ig9icd64.dll

Company
Intel Corporation
Description

OpenGL R Driver for Intel R Graphics Accelerator

Version
21.20.16.5103
Architecture
64 bit
Threat Score
0 %
Original size
13894.4 Kb
Download size
4343.6 Kb
MD5
bfd74e7d56a54a2f96f9d7a384cb7ea9
SHA1
e436c3f186fc8354de74959f9eafa88dc7de6231
SHA256
9559b2706adff7c80cac2a303cdc5fcbf4f836114c50b1c1d1ce73e93d0bd077
DrvCopyContext
DrvCreateContext
DrvCreateLayerContext
DrvDeleteContext
DrvDescribeLayerPlane
DrvDescribePixelFormat
DrvGetLayerPaletteEntries
DrvGetProcAddress
DrvPresentBuffers
DrvRealizeLayerPalette
DrvReleaseContext
DrvSetCallbackProcs
DrvSetContext
DrvSetLayerPaletteEntries
DrvSetPixelFormat
DrvShareLists
DrvSwapBuffers
DrvSwapLayerBuffers
DrvValidateVersion
RegisterProcTableCallback


#define: macro must start with identifier

#define: syntax error in macro's parameter list

*** unknown regexp error code ***

// -------------- Start of GLSL shader source code -------

// @@@@ Start of hex-encoded source

BBOX OPT config: procName = %s,

 bboxOptEnable = %d,

 bboxOptMinVertexCount = %d,

 bboxOptSplitSize = %d

Divide by zero error during constant folding

ERROR %d:%d %s at

Enable -time-passes memory tracking (this may be slow)

Enable missed optimization remarks from passes whose name match the given regular expression

Enable of GL_LIGHTING capability is deprecated.

Enable optimization analysis remarks from passes whose name match the given regular expression

Enable optimization remarks from passes whose name match the given regular expression

Error during 

Error during BE shader generation

Error expanding macros in directive #line

Error has been generated. 

Error in macro

Error in shader strings.

Expected ',

' as start of index list

Fatal error - scanner input buffer overflow

GL error GL_INVALID_ENUM

GL error GL_INVALID_FRAMEBUFFER_OPERATION

GL error GL_INVALID_OPERATION

GL error GL_INVALID_OPERATION: mismatched type setting uniform %s in program %d,

 %s using shaders%s

GL error GL_INVALID_VALUE

GL error GL_OUT_OF_MEMORY

GL error GL_STACK_OVERFLOW

GL error GL_STACK_UNDERFLOW

GL_OUT_OF_MEMORY - Client memory allocation error when generating compressed mips.

GL_OUT_OF_MEMORY - Client memory allocation error when generating uncompressed texture

INTERNAL ERROR : at processing unnamed block field :

INTERNAL ERROR : memory allocation creating string :

INTERNAL ERROR : memory allocation creating symbol :

INTERNAL ERROR inserting new symbol

Internal error while parsing shaders

It is an error to declare gl_FrontFacing as invariant. The invariance of gl_FrontFacing is the same as the invariance of gl_Position.

Scanner start failed in PaParseStrings

Unable to bind buffer atbuffers[%i].

Unable to bind buffer atbuffers[%i]. Buffer name (%u) is invalid.

Unable to bind buffer atbuffers[%i]. offsets[%i] is less than zero.

Unable to bind buffer atbuffers[%i]. sizes[%i] is less than or equal to zero.

Unable to bind buffers. The target is not an index target.

Unable to bind buffers. first (%u) + count (%i) is greater than thenumber of target-specific indexed binding points (%i).

Unable to bind buffers. first (%u) + count (%i) is greater than thenumber of target-specific indexed binding points (%u).

Unable to create code generator in BE compile.

Unable to create vrm in BE compile.

Wide lines have been deprecated. glLineWidth set to %f. glLineWidth with width greater than 1.0 will generate GL_INVALID_VALUE error in future versions

Last update: 21/01/2025