d3d10.dll

Company
Microsoft Corporation
Description

Direct3D 10 Runtime

Version
6.1.7600.16385
Architecture
64 bit
Threat Score
0 %
Original size
1267.7 Kb
Download size
515.4 Kb
MD5
bd66eca9479c688412ddda9f2ccd2c69
SHA1
dd047ab0b67c2be7a45551948af951112b66b64f
SHA256
0f5d6a9c0b17bcdbdfeb2eefb20eaaf5edb9e1071f7f1a02ce45f34f61978b2f
D3D10CompileEffectFromMemory
D3D10CompileShader
D3D10CreateBlob
D3D10CreateDevice
D3D10CreateDeviceAndSwapChain
D3D10CreateEffectFromMemory
D3D10CreateEffectPoolFromMemory
D3D10CreateStateBlock
D3D10DisassembleEffect
D3D10DisassembleShader
D3D10GetGeometryShaderProfile
D3D10GetInputAndOutputSignatureBlob
D3D10GetInputSignatureBlob
D3D10GetOutputSignatureBlob
D3D10GetPixelShaderProfile
D3D10GetShaderDebugInfo
D3D10GetVersion
D3D10GetVertexShaderProfile
D3D10PreprocessShader
D3D10ReflectShader
D3D10RegisterLayers
D3D10StateBlockMaskDifference
D3D10StateBlockMaskDisableAll
D3D10StateBlockMaskDisableCapture
D3D10StateBlockMaskEnableAll
D3D10StateBlockMaskEnableCapture
D3D10StateBlockMaskGetSetting
D3D10StateBlockMaskIntersect
D3D10StateBlockMaskUnion

Error X%u: 

Error creating error string

Internal error: unable to emit attribute parameters

Maximum boolean register index exceeded - Try reducing number of constant branches, take bools out of structs/arrays or move them to the start of the struct

Maximum iterator register index exceeded - Try reducing number of loops, take loop counters out of structs/arrays or move them to the start of the struct

Syntax error : unexpected %s

There was an error compiling HLSL shader variable

There was an error compiling expression

There was an unexpected error in the parse tree

Unable to create warning string

Unable to unroll loop, loop does not appear to terminate in a timely manner (%d iterations)

Last update: 16/11/2024