fc64.dll

Company
Ubisoft Entertainment
Description

Dunia Engine Far Cry 2 Dynamic Link Library

Version
0.1.0.1
Architecture
64 bit
Threat Score
0 %
Original size
35065 Kb
Download size
33256.4 Kb
MD5
08a3b27ec1cdb5afc23f3a5c37a79210
SHA1
06eb69c5f7cd069f55bd7394255d53e3fe995370
SHA256
7a9b0acf6c00142765c29f4787d05105b7a616eb39e24df21c9667f887242efd
??0_Mutex@std@@QEAA@W4_Uninitialized@1@@Z
??4_Init_locks@std@@QEAAAEAV01@AEBV01@@Z
?RunGame@@YA_NPEAUHINSTANCE__@@PEBD@Z
CloseDuniaEngine
FCB_Benchmark_GetHwNbCore
FCB_Benchmark_GetMaxTextureHeight
FCB_Benchmark_GetMaxTextureWidth
FCB_Benchmark_SystemDetectionInit
FCB_Benchmark_SystemDetectionShutdown
FCE_AI_GetAmbientProperties
FCE_AI_GetPatrolProperties
FCE_AI_GetSTPProperties
FCE_AI_GetStpUsage
FCE_AI_GetWaveTransition
FCE_AI_IsValidObjectiveEntity
FCE_AI_SetAIGroup
FCE_AI_SetAmbientProperties
FCE_AI_SetEntityToSpawn
FCE_AI_SetPatrolProperties
FCE_AI_SetSTPProperties
FCE_AI_SetWaveTransition
FCE_AI_ShowWaveCallback
FCE_AI_ShowWaveOnly
FCE_Brush_Create
FCE_Brush_Destroy
FCE_BudgetManager_GetAmbientAI
FCE_BudgetManager_GetEnemyAI
FCE_BudgetManager_GetMaxMemoryUsageMB
FCE_BudgetManager_GetMaxObjectUsage
FCE_BudgetManager_GetMaxVehicles
FCE_BudgetManager_GetMaxWaveUsage
FCE_BudgetManager_GetMemoryUsage
FCE_BudgetManager_GetObjectSectorId
FCE_BudgetManager_GetObjectUsage
FCE_BudgetManager_GetVehicles
FCE_BudgetManager_GetWaveUsage
FCE_BudgetManager_ValidateAIObjectsUsage
FCE_BudgetManager_ValidateLightObjectsUsage
FCE_BudgetManager_ValidateObjectsGlobalCost
FCE_BudgetManager_ValidateObjectsSectorCost
FCE_BudgetManager_ValidatePhysicsObjectsUsage
FCE_Camera_AlignToObject
FCE_Camera_AlignToSelection
FCE_Camera_GetAngles
FCE_Camera_GetFOV
FCE_Camera_GetFrontVector
FCE_Camera_GetPos
FCE_Camera_GetRightVector
FCE_Camera_GetSpeed
FCE_Camera_GetUpVector
FCE_Camera_Input_Forward
FCE_Camera_Input_Lateral
FCE_Camera_Rotate
FCE_Camera_SetAngles
FCE_Camera_SetPos
FCE_Camera_SetSpeed
FCE_Camera_SetSpeedFactor
FCE_CollectionManager_ActivatePhysics
FCE_CollectionManager_AssignCollectionId
FCE_CollectionManager_ClearMaskId
FCE_CollectionManager_GetCollectionEntryFromId
FCE_CollectionManager_UpdateCollections
FCE_CollectionManager_WriteMaskCircle
FCE_CollectionManager_WriteMaskSquare
FCE_CollectionRenderer_GenerateThumbnails
FCE_Collection_Paint
FCE_Collection_Paint_End
FCE_Core_GetAnglesFromAxis
FCE_Core_GetAnglesFromDir
FCE_Core_GetAxisFromAngles
FCE_Core_Points_Create
FCE_Core_Points_Destroy
FCE_Document_AppendMapTag
FCE_Document_CheckValidation
FCE_Document_ClearMapTags
FCE_Document_ClearSnapshot
FCE_Document_Dump
FCE_Document_Export
FCE_Document_ExtractBigFile
FCE_Document_FinalizeMap
FCE_Document_GetAuthorName
FCE_Document_GetBattlefieldSize
FCE_Document_GetCreatorName
FCE_Document_GetMapDefaultName
FCE_Document_GetMapID
FCE_Document_GetMapName
FCE_Document_GetMapTags
FCE_Document_GetPlayerSize
