ADVAPI32.dll
CRYPT32.dll
D3DCOMPILER_43.dll
DINPUT8.dll
GDI32.dll
GFSDK_GodraysLib.x64.dll
GFSDK_SSAO.win64.dll
GFSDK_ShadowLib.win64.dll
GFSDK_TXAA.win64.dll
HID.DLL
IPHLPAPI.DLL
KERNEL32.dll
MSVCP100.dll
MSVCR100.dll
NvGsa.x64.dll
OLEAUT32.dll
PSAPI.DLL
SETUPAPI.dll
SHELL32.dll
SHLWAPI.dll
USER32.dll
VERSION.dll
WINMM.dll
WINTRUST.dll
WS2_32.dll
XINPUT9_1_0.dll
bink2w64.dll
d3d11.dll
dxgi.dll
gdiplus.dll
ole32.dll
uplay_r1_loader64.dll
??0_Mutex@std@@QEAA@W4_Uninitialized@1@@Z ??4_Init_locks@std@@QEAAAEAV01@AEBV01@@Z ?RunGame@@YA_NPEAUHINSTANCE__@@PEBD@Z CloseDuniaEngine FCB_Benchmark_GetHwNbCore FCB_Benchmark_GetMaxTextureHeight FCB_Benchmark_GetMaxTextureWidth FCB_Benchmark_SystemDetectionInit FCB_Benchmark_SystemDetectionShutdown FCE_AI_GetAmbientProperties FCE_AI_GetPatrolProperties FCE_AI_GetSTPProperties FCE_AI_GetStpUsage FCE_AI_GetWaveTransition FCE_AI_IsValidObjectiveEntity FCE_AI_SetAIGroup FCE_AI_SetAmbientProperties FCE_AI_SetEntityToSpawn FCE_AI_SetPatrolProperties FCE_AI_SetSTPProperties FCE_AI_SetWaveTransition FCE_AI_ShowWaveCallback FCE_AI_ShowWaveOnly FCE_Brush_Create FCE_Brush_Destroy FCE_BudgetManager_GetAmbientAI FCE_BudgetManager_GetEnemyAI FCE_BudgetManager_GetMaxMemoryUsageMB FCE_BudgetManager_GetMaxObjectUsage FCE_BudgetManager_GetMaxVehicles FCE_BudgetManager_GetMaxWaveUsage FCE_BudgetManager_GetMemoryUsage FCE_BudgetManager_GetObjectSectorId FCE_BudgetManager_GetObjectUsage FCE_BudgetManager_GetVehicles FCE_BudgetManager_GetWaveUsage FCE_BudgetManager_ValidateAIObjectsUsage FCE_BudgetManager_ValidateLightObjectsUsage FCE_BudgetManager_ValidateObjectsGlobalCost FCE_BudgetManager_ValidateObjectsSectorCost FCE_BudgetManager_ValidatePhysicsObjectsUsage FCE_Camera_AlignToObject FCE_Camera_AlignToSelection FCE_Camera_GetAngles FCE_Camera_GetFOV FCE_Camera_GetFrontVector FCE_Camera_GetPos FCE_Camera_GetRightVector FCE_Camera_GetSpeed FCE_Camera_GetUpVector FCE_Camera_Input_Forward FCE_Camera_Input_Lateral FCE_Camera_Rotate FCE_Camera_SetAngles FCE_Camera_SetPos FCE_Camera_SetSpeed FCE_Camera_SetSpeedFactor FCE_CollectionManager_ActivatePhysics FCE_CollectionManager_AssignCollectionId FCE_CollectionManager_ClearMaskId FCE_CollectionManager_GetCollectionEntryFromId FCE_CollectionManager_UpdateCollections FCE_CollectionManager_WriteMaskCircle FCE_CollectionManager_WriteMaskSquare FCE_CollectionRenderer_GenerateThumbnails FCE_Collection_Paint FCE_Collection_Paint_End FCE_Core_GetAnglesFromAxis FCE_Core_GetAnglesFromDir FCE_Core_GetAxisFromAngles FCE_Core_Points_Create FCE_Core_Points_Destroy FCE_Document_AppendMapTag FCE_Document_CheckValidation FCE_Document_ClearMapTags FCE_Document_ClearSnapshot FCE_Document_Dump FCE_Document_Export FCE_Document_ExtractBigFile FCE_Document_FinalizeMap FCE_Document_GetAuthorName FCE_Document_GetBattlefieldSize FCE_Document_GetCreatorName FCE_Document_GetMapDefaultName FCE_Document_GetMapID