ADVAPI32.dll
COMCTL32.dll
GDI32.dll
KERNEL32.dll
MAXScrpt.dll
MSVCP80.dll
MSVCR80.dll
ParamBlk2.dll
SHELL32.dll
USER32.dll
WS2_32.dll
bmm.dll
comdlg32.dll
core.dll
geom.dll
gfx.dll
libmmd.dll
maxutil.dll
mesh.dll
ole32.dll
vray2009.dll
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An error occured while saving the irradiance map At the start of the rendering, the irradiance map is reset, and then each animation frame incrementally adds detail to the already computed map where necessary. This mode is suitable for fly-through animations. Error opening HDRI file %s Error opening IFL file %s Error reading HDRI header from file %s Error reading HDRI rgbe data from file %s Please note that although this error is generated by V-Ray, it may not be V-Ray that caused it. The irradiance map is loaded from file at the start of the rendering. No new samples are computed. This mode is suitable for fly-through animations with precalculated irradiance maps. There was an error creating the .vrmesh file There was an error creating the .vrmesh files There was an error exporting the .vrmesh files Unable to allocate buffer space You can change your license server here. You have to restart 3dsmax(tm) for the changes to take effect. ^^^^^^^^Constant propagation error (%s substitution): ^^^^^^^^Initialization of symbol handler failed. Error code %d ^^^^^^^^StackWalk is terminated abnormally. Error code %d