FCE_Document_GetSnapshotAngle
FCE_Document_GetSnapshotPos
FCE_Document_GetVersionID
FCE_Document_IsNavmeshEnabled
FCE_Document_IsSnapshotSet
FCE_Document_Load
FCE_Document_LoadPhysical
FCE_Document_Reset
FCE_Document_Save
FCE_Document_SetAuthorName
FCE_Document_SetBattlefieldSize
FCE_Document_SetCreatorName
FCE_Document_SetMapID
FCE_Document_SetMapName
FCE_Document_SetNavmeshEnabled
FCE_Document_SetPlayerSize
FCE_Document_SetSnapshotAngle
FCE_Document_SetSnapshotPos
FCE_Document_TakeSnapshot
FCE_Document_Validate
FCE_Draw_Arrow
FCE_Draw_BeginGroup
FCE_Draw_Dot
FCE_Draw_EndGroup
FCE_Draw_Quad
FCE_Draw_ScreenCircleOutlined
FCE_Draw_ScreenRectangleOutlined
FCE_Draw_SegmentedLineSegment
FCE_Draw_Square
FCE_Draw_Terrain_Circle
FCE_Draw_Terrain_Square
FCE_Draw_WireBoxFromBottomZ
FCE_Draw_WireRegionFromTerrain
FCE_EditorSettings_GetBudgetGridResolution
FCE_EditorSettings_GetEngineQuality
FCE_EditorSettings_GetGridResolution
FCE_EditorSettings_GetNavmeshLayer
FCE_EditorSettings_HideNavmesh
FCE_EditorSettings_IsAutoSnappingObjects
FCE_EditorSettings_IsAutoSnappingObjectsRotation
FCE_EditorSettings_IsAutoSnappingObjectsTerrain
FCE_EditorSettings_IsBudgetGridVisible
FCE_EditorSettings_IsCameraClippedTerrain
FCE_EditorSettings_IsCameraCollision
FCE_EditorSettings_IsCollectionVisible
FCE_EditorSettings_IsCoversVisible
FCE_EditorSettings_IsExposureVisible
FCE_EditorSettings_IsFogVisible
FCE_EditorSettings_IsGridVisible
FCE_EditorSettings_IsIconsVisible
FCE_EditorSettings_IsInvincible
FCE_EditorSettings_IsInvisible
FCE_EditorSettings_IsKillDistanceOverride
FCE_EditorSettings_IsNavmeshVisible
FCE_EditorSettings_IsShadowVisible
FCE_EditorSettings_IsSnappingObjectsToTerrain
FCE_EditorSettings_IsSoundEnabled
FCE_EditorSettings_IsWaterVisible
FCE_EditorSettings_SetAutoSnappingObjects
FCE_EditorSettings_SetAutoSnappingObjectsRotation
FCE_EditorSettings_SetAutoSnappingObjectsTerrain
FCE_EditorSettings_SetBudgetGridResolution
FCE_EditorSettings_SetCameraClipTerrain
FCE_EditorSettings_SetCameraCollision
FCE_EditorSettings_SetEngineQuality
FCE_EditorSettings_SetGridResolution
FCE_EditorSettings_SetInvincible
FCE_EditorSettings_SetInvisible
FCE_EditorSettings_SetKillDistanceOverride
FCE_EditorSettings_SetSnapObjectsToTerrain
FCE_EditorSettings_SetSoundEnabled
FCE_EditorSettings_ShowBudgetGrid
FCE_EditorSettings_ShowBudgetGrid_Callback
FCE_EditorSettings_ShowCollections
FCE_EditorSettings_ShowCovers
FCE_EditorSettings_ShowExposure
FCE_EditorSettings_ShowFog
FCE_EditorSettings_ShowGrid
FCE_EditorSettings_ShowIcons
FCE_EditorSettings_ShowNavmesh
FCE_EditorSettings_ShowShadow
FCE_EditorSettings_ShowWater
FCE_Editor_Create
FCE_Editor_CreateIssue
FCE_Editor_Destroy
FCE_Editor_EnableUI_Callback
FCE_Editor_EnterIngame
FCE_Editor_Event_Callback
FCE_Editor_ExitIngame
FCE_Editor_GetFrameTime
FCE_Editor_GetScreenPointFromWorldPos
FCE_Editor_GetWorldRayFromScreenPoint