FCE_Document_GetMapName FCE_Document_GetMapTags FCE_Document_GetPlayerSize FCE_Document_GetSnapshotAngle FCE_Document_GetSnapshotPos FCE_Document_GetVersionID FCE_Document_IsNavmeshEnabled FCE_Document_IsSnapshotSet FCE_Document_Load FCE_Document_LoadPhysical FCE_Document_Reset FCE_Document_Save FCE_Document_SetAuthorName FCE_Document_SetBattlefieldSize FCE_Document_SetCreatorName FCE_Document_SetMapID FCE_Document_SetMapName FCE_Document_SetNavmeshEnabled FCE_Document_SetPlayerSize FCE_Document_SetSnapshotAngle FCE_Document_SetSnapshotPos FCE_Document_TakeSnapshot FCE_Document_Validate FCE_Draw_Arrow FCE_Draw_BeginGroup FCE_Draw_Dot FCE_Draw_EndGroup FCE_Draw_Quad FCE_Draw_ScreenCircleOutlined FCE_Draw_ScreenRectangleOutlined FCE_Draw_SegmentedLineSegment FCE_Draw_Square FCE_Draw_Terrain_Circle FCE_Draw_Terrain_Square FCE_Draw_WireBoxFromBottomZ FCE_Draw_WireRegionFromTerrain FCE_EditorSettings_GetBudgetGridResolution FCE_EditorSettings_GetEngineQuality FCE_EditorSettings_GetGridResolution FCE_EditorSettings_GetNavmeshLayer FCE_EditorSettings_HideNavmesh FCE_EditorSettings_IsAutoSnappingObjects FCE_EditorSettings_IsAutoSnappingObjectsRotation FCE_EditorSettings_IsAutoSnappingObjectsTerrain FCE_EditorSettings_IsBudgetGridVisible FCE_EditorSettings_IsCameraClippedTerrain FCE_EditorSettings_IsCameraCollision FCE_EditorSettings_IsCollectionVisible FCE_EditorSettings_IsCoversVisible FCE_EditorSettings_IsExposureVisible FCE_EditorSettings_IsFogVisible FCE_EditorSettings_IsGridVisible FCE_EditorSettings_IsIconsVisible FCE_EditorSettings_IsInvincible FCE_EditorSettings_IsInvisible FCE_EditorSettings_IsKillDistanceOverride FCE_EditorSettings_IsNavmeshVisible FCE_EditorSettings_IsShadowVisible FCE_EditorSettings_IsSnappingObjectsToTerrain FCE_EditorSettings_IsSoundEnabled FCE_EditorSettings_IsWaterVisible FCE_EditorSettings_SetAutoSnappingObjects FCE_EditorSettings_SetAutoSnappingObjectsRotation FCE_EditorSettings_SetAutoSnappingObjectsTerrain FCE_EditorSettings_SetBudgetGridResolution FCE_EditorSettings_SetCameraClipTerrain FCE_EditorSettings_SetCameraCollision FCE_EditorSettings_SetEngineQuality FCE_EditorSettings_SetGridResolution FCE_EditorSettings_SetInvincible FCE_EditorSettings_SetInvisible FCE_EditorSettings_SetKillDistanceOverride FCE_EditorSettings_SetSnapObjectsToTerrain FCE_EditorSettings_SetSoundEnabled FCE_EditorSettings_ShowBudgetGrid FCE_EditorSettings_ShowBudgetGrid_Callback FCE_EditorSettings_ShowCollections FCE_EditorSettings_ShowCovers FCE_EditorSettings_ShowExposure FCE_EditorSettings_ShowFog FCE_EditorSettings_ShowGrid FCE_EditorSettings_ShowIcons FCE_EditorSettings_ShowNavmesh FCE_EditorSettings_ShowShadow FCE_EditorSettings_ShowWater FCE_Editor_Create FCE_Editor_CreateIssue FCE_Editor_Destroy FCE_Editor_EnableUI_Callback FCE_Editor_EnterIngame FCE_Editor_Event_Callback FCE_Editor_ExitIngame FCE_Editor_GetFrameTime