multimedia scheduler AvSetMmThreadCharacteristics(Audio) failed with error %lu will not use the multimedia scheduler AvSetMmThreadPriority(AVRT_PRIORITY_HIGH) failed with error %lu will not use the multimedia scheduler CRITICAL ERROR %s: %s Cannot report the error because no ILeapCallback pointer was provided Error %lu writing to log file closing it Error was not received on the graph thread stopping the graph Failed to create heap: Win32 error %lu Failed to create thread: Win32 error %lu Failed to duplicate log file handle (error %lu) Failed to enable high-performance KMixer SRC Failed to open logfile %s (error %lu) IAudioClient::Start failed (%s: %s) Ignoring error %s because earlier error %s has already been reported Loop region (%lu-%lu) does not start within the audio buffer (size %u) Loop region (%lu-%lu) must start at a multiple of ADPCMWAVEFORMAT.wSamplesPerBlock (%lu) Loop region must begin at start of audio buffer Loop start and length must be 0 if the loop count is 0 Loop start position %lu must be a multiple of the format's block size %u Mmr == TIMERR_NOERROR is not TRUE NotifyAllSkins in critical error handling codepath failed (%s: %s) Play region (%lu-%lu) does not start within the audio buffer (size %lu) Play region (%lu-%lu) must start at a multiple of ADPCMWAVEFORMAT.wSamplesPerBlock (%lu) Play region does not start within the audio buffer Play start position %lu must be a multiple of the format's block size %u Spent %.2fms in OnProcessingPassStart callbacks Spent %.2fms in the OnBufferStart callback Spent %.2fms in the OnVoiceProcessingPassStart callback Took %.2fms to start DirectSound playback Took %.2fms to start WASAPI playback ULoopStart and uLoopLength must be 0 if uLoopCount is 0 Unable to set thread affinity to 0x%lX Unable to set thread priority to %d