FCE_Editor_IsIngame
FCE_Editor_IsInitialized
FCE_Editor_IsLoadPending
FCE_Editor_LoadCompleted_Callback
FCE_Editor_Login
FCE_Editor_LoginComlete_Callback
FCE_Editor_MuteSound
FCE_Editor_PublishComlete_Callback
FCE_Editor_Publish_Map
FCE_Editor_RayCastPhysics
FCE_Editor_RayCastPhysics2
FCE_Editor_RayCastTerrain
FCE_Editor_SaveCompleted_Callback
FCE_Editor_Update_Callback
FCE_Editor_ValidateObjective
FCE_Editor_ValidateSpawnPoints
FCE_Engine_AutoAcquireInput
FCE_Engine_GetCloudType
FCE_Engine_GetCloudTypeCount
FCE_Engine_GetGenericDataPath
FCE_Engine_GetPersonalPath
FCE_Engine_GetTimeOfDay
FCE_Engine_IsBackdropEnabled
FCE_Engine_IsConsoleOpen
FCE_Engine_IsSnowEnabled
FCE_Engine_Reset
FCE_Engine_SetBackdropEnabled
FCE_Engine_SetCloudType
FCE_Engine_SetSnowEnabled
FCE_Engine_SetTimeOfDay
FCE_Engine_UpdateViewport
FCE_GameModeManager_AddObjectiveSetting
FCE_GameModeManager_ClearObjectiveSettings
FCE_GameModeManager_GetObjectiveSettingBool
FCE_GameModeManager_GetObjectiveSettingNumeric
FCE_GameModeManager_GetObjectiveSettingPresetDbId
FCE_GameMode_GetAllGameModeDescDbIds
FCE_GameMode_GetAllWildernessDbIds
FCE_GameMode_GetCurrentGameModeDescId
FCE_GameMode_GetCurrentObjectiveDescId
FCE_GameMode_GetGameModeNameId
FCE_GameMode_GetObjectiveDescDbIds
FCE_GameMode_GetObjectiveDescId
FCE_GameMode_GetObjectiveEnumValue
FCE_GameMode_GetObjectiveNameId
FCE_GameMode_SetCurrentGameModeDescId
FCE_GameMode_SetCurrentObjectiveDescId
FCE_GameMode_WildernessNameId
FCE_GameMode_WildernessScriptPathId
FCE_GameProperty_GetAllPropertyIds
FCE_GameProperty_GetPropertyCategoryNameId
FCE_GameProperty_GetPropertyChildID
FCE_GameProperty_GetPropertyDefaultBoolean
FCE_GameProperty_GetPropertyDefaultFloat
FCE_GameProperty_GetPropertyDefaultPresetId
FCE_GameProperty_GetPropertyDisplayNameId
FCE_GameProperty_GetPropertyID
FCE_GameProperty_GetPropertyMaxValue
FCE_GameProperty_GetPropertyMinValue
FCE_GameProperty_GetPropertyPresetDisplayNameId
FCE_GameProperty_GetPropertyPresetIds
FCE_GameProperty_GetPropertyResolution
FCE_GameProperty_GetPropertyType
FCE_GameProperty_GetPropertyValueType
FCE_GameProperty_GetSupportedObjectiveDescDbIds
FCE_GamerProfile_Create
FCE_GamerProfile_HasCreationFailed
FCE_GamerProfile_IsReady
FCE_GamerProfile_UpdateManager
FCE_GetProgress
FCE_Gizmo_Create
FCE_Gizmo_Destroy
FCE_Gizmo_EnableAxis
FCE_Gizmo_GetActive
FCE_Gizmo_GetAxis
FCE_Gizmo_GetPos
FCE_Gizmo_Hide
FCE_Gizmo_HitTest
FCE_Gizmo_IsRotationMode
FCE_Gizmo_Redraw
FCE_Gizmo_ResetAxes
FCE_Gizmo_SetActive
FCE_Gizmo_SetAxis
FCE_Gizmo_SetPos
FCE_Gizmo_SetRotationMode
FCE_Hack_Init
FCE_ImageMap_Clone
FCE_ImageMap_ConvertTo24bit
FCE_ImageMap_Destroy
FCE_ImageMap_GetSize
FCE_Inventory_Collection_GetBurnProfile
FCE_Inventory_Collection_GetChild
FCE_Inventory_Collection_GetChildCount
FCE_Inventory_Collection_GetDisplay
FCE_Inventory_Collection_GetParent
FCE_Inventory_Collection_GetRoot