FCE_Editor_GetScreenPointFromWorldPos FCE_Editor_GetWorldRayFromScreenPoint FCE_Editor_IsIngame FCE_Editor_IsInitialized FCE_Editor_IsLoadPending FCE_Editor_LoadCompleted_Callback FCE_Editor_Login FCE_Editor_LoginComlete_Callback FCE_Editor_MuteSound FCE_Editor_PublishComlete_Callback FCE_Editor_Publish_Map FCE_Editor_RayCastPhysics FCE_Editor_RayCastPhysics2 FCE_Editor_RayCastTerrain FCE_Editor_SaveCompleted_Callback FCE_Editor_Update_Callback FCE_Editor_ValidateObjective FCE_Editor_ValidateSpawnPoints FCE_Engine_AutoAcquireInput FCE_Engine_GetCloudType FCE_Engine_GetCloudTypeCount FCE_Engine_GetGenericDataPath FCE_Engine_GetPersonalPath FCE_Engine_GetTimeOfDay FCE_Engine_IsBackdropEnabled FCE_Engine_IsConsoleOpen FCE_Engine_IsSnowEnabled FCE_Engine_Reset FCE_Engine_SetBackdropEnabled FCE_Engine_SetCloudType FCE_Engine_SetSnowEnabled FCE_Engine_SetTimeOfDay FCE_Engine_UpdateViewport FCE_GameModeManager_AddObjectiveSetting FCE_GameModeManager_ClearObjectiveSettings FCE_GameModeManager_GetObjectiveSettingBool FCE_GameModeManager_GetObjectiveSettingNumeric FCE_GameModeManager_GetObjectiveSettingPresetDbId FCE_GameMode_GetAllGameModeDescDbIds FCE_GameMode_GetAllWildernessDbIds FCE_GameMode_GetCurrentGameModeDescId FCE_GameMode_GetCurrentObjectiveDescId FCE_GameMode_GetGameModeNameId FCE_GameMode_GetObjectiveDescDbIds FCE_GameMode_GetObjectiveDescId FCE_GameMode_GetObjectiveEnumValue FCE_GameMode_GetObjectiveNameId FCE_GameMode_SetCurrentGameModeDescId FCE_GameMode_SetCurrentObjectiveDescId FCE_GameMode_WildernessNameId FCE_GameMode_WildernessScriptPathId FCE_GameProperty_GetAllPropertyIds FCE_GameProperty_GetPropertyCategoryNameId FCE_GameProperty_GetPropertyChildID FCE_GameProperty_GetPropertyDefaultBoolean FCE_GameProperty_GetPropertyDefaultFloat FCE_GameProperty_GetPropertyDefaultPresetId FCE_GameProperty_GetPropertyDisplayNameId FCE_GameProperty_GetPropertyID FCE_GameProperty_GetPropertyMaxValue FCE_GameProperty_GetPropertyMinValue FCE_GameProperty_GetPropertyPresetDisplayNameId FCE_GameProperty_GetPropertyPresetIds FCE_GameProperty_GetPropertyResolution FCE_GameProperty_GetPropertyType FCE_GameProperty_GetPropertyValueType FCE_GameProperty_GetSupportedObjectiveDescDbIds FCE_GamerProfile_Create FCE_GamerProfile_HasCreationFailed FCE_GamerProfile_IsReady FCE_GamerProfile_UpdateManager FCE_GetProgress FCE_Gizmo_Create FCE_Gizmo_Destroy FCE_Gizmo_EnableAxis FCE_Gizmo_GetActive FCE_Gizmo_GetAxis FCE_Gizmo_GetPos FCE_Gizmo_Hide FCE_Gizmo_HitTest FCE_Gizmo_IsRotationMode FCE_Gizmo_Redraw FCE_Gizmo_ResetAxes FCE_Gizmo_SetActive FCE_Gizmo_SetAxis FCE_Gizmo_SetPos FCE_Gizmo_SetRotationMode FCE_Hack_Init FCE_ImageMap_Clone FCE_ImageMap_ConvertTo24bit FCE_ImageMap_Destroy FCE_ImageMap_GetSize FCE_Inventory_Collection_GetBurnProfile FCE_Inventory_Collection_GetChild FCE_Inventory_Collection_GetChildCount FCE_Inventory_Collection_GetDisplay