FCE_Inventory_Entry_AddChild
FCE_Inventory_Entry_ClearChildren
FCE_Inventory_Entry_CloseThumbnailData
FCE_Inventory_Entry_IsDeleted
FCE_Inventory_Entry_IsDirectory
FCE_Inventory_Entry_OpenThumbnailData
FCE_Inventory_Entry_SetChildIndex
FCE_Inventory_Entry_SetDeleted
FCE_Inventory_Object_AddPivot
FCE_Inventory_Object_ClearPivots
FCE_Inventory_Object_CreateDirectory
FCE_Inventory_Object_CreateFilterDirectory
FCE_Inventory_Object_CreatePrefabObject
FCE_Inventory_Object_DestroyFilterDirectory
FCE_Inventory_Object_GetArchetypeId
FCE_Inventory_Object_GetBMax
FCE_Inventory_Object_GetBMin
FCE_Inventory_Object_GetChild
FCE_Inventory_Object_GetChildCount
FCE_Inventory_Object_GetDisplay
FCE_Inventory_Object_GetId
FCE_Inventory_Object_GetIdString
FCE_Inventory_Object_GetParent
FCE_Inventory_Object_GetPivotCount
FCE_Inventory_Object_GetRoot
FCE_Inventory_Object_GetSize
FCE_Inventory_Object_GetSourceType
FCE_Inventory_Object_GetTags
FCE_Inventory_Object_GetWaveNum
FCE_Inventory_Object_GetZOffset
FCE_Inventory_Object_HasComponent
FCE_Inventory_Object_IsAI
FCE_Inventory_Object_IsAutoOrientation
FCE_Inventory_Object_IsAutoPivot
FCE_Inventory_Object_IsDirectory
FCE_Inventory_Object_IsObjectType
FCE_Inventory_Object_IsObjectiveGameplayObject
FCE_Inventory_Object_SaveChanges
FCE_Inventory_Object_SearchInventoryEntry
FCE_Inventory_Object_SetAutoPivot
FCE_Inventory_Object_SetDisplay
FCE_Inventory_Object_SetIdString
FCE_Inventory_Object_SetParent
FCE_Inventory_Object_SetPivot
FCE_Inventory_Object_SetPivots
FCE_Inventory_Object_SetTags
FCE_Inventory_Object_SetZOffset
FCE_Inventory_Region_GetChild
FCE_Inventory_Region_GetChildCount
FCE_Inventory_Region_GetDirectoryFromId
FCE_Inventory_Region_GetDisplay
FCE_Inventory_Region_GetEntryFromId
FCE_Inventory_Region_GetParent
FCE_Inventory_Region_GetRegionId
FCE_Inventory_Region_GetRoot
FCE_Inventory_Spline_GetChild
FCE_Inventory_Spline_GetChildCount
FCE_Inventory_Spline_GetDefaultWidth
FCE_Inventory_Spline_GetDisplay
FCE_Inventory_Spline_GetParent
FCE_Inventory_Spline_GetRoot
FCE_Inventory_Texture_GetChild
FCE_Inventory_Texture_GetChildCount
FCE_Inventory_Texture_GetDisplay
FCE_Inventory_Texture_GetParent
FCE_Inventory_Texture_GetRoot
FCE_Inventory_Water_GetChild
FCE_Inventory_Water_GetChildCount
FCE_Inventory_Water_GetDisplay
FCE_Inventory_Water_GetFromId
FCE_Inventory_Water_GetParent
FCE_Inventory_Water_GetRoot
FCE_MapTag_GetAllDbIds
FCE_MapTag_GetAvailableGameModes
FCE_MapTag_GetDisplayNameId
FCE_MapTag_GetIsAuto
FCE_MapTag_GetIsEnum
FCE_MapTag_GetIsEnumDefault
FCE_MapTag_GetModifierRefs
FCE_MapTag_GetObjectiveRef
FCE_MapTag_GetPresetRefs
FCE_MapTag_GetPriority
FCE_Navmesh_GetDebugAlpha
FCE_Navmesh_GetPendingTilesCount
FCE_Navmesh_IsReady
FCE_Navmesh_RegenerateTileAt
FCE_Navmesh_SetAPDisplay
FCE_Navmesh_SetDebugAlpha
FCE_Navmesh_SetDisplay
FCE_Navmesh_Sync
FCE_Navmesh_Validate
FCE_NomadDbIdVector_Create