FCE_Inventory_Collection_GetParent FCE_Inventory_Collection_GetRoot FCE_Inventory_Entry_AddChild FCE_Inventory_Entry_ClearChildren FCE_Inventory_Entry_CloseThumbnailData FCE_Inventory_Entry_IsDeleted FCE_Inventory_Entry_IsDirectory FCE_Inventory_Entry_OpenThumbnailData FCE_Inventory_Entry_SetChildIndex FCE_Inventory_Entry_SetDeleted FCE_Inventory_Object_AddPivot FCE_Inventory_Object_ClearPivots FCE_Inventory_Object_CreateDirectory FCE_Inventory_Object_CreateFilterDirectory FCE_Inventory_Object_CreatePrefabObject FCE_Inventory_Object_DestroyFilterDirectory FCE_Inventory_Object_GetArchetypeId FCE_Inventory_Object_GetBMax FCE_Inventory_Object_GetBMin FCE_Inventory_Object_GetChild FCE_Inventory_Object_GetChildCount FCE_Inventory_Object_GetDisplay FCE_Inventory_Object_GetId FCE_Inventory_Object_GetIdString FCE_Inventory_Object_GetParent FCE_Inventory_Object_GetPivotCount FCE_Inventory_Object_GetRoot FCE_Inventory_Object_GetSize FCE_Inventory_Object_GetSourceType FCE_Inventory_Object_GetTags FCE_Inventory_Object_GetWaveNum FCE_Inventory_Object_GetZOffset FCE_Inventory_Object_HasComponent FCE_Inventory_Object_IsAI FCE_Inventory_Object_IsAutoOrientation FCE_Inventory_Object_IsAutoPivot FCE_Inventory_Object_IsDirectory FCE_Inventory_Object_IsObjectType FCE_Inventory_Object_IsObjectiveGameplayObject FCE_Inventory_Object_SaveChanges FCE_Inventory_Object_SearchInventoryEntry FCE_Inventory_Object_SetAutoPivot FCE_Inventory_Object_SetDisplay FCE_Inventory_Object_SetIdString FCE_Inventory_Object_SetParent FCE_Inventory_Object_SetPivot FCE_Inventory_Object_SetPivots FCE_Inventory_Object_SetTags FCE_Inventory_Object_SetZOffset FCE_Inventory_Region_GetChild FCE_Inventory_Region_GetChildCount FCE_Inventory_Region_GetDirectoryFromId FCE_Inventory_Region_GetDisplay FCE_Inventory_Region_GetEntryFromId FCE_Inventory_Region_GetParent FCE_Inventory_Region_GetRegionId FCE_Inventory_Region_GetRoot FCE_Inventory_Spline_GetChild FCE_Inventory_Spline_GetChildCount FCE_Inventory_Spline_GetDefaultWidth FCE_Inventory_Spline_GetDisplay FCE_Inventory_Spline_GetParent FCE_Inventory_Spline_GetRoot FCE_Inventory_Texture_GetChild FCE_Inventory_Texture_GetChildCount FCE_Inventory_Texture_GetDisplay FCE_Inventory_Texture_GetParent FCE_Inventory_Texture_GetRoot FCE_Inventory_Water_GetChild FCE_Inventory_Water_GetChildCount FCE_Inventory_Water_GetDisplay FCE_Inventory_Water_GetFromId FCE_Inventory_Water_GetParent FCE_Inventory_Water_GetRoot FCE_MapTag_GetAllDbIds FCE_MapTag_GetAvailableGameModes FCE_MapTag_GetDisplayNameId FCE_MapTag_GetIsAuto FCE_MapTag_GetIsEnum FCE_MapTag_GetIsEnumDefault FCE_MapTag_GetModifierRefs FCE_MapTag_GetObjectiveRef FCE_MapTag_GetPresetRefs FCE_MapTag_GetPriority FCE_Navmesh_GetDebugAlpha FCE_Navmesh_GetPendingTilesCount FCE_Navmesh_IsReady FCE_Navmesh_RegenerateTileAt FCE_Navmesh_SetAPDisplay FCE_Navmesh_SetDebugAlpha FCE_Navmesh_SetDisplay FCE_Navmesh_Sync