FCE_NomadDbIdVector_Destroy
FCE_NomadDbIdVector_GetAt
FCE_NomadDbIdVector_GetCount
FCE_ObjectLegoBox_AddEntry
FCE_ObjectLegoBox_ClearEntries
FCE_ObjectLegoBox_CreateLegoBox
FCE_ObjectLegoBox_GetEntryFromScreenPoint
FCE_ObjectLegoBox_SetActive
FCE_ObjectManager_GetObject
FCE_ObjectManager_GetObjectCount
FCE_ObjectManager_GetObjectFromScreenPoint
FCE_ObjectManager_GetObjectsFromMagicWand
FCE_ObjectManager_GetObjectsFromScreenRect
FCE_ObjectManager_SetViewportPickingPos
FCE_ObjectManager_UnfreezeObjects
FCE_ObjectRenderer_Clear
FCE_ObjectRenderer_ClearSnapshot
FCE_ObjectRenderer_GenerateThumbnails
FCE_ObjectRenderer_GetSnapshot
FCE_ObjectRenderer_GetSnapshotEntry
FCE_ObjectRenderer_IsSnapshotReady
FCE_ObjectRenderer_RenderObject
FCE_ObjectRenderer_SetActive
FCE_ObjectRenderer_WritePNG
FCE_ObjectSelection_Add
FCE_ObjectSelection_AddSelection
FCE_ObjectSelection_Clear
FCE_ObjectSelection_ClearState
FCE_ObjectSelection_Clone
FCE_ObjectSelection_ComputeCenter
FCE_ObjectSelection_Create
FCE_ObjectSelection_Delete
FCE_ObjectSelection_Destroy
FCE_ObjectSelection_DropToGround
FCE_ObjectSelection_Get
FCE_ObjectSelection_GetCenter
FCE_ObjectSelection_GetComputeCenter
FCE_ObjectSelection_GetCount
FCE_ObjectSelection_GetPhysEntities
FCE_ObjectSelection_GetValidObjects
FCE_ObjectSelection_GetWorldBounds
FCE_ObjectSelection_IsAxesXYLocked
FCE_ObjectSelection_LoadFromXml
FCE_ObjectSelection_LoadState
FCE_ObjectSelection_MoveTo
FCE_ObjectSelection_RemoveInvalidObjects
FCE_ObjectSelection_RemoveObject
FCE_ObjectSelection_RemoveSelection
FCE_ObjectSelection_Rotate
FCE_ObjectSelection_Rotate3
FCE_ObjectSelection_RotateCenter
FCE_ObjectSelection_RotateGimbal
FCE_ObjectSelection_RotateLocal3
FCE_ObjectSelection_SaveState
FCE_ObjectSelection_SaveToXml
FCE_ObjectSelection_SetCenter
FCE_ObjectSelection_SnapToClosestObjects
FCE_ObjectSelection_SnapToPivot
FCE_ObjectSelection_ToggleObject
FCE_ObjectSelection_ToggleSelection
FCE_ObjectViewer_SetActive
FCE_ObjectViewer_SetObject
FCE_Object_AddRef
FCE_Object_Clone
FCE_Object_ComputeAutoOrientation
FCE_Object_Create_FromEntry
FCE_Object_Destroy
FCE_Object_DropToGround
FCE_Object_GetAngles
FCE_Object_GetBounds
FCE_Object_GetClosestPivot
FCE_Object_GetEntry
FCE_Object_GetPhysEntities
FCE_Object_GetPivot
FCE_Object_GetPos
FCE_Object_IsLoaded
FCE_Object_IsVisible
FCE_Object_Release
FCE_Object_SetAngles
FCE_Object_SetFreeze
FCE_Object_SetHighlight
FCE_Object_SetPos
FCE_Object_SetVisible
FCE_Object_SnapToClosestObject
FCE_Online_GetUplayAccountId
FCE_Online_GetUplayUserName
FCE_PC_KeyboardKeyEvent
FCE_PhysEntityVector_Create
FCE_PhysEntityVector_Destroy
FCE_ScriptFunction_GetDescription
FCE_ScriptFunction_GetName
FCE_ScriptFunction_GetPrototype
FCE_Script_GetFunction
FCE_Script_GetNumFunctions
FCE_Snapshot_Create
FCE_Snapshot_Destroy
FCE_Snapshot_GetData
FCE_SplineController_ClearSelection
FCE_SplineController_Create
FCE_SplineController_DeleteSelection
FCE_SplineController_Destroy
FCE_SplineController_IsSelected
FCE_SplineController_MoveSelection
FCE_SplineController_SelectFromScreenRect
FCE_SplineController_SetSelected
FCE_SplineController_SetSpline
FCE_SplineManager_CreateRoad
FCE_SplineManager_DestroyRoad
FCE_SplineManager_GetPlayableZone
FCE_SplineManager_GetRoadFromId
FCE_SplineRoad_GetEntry
FCE_SplineRoad_GetWidth
FCE_SplineRoad_SetEntry
FCE_SplineRoad_SetWidth
FCE_SplineZone_Reset
FCE_Spline_AddPoint
FCE_Spline_Clear
FCE_Spline_Create
FCE_Spline_Destroy
FCE_Spline_Draw
FCE_Spline_FinalizeSpline
FCE_Spline_GetNumPoints
FCE_Spline_GetPoint
FCE_Spline_HitTestPoints
FCE_Spline_HitTestSegments
FCE_Spline_InsertPoint
FCE_Spline_OptimizePoint
FCE_Spline_RemovePoint
FCE_Spline_RemoveSimilarPoints
FCE_Spline_SetPoint
FCE_Spline_UpdateSpline
FCE_Spline_UpdateSplineHeight
FCE_TerrainManager_AssignTextureId
FCE_TerrainManager_ClearTextureId
FCE_TerrainManager_GetGlobalWaterLevel
FCE_TerrainManager_GetHeightAt
FCE_TerrainManager_GetHeightAtWithWater
FCE_TerrainManager_GetLogicZoneId
FCE_TerrainManager_GetSoundRegionId
FCE_TerrainManager_GetTextureEntryFromId
FCE_TerrainManager_SetGlobalWaterLevel
FCE_TerrainManager_SetLogicZoneId
FCE_TerrainManager_SetSoundRegionId
FCE_TerrainManager_SetWaterLevelSector
FCE_TerrainManager_UpdateWaterLevel
FCE_Terrain_Average
FCE_Terrain_Average_End
FCE_Terrain_Bump
FCE_Terrain_Bump_End
FCE_Terrain_Erosion
FCE_Terrain_Erosion_End
FCE_Terrain_GetAverageHeight
FCE_Terrain_Grab
FCE_Terrain_Grab_Begin
FCE_Terrain_Grab_End
FCE_Terrain_Hole
FCE_Terrain_Hole_End
FCE_Terrain_Noise
FCE_Terrain_Noise_Begin
FCE_Terrain_Noise_End
FCE_Terrain_RaiseLower
FCE_Terrain_RaiseLower_End
FCE_Terrain_Ramp
FCE_Terrain_SetHeight
FCE_Terrain_SetHeight_End
FCE_Terrain_Smooth
FCE_Terrain_Smooth_End
FCE_Terrain_Terrace
FCE_Terrain_Terrace_End
FCE_Texture_Paint
FCE_Texture_PaintConstraints
FCE_Texture_PaintConstraints_Begin
FCE_Texture_PaintConstraints_End
FCE_Texture_Paint_End
FCE_UndoManager_CommitUndo
FCE_UndoManager_GetRedoCount
FCE_UndoManager_GetUndoCount
FCE_UndoManager_RecordUndo
FCE_UndoManager_Redo
FCE_UndoManager_Undo
FCE_ValidationRecord_GetErrorCode
FCE_ValidationRecord_GetFlags
FCE_ValidationRecord_GetMessage
FCE_ValidationRecord_GetObject
FCE_ValidationRecord_GetSeverity
FCE_ValidationReport_Destroy
FCE_ValidationReport_GetCount
FCE_ValidationReport_GetRecord
FCE_Validation_Game
FCE_Validation_Objective
FCE_WaitScreen_Hide
FCE_WaitScreen_Show
FCE_WaterRenderer_GenerateThumbnails
FCE_Wilderness_Desert
FCE_Wilderness_Script
FCE_Wilderness_ScriptBuffer
GetBP
GetCRCFromString
GetExePath
GetIGESteamCommandLine
GetSP
InitDuniaEngine
IsNvidia
LocalizeText
LocalizeTextFromLineId
PC_DeviceChange
PC_RegisterDeviceNotification
PrintToConsole
RunDuniaEngine
ShutdownDuniaEngine
SwitchContext
TickDuniaEngine
__resetECX

Last update: 16/11/2024