FCE_Navmesh_Validate FCE_NomadDbIdVector_Create FCE_NomadDbIdVector_Destroy FCE_NomadDbIdVector_GetAt FCE_NomadDbIdVector_GetCount FCE_ObjectLegoBox_AddEntry FCE_ObjectLegoBox_ClearEntries FCE_ObjectLegoBox_CreateLegoBox FCE_ObjectLegoBox_GetEntryFromScreenPoint FCE_ObjectLegoBox_SetActive FCE_ObjectManager_GetObject FCE_ObjectManager_GetObjectCount FCE_ObjectManager_GetObjectFromScreenPoint FCE_ObjectManager_GetObjectsFromMagicWand FCE_ObjectManager_GetObjectsFromScreenRect FCE_ObjectManager_SetViewportPickingPos FCE_ObjectManager_UnfreezeObjects FCE_ObjectRenderer_Clear FCE_ObjectRenderer_ClearSnapshot FCE_ObjectRenderer_GenerateThumbnails FCE_ObjectRenderer_GetSnapshot FCE_ObjectRenderer_GetSnapshotEntry FCE_ObjectRenderer_IsSnapshotReady FCE_ObjectRenderer_RenderObject FCE_ObjectRenderer_SetActive FCE_ObjectRenderer_WritePNG FCE_ObjectSelection_Add FCE_ObjectSelection_AddSelection FCE_ObjectSelection_Clear FCE_ObjectSelection_ClearState FCE_ObjectSelection_Clone FCE_ObjectSelection_ComputeCenter FCE_ObjectSelection_Create FCE_ObjectSelection_Delete FCE_ObjectSelection_Destroy FCE_ObjectSelection_DropToGround FCE_ObjectSelection_Get FCE_ObjectSelection_GetCenter FCE_ObjectSelection_GetComputeCenter FCE_ObjectSelection_GetCount FCE_ObjectSelection_GetPhysEntities FCE_ObjectSelection_GetValidObjects FCE_ObjectSelection_GetWorldBounds FCE_ObjectSelection_IsAxesXYLocked FCE_ObjectSelection_LoadFromXml FCE_ObjectSelection_LoadState FCE_ObjectSelection_MoveTo FCE_ObjectSelection_RemoveInvalidObjects FCE_ObjectSelection_RemoveObject FCE_ObjectSelection_RemoveSelection FCE_ObjectSelection_Rotate FCE_ObjectSelection_Rotate3 FCE_ObjectSelection_RotateCenter FCE_ObjectSelection_RotateGimbal FCE_ObjectSelection_RotateLocal3 FCE_ObjectSelection_SaveState FCE_ObjectSelection_SaveToXml FCE_ObjectSelection_SetCenter FCE_ObjectSelection_SnapToClosestObjects FCE_ObjectSelection_SnapToPivot FCE_ObjectSelection_ToggleObject FCE_ObjectSelection_ToggleSelection FCE_ObjectViewer_SetActive FCE_ObjectViewer_SetObject FCE_Object_AddRef FCE_Object_Clone FCE_Object_ComputeAutoOrientation FCE_Object_Create_FromEntry FCE_Object_Destroy FCE_Object_DropToGround FCE_Object_GetAngles FCE_Object_GetBounds FCE_Object_GetClosestPivot FCE_Object_GetEntry FCE_Object_GetPhysEntities FCE_Object_GetPivot FCE_Object_GetPos FCE_Object_IsLoaded FCE_Object_IsVisible FCE_Object_Release FCE_Object_SetAngles FCE_Object_SetFreeze FCE_Object_SetHighlight FCE_Object_SetPos FCE_Object_SetVisible FCE_Object_SnapToClosestObject FCE_Online_GetUplayAccountId FCE_Online_GetUplayUserName FCE_PC_KeyboardKeyEvent FCE_PhysEntityVector_Create FCE_PhysEntityVector_Destroy FCE_ScriptFunction_GetDescription FCE_ScriptFunction_GetName FCE_ScriptFunction_GetPrototype FCE_Script_GetFunction FCE_Script_GetNumFunctions FCE_Snapshot_Create FCE_Snapshot_Destroy FCE_Snapshot_GetData FCE_SplineController_ClearSelection FCE_SplineController_Create FCE_SplineController_DeleteSelection FCE_SplineController_Destroy FCE_SplineController_IsSelected FCE_SplineController_MoveSelection FCE_SplineController_SelectFromScreenRect FCE_SplineController_SetSelected FCE_SplineController_SetSpline FCE_SplineManager_CreateRoad FCE_SplineManager_DestroyRoad FCE_SplineManager_GetPlayableZone FCE_SplineManager_GetRoadFromId FCE_SplineRoad_GetEntry FCE_SplineRoad_GetWidth FCE_SplineRoad_SetEntry FCE_SplineRoad_SetWidth FCE_SplineZone_Reset FCE_Spline_AddPoint FCE_Spline_Clear FCE_Spline_Create FCE_Spline_Destroy FCE_Spline_Draw FCE_Spline_FinalizeSpline FCE_Spline_GetNumPoints FCE_Spline_GetPoint FCE_Spline_HitTestPoints FCE_Spline_HitTestSegments FCE_Spline_InsertPoint FCE_Spline_OptimizePoint FCE_Spline_RemovePoint FCE_Spline_RemoveSimilarPoints FCE_Spline_SetPoint FCE_Spline_UpdateSpline FCE_Spline_UpdateSplineHeight FCE_TerrainManager_AssignTextureId FCE_TerrainManager_ClearTextureId FCE_TerrainManager_GetGlobalWaterLevel FCE_TerrainManager_GetHeightAt FCE_TerrainManager_GetHeightAtWithWater FCE_TerrainManager_GetLogicZoneId FCE_TerrainManager_GetSoundRegionId FCE_TerrainManager_GetTextureEntryFromId FCE_TerrainManager_SetGlobalWaterLevel FCE_TerrainManager_SetLogicZoneId FCE_TerrainManager_SetSoundRegionId FCE_TerrainManager_SetWaterLevelSector FCE_TerrainManager_UpdateWaterLevel FCE_Terrain_Average FCE_Terrain_Average_End FCE_Terrain_Bump FCE_Terrain_Bump_End FCE_Terrain_Erosion FCE_Terrain_Erosion_End FCE_Terrain_GetAverageHeight FCE_Terrain_Grab FCE_Terrain_Grab_Begin FCE_Terrain_Grab_End FCE_Terrain_Hole FCE_Terrain_Hole_End FCE_Terrain_Noise FCE_Terrain_Noise_Begin FCE_Terrain_Noise_End FCE_Terrain_RaiseLower FCE_Terrain_RaiseLower_End FCE_Terrain_Ramp FCE_Terrain_SetHeight FCE_Terrain_SetHeight_End FCE_Terrain_Smooth FCE_Terrain_Smooth_End FCE_Terrain_Terrace FCE_Terrain_Terrace_End FCE_Texture_Paint FCE_Texture_PaintConstraints FCE_Texture_PaintConstraints_Begin FCE_Texture_PaintConstraints_End FCE_Texture_Paint_End FCE_UndoManager_CommitUndo FCE_UndoManager_GetRedoCount FCE_UndoManager_GetUndoCount FCE_UndoManager_RecordUndo FCE_UndoManager_Redo FCE_UndoManager_Undo FCE_ValidationRecord_GetErrorCode FCE_ValidationRecord_GetFlags FCE_ValidationRecord_GetMessage FCE_ValidationRecord_GetObject FCE_ValidationRecord_GetSeverity FCE_ValidationReport_Destroy FCE_ValidationReport_GetCount FCE_ValidationReport_GetRecord FCE_Validation_Game FCE_Validation_Objective FCE_WaitScreen_Hide FCE_WaitScreen_Show FCE_WaterRenderer_GenerateThumbnails FCE_Wilderness_Desert FCE_Wilderness_Script FCE_Wilderness_ScriptBuffer GetBP GetCRCFromString GetExePath GetIGESteamCommandLine GetSP InitDuniaEngine IsNvidia LocalizeText LocalizeTextFromLineId PC_DeviceChange PC_RegisterDeviceNotification PrintToConsole RunDuniaEngine ShutdownDuniaEngine SwitchContext TickDuniaEngine __resetECX